Player Matchup

Cthulhu
Cthulhu
Brocski
Cthulhu
Level 87
God Stats
17W - 20L
1,424 SR
Queue Stats
188W - 248L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
she3esh
Tsukuyomi
Level 27
God Stats
2W - 1L
1,440 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 1
Ra
Ra
xHeaters
Ra
Level 128
God Stats
6W - 3L
1,534 SR
Queue Stats
272W - 283L
1,521 Elo+
Party 1
Team Averages
Level 81
1,466 SR
1,440 Elo+

VS

Team Averages
Level 46
1,579 SR
1,510 Elo+
Sun Wukong
Sun Wukong
Ch0keMeD4d
Sun Wukong
Level 6
God Stats
1W - 3L
1,815 SR
Queue Stats
38W - 40L
1,775 Elo+
Solo
Rama
Rama
Squeshybanana
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 2
Nu Wa
Nu Wa
z0mbieslaya
Nu Wa
Level 127
God Stats
2W - 2L
1,421 SR
Queue Stats
108W - 98L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brocski
Cthulhu
15
4 / 4 / 13
11,360
668
12,396
20,678
15,470
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
she3esh
Tsukuyomi
14
4 / 4 / 14
10,939
643
18,535
22,568
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 0 / 6
12,759
751
18,116
15,279
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ch0keMeD4d
Sun Wukong
14
5 / 4 / 3
10,392
611
18,326
24,121
19,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 12 / 5
8,858
521
4,772
13,418
4,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 4
10,467
616
19,512
15,801
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
8
8
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brocski
Cthulhu
4
4
13
2.63
L
Sun Wukong
Ch0keMeD4d
Sun Wukong
5
4
3
1.63
L
0
12
5
0.21
W
Tsukuyomi
she3esh
Tsukuyomi
4
4
14
2.75
W
13
0
6
16
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
42,610
58,525
Taken
53,340
38,354
Mitigated
29,749
28,181
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brocski
Cthulhu
12,396
667
1,053
5,472
20,678
15,470
276
9,524
11,154
35,733
0
L
Sun Wukong
Ch0keMeD4d
Sun Wukong
18,326
1,910
0
783
24,121
19,766
0
14,314
8,677
6,885
27,388
L
4,772
3,342
0
267
13,418
4,310
0
7,381
5,509
0
12,704
W
Tsukuyomi
she3esh
Tsukuyomi
18,535
4,406
506
8,623
22,568
16,946
461
7,017
15,551
101
47,113
W
18,116
553
4,402
8,125
15,279
5,938
892
7,161
8,118
78,445
0
L
19,512
3,448
114
2,754
15,801
5,673
0
8,441
6,714
60,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
29,717
231
Minions Killed
144
11
Camps Cleared
4
1,024,828
Distance Traveled
827,139
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,360
668
52
3
1
329,644
3
L
Sun Wukong
10,392
611
46
3
2
301,689
0
L
Rama
8,858
521
22
1
1
227,168
0
W
Tsukuyomi
10,939
643
58
3
4
346,118
3
W
Ra
12,759
751
121
7
6
349,066
0
L
Nu Wa
10,467
616
76
4
1
298,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role