Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kooksareout
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
PegzorTheGreat
Hercules
Level 113
God Stats
14W - 8L
1,606 SR
Queue Stats
45W - 26L
1,717 Elo+
Party 2
Team Averages
Level 81
1,535 SR
1,572 Elo+

VS

Team Averages
Level 20
1,567 SR
1,562 Elo+
Gilgamesh
Gilgamesh
FrustraLupus
Gilgamesh
Level 29
God Stats
13W - 6L
1,641 SR
Queue Stats
44W - 35L
1,646 Elo+
Party 1
Tiamat
Tiamat
SWSaviorr
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Party 1
Artemis
Artemis
SeymourButts12
Artemis
Level 17
God Stats
2W - 3L
1,561 SR
Queue Stats
12W - 10L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
8 / 0 / 14
8,390
932
11,350
5,224
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Kooksareout
Bacchus
11
4 / 0 / 14
7,921
880
3,272
7,394
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
13
9 / 0 / 13
9,100
1,011
10,286
12,621
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrustraLupus
Gilgamesh
8
0 / 8 / 0
5,287
587
5,237
12,712
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
SWSaviorr
Tiamat
8
0 / 6 / 0
5,209
579
4,840
6,398
2,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 0
5,318
591
4,718
8,764
2,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
21
Kills
0
0
Deaths
22
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
14
15
L
Gilgamesh
FrustraLupus
Gilgamesh
0
8
0
0
W
Bacchus
Kooksareout
Bacchus
4
0
14
11
W
Hercules
9
0
13
15.5
L
Tiamat
SWSaviorr
Tiamat
0
6
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
14,795
25,239
Taken
27,874
19,497
Mitigated
12,353
8,596
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,350
5,454
0
2,183
5,224
2,189
2,453
1,183
3,846
0
41,395
L
Gilgamesh
FrustraLupus
Gilgamesh
5,237
942
0
488
12,712
6,834
0
2,766
9,946
0
10,129
W
Bacchus
Kooksareout
Bacchus
3,272
624
0
1,564
7,394
7,327
128
1,288
5,786
10,347
0
W
Hercules
10,286
2,762
0
4,849
12,621
9,981
193
2,361
9,930
2,702
18,187
L
Tiamat
SWSaviorr
Tiamat
4,840
701
0
661
6,398
2,721
0
653
5,745
10,559
0
L
4,718
1,856
0
542
8,764
2,798
0
1,066
7,698
0
17,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
15,814
103
Minions Killed
56
4
Camps Cleared
4
500,644
Distance Traveled
394,111
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,390
932
72
8
0
151,938
1
L
Gilgamesh
5,287
587
7
1
1
149,080
2
W
Bacchus
7,921
880
13
1
1
162,095
2
W
Hercules
9,100
1,011
18
2
3
186,611
0
L
Tiamat
5,209
579
16
2
1
118,543
0
L
Artemis
5,318
591
33
4
2
126,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role