Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Evil Alucard
Charybdis
Level 55
God Stats
2W - 1L
1,478 SR
Queue Stats
5W - 5L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
MadRoyal
Cu Chulainn
Level 118
God Stats
293W - 305L
1,565 SR
Queue Stats
293W - 305L
1,545 Elo+
Solo
Ne Zha
Ne Zha
Skai-03
Ne Zha
Level 148
God Stats
54W - 17L
1,810 SR
Queue Stats
143W - 135L
1,548 Elo+
Solo
Bacchus
Bacchus
jimmyspalton
Bacchus
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
61W - 52L
1,494 Elo+
Solo
Team Averages
Level 121
1,611 SR
1,510 Elo+

VS

Team Averages
Level 106
1,497 SR
1,472 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Baron Shaxx
Izanami
Level 32
God Stats
1W - 1L
1,338 SR
Queue Stats
31W - 25L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
Eragon__025
Kukulkan
Level 36
God Stats
8W - 13L
1,431 SR
Queue Stats
10W - 16L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
N-4-T-H-4-N-8-9
Baron Samedi
Level 141
God Stats
23W - 9L
1,717 SR
Queue Stats
396W - 430L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 0 / 17
11,557
1,156
22,341
11,890
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Evil Alucard
Charybdis
16
0 / 2 / 12
9,015
902
5,299
7,438
2,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
MadRoyal
Cu Chulainn
17
5 / 1 / 9
10,459
1,046
9,091
9,146
5,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Skai-03
Ne Zha
18
13 / 4 / 10
11,413
1,141
21,189
13,254
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
jimmyspalton
Bacchus
17
2 / 2 / 18
10,746
1,075
8,572
12,184
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

245

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 2 / 3
10,256
1,026
13,137
17,987
23,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
 
Anhur
15
2 / 5 / 5
9,409
941
9,801
13,634
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Baron Shaxx
Izanami
15
2 / 5 / 3
9,653
965
10,026
12,593
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Eragon__025
Kukulkan
15
1 / 5 / 4
9,081
908
7,364
8,424
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
N-4-T-H-4-N-8-9
Baron Samedi
15
0 / 9 / 5
9,045
905
8,908
18,603
17,541
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
26
Kills
9
9
Deaths
26
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
17
14.5
L
Guan Yu
 
Guan Yu
4
2
3
2.75
L
Anhur
 
Anhur
2
5
5
0.9
L
Izanami
Baron Shaxx
Izanami
2
5
3
0.7
L
Kukulkan
Eragon__025
Kukulkan
1
5
4
0.6
W
Charybdis
Evil Alucard
Charybdis
0
2
12
3
W
Cu Chulainn
MadRoyal
Cu Chulainn
5
1
9
9.5
L
Baron Samedi
N-4-T-H-4-N-8-9
Baron Samedi
0
9
5
0.28
W
Ne Zha
Skai-03
Ne Zha
13
4
10
4.5
W
Bacchus
jimmyspalton
Bacchus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,492
Damage
49,236
53,912
Taken
71,241
39,154
Mitigated
52,645
19,962
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,341
2,086
5,950
5,947
11,890
5,129
0
3,786
8,104
63,900
0
L
Guan Yu
 
Guan Yu
13,137
2,025
2,682
6,512
17,987
23,099
0
9,775
8,212
0
26,196
L
Anhur
 
Anhur
9,801
6,161
0
119
13,634
4,746
0
6,314
7,320
0
24,671
L
Izanami
Baron Shaxx
Izanami
10,026
7,240
0
20
12,593
4,502
0
2,563
10,030
0
42,275
L
Kukulkan
Eragon__025
Kukulkan
7,364
629
0
0
8,424
2,757
0
3,685
4,739
21,156
0
W
Charybdis
Evil Alucard
Charybdis
5,299
1,872
0
19
7,438
2,758
0
3,363
4,075
0
14,647
W
Cu Chulainn
MadRoyal
Cu Chulainn
9,091
2,291
0
2,236
9,146
5,890
0
1,864
7,282
0
21,993
L
Baron Samedi
N-4-T-H-4-N-8-9
Baron Samedi
8,908
631
2,200
3,645
18,603
17,541
0
8,576
10,027
30,802
0
W
Ne Zha
Skai-03
Ne Zha
21,189
7,142
0
3,637
13,254
7,542
0
4,200
9,054
0
35,830
W
Bacchus
jimmyspalton
Bacchus
8,572
1,356
0
2,173
12,184
17,835
0
3,059
9,125
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
47,444
200
Minions Killed
200
7
Camps Cleared
8
987,466
Distance Traveled
879,317
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,557
1,156
101
10
1
217,335
0
L
Guan Yu
10,256
1,026
29
3
0
206,514
2
L
Anhur
9,409
941
28
3
5
178,396
1
L
Izanami
9,653
965
81
8
1
171,119
0
L
Kukulkan
9,081
908
32
3
1
161,939
0
W
Charybdis
9,015
902
29
3
0
176,686
0
W
Cu Chulainn
10,459
1,046
16
2
4
193,358
1
L
Baron Samedi
9,045
905
30
3
1
161,349
3
W
Ne Zha
11,413
1,141
46
5
2
194,073
0
W
Bacchus
10,746
1,075
8
1
0
206,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role