Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HardStpdad
Kali
Level 149
God Stats
3W - 2L
1,609 SR
Queue Stats
418W - 367L
1,624 Elo+
Party 3
Ra
Ra
ILoveValkyrie
Ra
Level 141
God Stats
6W - 5L
1,550 SR
Queue Stats
511W - 440L
1,556 Elo+
Party 3
Ymir
Ymir
SPANISHasianGUY
Ymir
Level 155
God Stats
1W - 0L
1,283 SR
Queue Stats
28W - 26L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShamrockWolf318
Cu Chulainn
Level 157
God Stats
4W - 2L
1,503 SR
Queue Stats
49W - 43L
1,582 Elo+
Party 1
Team Averages
Level 133
1,489 SR
1,568 Elo+

VS

Team Averages
Level 136
1,655 SR
1,620 Elo+
Hou Yi
Hou Yi
JeffoSteve
Hou Yi
Level 148
God Stats
3W - 6L
1,451 SR
Queue Stats
110W - 101L
1,589 Elo+
Party 2
Zeus
Zeus
Kappybara
Zeus
Level 122
God Stats
34W - 23L
1,649 SR
Queue Stats
97W - 95L
1,584 Elo+
Party 4
Gilgamesh
Gilgamesh
SelectThrone
Gilgamesh
Level 156
God Stats
5W - 2L
1,895 SR
Queue Stats
177W - 151L
1,656 Elo+
Party 2
Sobek
Sobek
ShadyAxl
Sobek
Level 149
God Stats
7W - 3L
1,720 SR
Queue Stats
180W - 162L
1,633 Elo+
Party 2
Tyr
Tyr
WeebWacker
Tyr
Level 106
God Stats
8W - 7L
1,559 SR
Queue Stats
205W - 183L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 0 / 3
9,401
627
8,153
7,361
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 12
9,102
607
8,312
11,956
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 5
8,592
573
3,819
7,072
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 0 / 7
8,598
573
5,926
9,476
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
ShamrockWolf318
Cu Chulainn
15
7 / 0 / 3
9,181
612
12,787
11,104
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JeffoSteve
Hou Yi
12
0 / 4 / 0
6,660
444
3,734
8,472
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
12
2 / 7 / 1
7,014
468
11,648
10,583
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SelectThrone
Gilgamesh
13
1 / 4 / 0
7,327
488
5,632
11,794
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
ShadyAxl
Sobek
11
0 / 3 / 3
6,979
465
3,137
12,214
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 0
6,339
423
4,728
14,593
7,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
24
Kills
3
3
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
3
7.5
W
4
2
12
5
W
2
1
5
4.5
L
Hou Yi
JeffoSteve
Hou Yi
0
4
0
0
L
Zeus
2
7
1
0.36
W
5
0
7
8.5
L
Gilgamesh
SelectThrone
Gilgamesh
1
4
0
0.25
L
Sobek
ShadyAxl
Sobek
0
3
3
0.5
W
Cu Chulainn
ShamrockWolf318
Cu Chulainn
7
0
3
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,997
Damage
28,879
46,969
Taken
57,656
27,341
Mitigated
27,827
22,115
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,153
5,173
0
2,770
7,361
2,842
840
481
6,880
0
76,893
W
8,312
2,895
0
5,747
11,956
4,944
0
3,363
8,430
0
52,161
W
3,819
856
743
3,344
7,072
3,393
0
4,087
2,759
59,440
0
L
Hou Yi
JeffoSteve
Hou Yi
3,734
1,770
0
1,272
8,472
2,434
0
789
7,673
0
49,949
L
Zeus
11,648
709
0
3,059
10,583
2,854
104
3,106
7,282
38,900
0
W
5,926
801
0
4,250
9,476
7,760
0
5,182
4,075
22,208
0
L
Gilgamesh
SelectThrone
Gilgamesh
5,632
1,073
0
4,236
11,794
4,039
0
781
10,875
0
51,147
L
Sobek
ShadyAxl
Sobek
3,137
465
0
2,974
12,214
11,435
0
5,384
6,635
22,824
0
W
Cu Chulainn
ShamrockWolf318
Cu Chulainn
12,787
1,459
0
5,261
11,104
8,402
220
1,223
9,817
7,889
46,718
L
4,728
382
0
3,013
14,593
7,065
1,078
1,362
12,318
0
31,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
34,319
493
Minions Killed
358
0
Camps Cleared
0
1,427,692
Distance Traveled
1,322,203
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,401
627
158
11
0
268,654
1
W
Kali
9,102
607
79
5
0
287,371
4
W
Ra
8,592
573
123
8
0
296,880
1
L
Hou Yi
6,660
444
92
6
0
254,162
3
L
Zeus
7,014
468
66
4
0
230,054
1
W
Ymir
8,598
573
32
2
0
291,541
3
L
Gilgamesh
7,327
488
104
7
0
293,480
4
L
Sobek
6,979
465
37
2
0
265,751
3
W
Cu Chulainn
9,181
612
101
7
0
283,246
4
L
Tyr
6,339
423
59
4
0
278,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role