Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Deothy
Ne Zha
Level 89
God Stats
0W - 1L
1,782 SR
Queue Stats
6W - 7L
1,517 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kozomb
Kumbhakarna
Level 107
God Stats
3W - 3L
1,561 SR
Queue Stats
63W - 91L
1,421 Elo+
Party 3
Thoth
Thoth
NobodyCares
Thoth
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 97L
1,628 Elo+
Party 1
Hera
Hera
νulcan
Hera
Level 68
God Stats
1W - 2L
1,518 SR
Queue Stats
72W - 64L
1,547 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,523 Elo+

VS

Team Averages
Level 143
1,478 SR
1,549 Elo+
Agni
Agni
Alfaroth
Agni
Level 124
God Stats
1W - 3L
1,143 SR
Queue Stats
79W - 84L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
Dedea
Guan Yu
Level 156
God Stats
10W - 5L
1,666 SR
Queue Stats
255W - 248L
1,531 Elo+
Party 2
Sobek
Sobek
MaxPowersFTW
Sobek
Level 159
God Stats
4W - 4L
1,524 SR
Queue Stats
144W - 149L
1,557 Elo+
Party 4
Xbalanque
Xbalanque
NefariousFusion
Xbalanque
Level 153
God Stats
1W - 2L
1,325 SR
Queue Stats
139W - 148L
1,551 Elo+
Solo
Izanami
Izanami
ismagallego_14
Izanami
Level 121
God Stats
2W - 0L
1,733 SR
Queue Stats
63W - 52L
1,586 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 3 / 12
8,989
691
14,434
20,224
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Deothy
Ne Zha
16
6 / 7 / 8
9,996
769
20,685
13,481
6,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Kozomb
Kumbhakarna
17
3 / 3 / 12
9,402
723
12,524
17,272
16,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 9
9,141
703
17,185
9,959
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
νulcan
Hera
17
4 / 2 / 8
9,826
756
14,607
9,533
3,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
6 / 1 / 10
11,061
851
18,982
14,898
6,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Dedea
Guan Yu
15
2 / 4 / 13
9,492
730
5,169
18,542
21,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 4 / 17
10,436
803
9,417
27,292
30,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
NefariousFusion
Xbalanque
18
6 / 5 / 10
11,048
850
17,184
19,934
8,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 6
10,494
807
11,791
13,440
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
17
Kills
18
18
Deaths
17
49
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
12
2.67
W
Agni
6
1
10
11
W
Guan Yu
Dedea
Guan Yu
2
4
13
2.13
L
Ne Zha
Deothy
Ne Zha
6
7
8
1.43
L
Kumbhakarna
Kozomb
Kumbhakarna
3
3
12
3
W
0
4
17
2.13
W
Xbalanque
NefariousFusion
Xbalanque
6
5
10
2.2
L
2
3
9
2.17
W
4
3
6
2.33
L
Hera
νulcan
Hera
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,435
Damage
62,543
70,469
Taken
94,106
48,804
Mitigated
72,743
31,983
Healing
48,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,434
775
7,455
9,568
20,224
19,530
231
9,515
10,709
5,111
16,411
W
Agni
18,982
1,922
2,324
3,773
14,898
6,721
579
7,897
6,967
39,678
0
W
Guan Yu
Dedea
Guan Yu
5,169
999
17,338
7,358
18,542
21,521
429
10,465
7,590
0
13,477
L
Ne Zha
Deothy
Ne Zha
20,685
3,352
0
1,909
13,481
6,527
895
4,944
8,537
0
37,149
L
Kumbhakarna
Kozomb
Kumbhakarna
12,524
682
2,263
2,754
17,272
16,068
174
4,797
12,475
22,160
0
W
9,417
334
1,011
8,049
27,292
30,730
41
13,152
13,396
15,298
0
W
Xbalanque
NefariousFusion
Xbalanque
17,184
6,710
1,518
4,420
19,934
8,286
2,649
10,348
9,537
0
46,596
L
17,185
269
1,758
1,904
9,959
3,239
0
5,136
4,823
34,807
0
W
11,791
7,369
796
1,826
13,440
5,485
2,070
5,516
7,799
0
33,808
L
Hera
νulcan
Hera
14,607
4,248
3,028
1,344
9,533
3,440
364
4,007
5,526
24,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
52,531
136
Minions Killed
162
0
Camps Cleared
0
1,293,257
Distance Traveled
1,207,183
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,989
691
18
1
0
269,129
3
W
Agni
11,061
851
39
3
0
250,722
2
W
Guan Yu
9,492
730
16
1
0
235,457
2
L
Ne Zha
9,996
769
19
1
0
236,533
0
L
Kumbhakarna
9,402
723
24
2
0
276,742
1
W
Sobek
10,436
803
9
1
0
273,743
1
W
Xbalanque
11,048
850
56
4
0
230,154
1
L
Thoth
9,141
703
43
3
0
257,456
0
W
Izanami
10,494
807
42
3
0
217,107
1
L
Hera
9,826
756
32
2
0
253,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role