Player Matchup

Ao Kuang
Ao Kuang
MIZ8
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,609 Elo+
Solo
Heimdallr
Heimdallr
Mantã
Heimdallr
Level 25
God Stats
11W - 10L
1,657 SR
Queue Stats
146W - 131L
1,669 Elo+
Solo
Zeus
Zeus
Thekrakeneater69
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,822 Elo+
Solo
Yemoja
Yemoja
cazador9812
Yemoja
Level 29
God Stats
2W - 3L
1,665 SR
Queue Stats
65W - 76L
1,574 Elo+
Solo
Mulan
Mulan
wildlane
Mulan
Level 18
God Stats
6W - 6L
1,586 SR
Queue Stats
40W - 44L
1,606 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,656 Elo+

VS

Team Averages
Level 13
1,465 SR
1,748 Elo+
Khepri
Khepri
JuicySmalliet
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,759 Elo+
Party 1
Chaac
Chaac
LargeFeeder
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,759 Elo+
Party 1
Geb
Geb
LookingALilSussy
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,759 Elo+
Party 1
Ullr
Ullr
ShotyToYaThottie
Ullr
Level 28
God Stats
3W - 5L
1,326 SR
Queue Stats
110W - 114L
1,585 Elo+
Solo
Nu Wa
Nu Wa
puddleofcoom
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 27L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MIZ8
Ao Kuang
12
2 / 5 / 1
7,402
493
4,148
13,037
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Mantã
Heimdallr
12
2 / 2 / 1
7,100
473
7,498
8,637
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
7,284
486
6,615
7,304
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
10
0 / 4 / 3
6,443
430
1,463
13,095
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
wildlane
Mulan
11
0 / 4 / 0
6,665
444
8,319
14,788
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,472
498
4,877
7,934
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 3
9,427
628
9,522
10,662
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 1 / 6
8,409
561
6,701
10,638
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 4
7,559
504
6,890
8,024
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
4 / 1 / 10
9,669
645
13,154
6,129
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
20
20
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
4
0
3
5.5
W
5
1
6
8
L
Ao Kuang
MIZ8
Ao Kuang
2
5
1
0.5
L
Heimdallr
Mantã
Heimdallr
2
2
1
1.25
W
5
2
4
3.5
L
1
5
1
0.3
L
Yemoja
0
4
3
0.38
W
4
1
10
9
L
Mulan
wildlane
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
41,144
56,861
Taken
43,387
32,613
Mitigated
21,885
18,265
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,877
789
0
3,092
7,934
6,873
262
1,586
6,348
17,822
0
W
9,522
2,989
0
6,477
10,662
5,428
0
1,898
8,058
0
70,659
W
6,701
1,694
0
3,814
10,638
4,253
540
4,159
6,395
46,578
0
L
Ao Kuang
MIZ8
Ao Kuang
4,148
1,338
0
4,985
13,037
4,003
0
6,377
6,412
35,026
0
L
Heimdallr
Mantã
Heimdallr
7,498
4,632
0
1,427
8,637
2,838
606
3,554
5,055
0
53,230
W
6,890
2,835
0
2,178
8,024
2,916
1,069
1,807
6,133
0
38,290
L
6,615
497
0
500
7,304
2,444
0
2,732
4,458
54,608
0
L
Yemoja
1,463
635
3,954
4,333
13,095
11,814
0
8,326
4,655
12,267
0
W
13,154
3,035
0
2,592
6,129
2,415
633
4,436
1,651
72,956
0
L
Mulan
wildlane
Mulan
8,319
929
0
3,066
14,788
11,514
0
3,125
11,549
6,778
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
42,536
414
Minions Killed
454
0
Camps Cleared
0
1,280,848
Distance Traveled
1,559,512
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,472
498
20
1
0
330,990
3
W
Chaac
9,427
628
146
10
0
309,966
1
W
Geb
8,409
561
78
5
0
301,293
0
L
Ao Kuang
7,402
493
86
6
0
297,437
3
L
Heimdallr
7,100
473
110
7
0
260,725
5
W
Ullr
7,559
504
63
4
0
328,788
2
L
Zeus
7,284
486
110
7
0
255,711
4
L
Yemoja
6,443
430
23
2
0
211,441
1
W
Nu Wa
9,669
645
147
10
0
288,475
5
L
Mulan
6,665
444
85
6
0
255,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role