Player Matchup

Sylvanus
Sylvanus
Bodoodly
Sylvanus
Level 18
God Stats
6W - 6L
1,413 SR
Queue Stats
27W - 31L
1,311 Elo+
Party 2
Medusa
Medusa
LARGEMANLYMAN
Medusa
Level 8
God Stats
8W - 5L
1,507 SR
Queue Stats
33W - 35L
1,265 Elo+
Party 2
Chaac
Chaac
PowerZine
Chaac
Level 36
God Stats
5W - 5L
1,235 SR
Queue Stats
38W - 45L
1,353 Elo+
Party 2
Zeus
Zeus
SalamanderEyes
Zeus
Level 22
God Stats
7W - 7L
1,505 SR
Queue Stats
20W - 27L
1,294 Elo+
Party 2
Ne Zha
Ne Zha
TurboSchlap
Ne Zha
Level 84
God Stats
2W - 1L
1,201 SR
Queue Stats
46W - 43L
1,398 Elo+
Party 2
Team Averages
Level 34
1,372 SR
1,324 Elo+

VS

Team Averages
Level 19
1,622 SR
1,419 Elo+
Ganesha
Ganesha
AriusMNML
Ganesha
Level 16
God Stats
19W - 10L
1,705 SR
Queue Stats
24W - 21L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
IBrayaNI
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,599 Elo+
Party 1
Rama
Rama
Sammael012
Rama
Level 17
God Stats
6W - 4L
1,615 SR
Queue Stats
21W - 26L
1,260 Elo+
Solo
Poseidon
Poseidon
Wegeta3436
Poseidon
Level 28
God Stats
26W - 27L
1,557 SR
Queue Stats
56W - 68L
1,414 Elo+
Party 1
Cliodhna
Cliodhna
pikaso1
Cliodhna
Level 27
God Stats
7W - 6L
1,733 SR
Queue Stats
55W - 65L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bodoodly
Sylvanus
12
3 / 1 / 14
7,821
559
4,695
7,940
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 4 / 4
8,723
623
15,238
9,470
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
PowerZine
Chaac
14
9 / 3 / 2
9,197
657
12,403
10,724
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 4
9,765
698
12,349
8,450
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
5 / 3 / 3
7,701
550
5,135
7,570
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AriusMNML
Ganesha
9
0 / 7 / 3
6,147
439
3,223
13,890
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
IBrayaNI
Sun Wukong
11
1 / 9 / 2
6,439
460
2,349
11,497
4,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 8 / 0
7,310
522
3,834
9,575
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Wegeta3436
Poseidon
12
1 / 7 / 4
6,905
493
4,522
10,698
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
pikaso1
Cliodhna
12
5 / 7 / 2
7,471
534
9,943
14,243
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
37
Kills
12
12
Deaths
38
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AriusMNML
Ganesha
0
7
3
0.21
W
Sylvanus
Bodoodly
Sylvanus
3
1
14
10
L
Sun Wukong
IBrayaNI
Sun Wukong
1
9
2
0.22
W
10
4
4
3
W
Chaac
PowerZine
Chaac
9
3
2
3.33
W
10
1
4
12
L
5
8
0
0.63
W
Ne Zha
5
3
3
2.17
L
Poseidon
Wegeta3436
Poseidon
1
7
4
0.43
L
Cliodhna
pikaso1
Cliodhna
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,820
Damage
23,871
44,154
Taken
59,903
22,636
Mitigated
26,729
18,447
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AriusMNML
Ganesha
3,223
339
0
806
13,890
11,478
0
4,974
8,916
10,927
0
W
Sylvanus
Bodoodly
Sylvanus
4,695
1,737
1,801
3,421
7,940
6,216
865
1,551
6,389
16,339
5,050
L
Sun Wukong
IBrayaNI
Sun Wukong
2,349
725
0
572
11,497
4,397
0
280
10,488
0
17,877
W
15,238
7,367
403
1,379
9,470
4,596
2,514
1,497
7,973
0
56,981
W
Chaac
PowerZine
Chaac
12,403
2,879
0
4,487
10,724
6,777
0
1,506
9,218
0
45,738
W
12,349
1,644
0
4,698
8,450
2,851
2,748
2,371
6,079
66,282
0
L
3,834
3,255
0
560
9,575
2,346
0
632
8,943
0
23,085
W
Ne Zha
5,135
2,057
0
2,258
7,570
2,196
0
820
6,750
0
24,681
L
Poseidon
Wegeta3436
Poseidon
4,522
826
0
1,860
10,698
3,738
0
7,558
3,098
31,929
0
L
Cliodhna
pikaso1
Cliodhna
9,943
2,052
0
3,437
14,243
4,770
0
2,856
11,163
0
39,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
34,272
368
Minions Killed
244
0
Camps Cleared
0
1,317,593
Distance Traveled
1,181,581
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,147
439
10
1
0
232,525
3
W
Sylvanus
7,821
559
43
3
0
252,339
0
L
Sun Wukong
6,439
460
40
3
0
231,433
0
W
Medusa
8,723
623
82
6
0
230,601
0
W
Chaac
9,197
657
77
6
0
293,079
2
W
Zeus
9,765
698
124
9
0
248,386
0
L
Rama
7,310
522
62
4
0
215,239
2
W
Ne Zha
7,701
550
42
3
0
293,188
0
L
Poseidon
6,905
493
68
5
0
252,429
0
L
Cliodhna
7,471
534
64
5
0
249,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role