Player Matchup

Da Ji
Da Ji
Elominator
Da Ji
Level 160
God Stats
9W - 7L
1,692 SR
Queue Stats
1,159W - 1,102L
1,578 Elo+
Solo
Janus
Janus
Flashheart88
Janus
Level 160
God Stats
18W - 18L
1,546 SR
Queue Stats
1,869W - 1,557L
1,669 Elo+
Party 2
Nox
Nox
Gubiman
Nox
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,647 Elo+
Party 2
Arachne
Arachne
Lithior
Arachne
Level 160
God Stats
0W - 1L
1,844 SR
Queue Stats
126W - 125L
1,562 Elo+
Solo
Serqet
Serqet
Using
Serqet
Level 140
God Stats
0W - 2L
1,284 SR
Queue Stats
102W - 117L
1,542 Elo+
Solo
Team Averages
Level 146
1,573 SR
1,599 Elo+

VS

Team Averages
Level 141
1,402 SR
1,565 Elo+
Kuzenbo
Kuzenbo
Arzashgul
Kuzenbo
Level 144
God Stats
17W - 15L
1,554 SR
Queue Stats
610W - 525L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
Drakenreiter
The Morrigan
Level 156
God Stats
6W - 5L
1,530 SR
Queue Stats
581W - 594L
1,538 Elo+
Solo
Xing Tian
Xing Tian
Gxxx
Xing Tian
Level 146
God Stats
4W - 5L
1,418 SR
Queue Stats
562W - 467L
1,584 Elo+
Party 1
Cerberus
Cerberus
Telchor
Cerberus
Level 129
God Stats
4W - 4L
1,357 SR
Queue Stats
540W - 454L
1,568 Elo+
Party 1
Medusa
Medusa
WoLoYi
Medusa
Level 128
God Stats
1W - 2L
1,149 SR
Queue Stats
537W - 455L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
0 / 5 / 6
9,471
592
8,283
12,548
12,013
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 2 / 5
11,801
738
24,132
10,668
5,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
15
0 / 5 / 7
8,986
562
10,957
10,390
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Lithior
Arachne
14
2 / 5 / 5
8,714
545
6,233
11,472
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
Using
Serqet
17
4 / 5 / 3
9,629
602
11,591
13,979
14,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arzashgul
Kuzenbo
20
6 / 0 / 13
12,792
800
10,319
18,781
29,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
Drakenreiter
The Morrigan
18
1 / 3 / 13
10,868
679
8,388
8,788
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Gxxx
Xing Tian
18
3 / 2 / 12
11,082
693
6,995
17,991
22,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Telchor
Cerberus
17
1 / 2 / 18
10,564
660
8,657
20,095
24,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
WoLoYi
Medusa
20
11 / 2 / 9
12,634
790
20,370
11,835
7,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
9
Kills
22
22
Deaths
9
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arzashgul
Kuzenbo
6
0
13
12.5
W
The Morrigan
Drakenreiter
The Morrigan
1
3
13
2.5
L
Da Ji
0
5
6
0.6
L
3
2
5
2.75
L
Nox
0
5
7
0.7
W
Xing Tian
Gxxx
Xing Tian
3
2
12
4.5
L
Arachne
Lithior
Arachne
2
5
5
0.9
W
Cerberus
Telchor
Cerberus
1
2
18
5
L
Serqet
Using
Serqet
4
5
3
1.1
W
Medusa
WoLoYi
Medusa
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
54,729
59,057
Taken
77,490
42,606
Mitigated
88,819
14,265
Healing
28,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arzashgul
Kuzenbo
10,319
3,986
3,528
4,215
18,781
29,832
529
7,959
10,410
28,375
0
W
The Morrigan
Drakenreiter
The Morrigan
8,388
486
994
230
8,788
5,065
1,017
5,092
3,481
28,657
1,824
L
Da Ji
8,283
517
2,145
2,498
12,548
12,013
0
5,188
7,202
828
11,400
L
24,132
711
774
3,708
10,668
5,408
0
6,583
3,906
81,124
0
L
Nox
10,957
444
373
196
10,390
4,710
0
5,834
4,419
21,494
0
W
Xing Tian
Gxxx
Xing Tian
6,995
511
2,626
3,707
17,991
22,218
52
7,758
10,003
13,125
0
L
Arachne
Lithior
Arachne
6,233
3,805
0
2,153
11,472
5,637
0
7,466
3,810
0
13,740
W
Cerberus
Telchor
Cerberus
8,657
121
3,996
6,741
20,095
24,040
382
10,242
9,603
14,603
0
L
Serqet
Using
Serqet
11,591
1,135
716
1,702
13,979
14,838
0
6,476
6,937
0
14,507
W
Medusa
WoLoYi
Medusa
20,370
9,530
212
2,079
11,835
7,664
3,805
4,405
7,238
0
57,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
57,940
175
Minions Killed
243
0
Camps Cleared
0
1,503,339
Distance Traveled
1,510,473
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,792
800
45
3
0
343,311
0
W
The Morrigan
10,868
679
68
4
0
267,870
4
L
Da Ji
9,471
592
5
0
0
290,915
0
L
Janus
11,801
738
122
8
0
312,397
0
L
Nox
8,986
562
27
2
0
267,481
1
W
Xing Tian
11,082
693
15
1
0
284,743
0
L
Arachne
8,714
545
12
1
0
315,025
0
W
Cerberus
10,564
660
31
2
0
310,733
0
L
Serqet
9,629
602
9
1
0
317,521
0
W
Medusa
12,634
790
84
5
0
303,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role