Player Matchup

Anubis
Anubis
Awesome235
Anubis
Level 48
God Stats
45W - 14L
1,729 SR
Queue Stats
53W - 25L
1,686 Elo+
Party 2
Sun Wukong
Sun Wukong
DerBeam
Sun Wukong
Level 29
God Stats
47W - 17L
1,735 SR
Queue Stats
56W - 24L
1,691 Elo+
Party 2
Charybdis
Charybdis
Dogtestes
Charybdis
Level 28
God Stats
2W - 2L
1,333 SR
Queue Stats
52W - 25L
1,692 Elo+
Party 2
Team Averages
Level 35
1,599 SR
1,689 Elo+

VS

Team Averages
Level 15
1,465 SR
1,248 Elo+
Ah Puch
Ah Puch
Gamertag12
Ah Puch
Level 26
God Stats
1W - 1L
1,771 SR
Queue Stats
5W - 15L
1,229 Elo+
Solo
Fenrir
Fenrir
Pious Ninja
Fenrir
Level 11
God Stats
16W - 9L
1,312 SR
Queue Stats
20W - 20L
1,162 Elo+
Party 1
Ares
Ares
ShaggySan
Ares
Level 9
God Stats
3W - 4L
1,312 SR
Queue Stats
21W - 16L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Awesome235
Anubis
14
5 / 2 / 9
10,826
722
9,374
6,848
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
DerBeam
Sun Wukong
15
5 / 2 / 11
10,857
724
12,765
13,907
13,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Dogtestes
Charybdis
14
8 / 2 / 8
11,444
763
18,523
8,932
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gamertag12
Ah Puch
14
3 / 3 / 1
9,723
648
12,909
10,608
3,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 8 / 4
9,767
651
5,127
18,384
16,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
12
1 / 7 / 4
9,869
658
6,514
21,203
18,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Awesome235
Anubis
5
2
9
4.75
W
Sun Wukong
DerBeam
Sun Wukong
5
2
11
5.25
W
Charybdis
Dogtestes
Charybdis
8
2
8
6
L
Ah Puch
Gamertag12
Ah Puch
3
3
1
1.17
L
Fenrir
2
8
4
0.5
L
Ares
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
24,550
29,687
Taken
50,195
20,040
Mitigated
39,472
4,863
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Awesome235
Anubis
9,374
409
0
2,418
6,848
3,137
433
5,719
1,129
28,330
0
W
Sun Wukong
DerBeam
Sun Wukong
12,765
4,146
0
1,731
13,907
13,712
391
8,473
5,434
0
29,244
W
Charybdis
Dogtestes
Charybdis
18,523
12,505
0
714
8,932
3,191
1,762
6,548
2,384
0
45,729
L
Ah Puch
Gamertag12
Ah Puch
12,909
576
0
3,313
10,608
3,638
727
2,584
7,954
34,683
0
L
Fenrir
5,127
1,402
414
1,802
18,384
16,855
99
4,874
13,045
2,722
16,611
L
Ares
6,514
799
382
2,565
21,203
18,979
21
2,626
18,187
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
29,359
147
Minions Killed
104
6
Camps Cleared
5
749,079
Distance Traveled
758,217
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,826
722
35
2
3
196,094
0
W
Sun Wukong
10,857
724
56
4
3
287,244
2
W
Charybdis
11,444
763
56
4
0
265,741
0
L
Ah Puch
9,723
648
56
4
1
259,218
1
L
Fenrir
9,767
651
25
2
3
242,979
1
L
Ares
9,869
658
23
2
1
256,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role