Player Matchup

Gilgamesh
Gilgamesh
AceDojia
Gilgamesh
Level 42
God Stats
28W - 26L
1,369 SR
Queue Stats
88W - 85L
1,341 Elo+
Solo
Odin
Odin
Col Chicken
Odin
Level 129
God Stats
29W - 33L
1,489 SR
Queue Stats
665W - 699L
1,408 Elo+
Solo
Khepri
Khepri
Goldo-rodymarrer
Khepri
Level 59
God Stats
15W - 7L
1,662 SR
Queue Stats
139W - 145L
1,428 Elo+
Party 1
Sol
Sol
Ttv_Klayz
Sol
Level 48
God Stats
0W - 3L
1,189 SR
Queue Stats
77W - 105L
1,312 Elo+
Party 1
Jing Wei
Jing Wei
anarchyking100
Jing Wei
Level 88
God Stats
9W - 8L
1,215 SR
Queue Stats
89W - 113L
1,348 Elo+
Solo
Team Averages
Level 73
1,385 SR
1,367 Elo+

VS

Team Averages
Level 89
1,423 SR
1,365 Elo+
Charybdis
Charybdis
IM_STUCKID
Charybdis
Level 54
God Stats
6W - 5L
1,387 SR
Queue Stats
363W - 370L
1,412 Elo+
Solo
Ares
Ares
LeSmoot
Ares
Level 95
God Stats
4W - 4L
1,447 SR
Queue Stats
169W - 224L
1,313 Elo+
Solo
Zeus
Zeus
RonaldoMiguel1
Zeus
Level 48
God Stats
26W - 22L
1,524 SR
Queue Stats
108W - 149L
1,362 Elo+
Solo
Hou Yi
Hou Yi
cashmoney_513
Hou Yi
Level 118
God Stats
2W - 3L
1,349 SR
Queue Stats
158W - 170L
1,381 Elo+
Solo
Poseidon
Poseidon
secrrro
Poseidon
Level 128
God Stats
1W - 2L
1,406 SR
Queue Stats
163W - 168L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceDojia
Gilgamesh
14
4 / 3 / 2
8,915
524
8,209
15,951
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 0
9,227
543
7,030
12,696
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 6 / 4
7,343
432
4,053
17,472
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 7 / 2
7,075
416
5,805
10,882
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
13
3 / 5 / 2
8,204
483
7,732
13,747
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IM_STUCKID
Charybdis
14
3 / 1 / 4
8,421
495
3,279
9,723
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
LeSmoot
Ares
14
4 / 1 / 10
8,963
527
8,131
13,542
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 0
8,868
522
6,579
9,428
3,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 3 / 8
8,383
493
13,996
9,131
3,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
secrrro
Poseidon
15
9 / 4 / 6
9,643
567
15,168
12,821
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
13
Kills
23
23
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceDojia
Gilgamesh
4
3
2
1.67
L
4
2
0
2
L
0
6
4
0.33
W
Charybdis
IM_STUCKID
Charybdis
3
1
4
5
W
Ares
LeSmoot
Ares
4
1
10
9
W
2
4
0
0.5
L
2
7
2
0.43
L
Jing Wei
3
5
2
0.8
W
5
3
8
3
W
Poseidon
secrrro
Poseidon
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,829
Damage
47,153
70,748
Taken
54,645
31,850
Mitigated
29,161
23,079
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceDojia
Gilgamesh
8,209
2,867
128
6,509
15,951
6,987
19
4,844
11,107
0
48,751
L
7,030
959
0
3,264
12,696
8,785
0
5,988
6,708
0
52,045
L
4,053
526
228
4,561
17,472
8,296
0
6,335
11,137
15,727
0
W
Charybdis
IM_STUCKID
Charybdis
3,279
2,016
0
4,870
9,723
3,377
976
788
8,807
0
50,390
W
Ares
LeSmoot
Ares
8,131
398
0
1,972
13,542
14,131
483
3,182
10,360
24,107
0
W
6,579
2,262
0
3,964
9,428
3,229
1,779
0
8,876
52,900
0
L
5,805
1,972
0
2,018
10,882
3,727
147
6,165
4,717
27,306
3,788
L
Jing Wei
7,732
5,271
709
5,662
13,747
4,055
63
6,721
7,026
0
47,402
W
13,996
5,895
318
2,235
9,131
3,544
1,319
2,855
6,276
0
49,909
W
Poseidon
secrrro
Poseidon
15,168
1,848
0
2,662
12,821
4,880
1,564
2,608
10,213
64,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
44,278
342
Minions Killed
397
0
Camps Cleared
0
1,495,218
Distance Traveled
1,530,598
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,915
524
89
5
0
300,187
6
L
Odin
9,227
543
107
6
0
311,361
4
L
Khepri
7,343
432
13
1
0
314,085
1
W
Charybdis
8,421
495
87
5
0
334,832
0
W
Ares
8,963
527
28
2
0
311,153
1
W
Zeus
8,868
522
101
6
0
282,046
2
L
Sol
7,075
416
57
3
0
299,748
0
L
Jing Wei
8,204
483
76
4
0
269,837
3
W
Hou Yi
8,383
493
76
4
0
268,796
0
W
Poseidon
9,643
567
105
6
0
333,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role