Player Matchup

Bakasura
Bakasura
SanAndreaz
Bakasura
Level 6
God Stats
7W - 4L
1,231 SR
Queue Stats
8W - 10L
987 Elo+
Solo
Tsukuyomi
Tsukuyomi
Streex91
Tsukuyomi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,352 Elo+
Party 1
Bellona
Bellona
Teskiooo
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,328 Elo+
Party 1
Medusa
Medusa
Zanctum
Medusa
Level 7
God Stats
2W - 0L
1,622 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
kataxona
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,471 SR
1,333 Elo+

VS

Team Averages
Level 14
1,390 SR
1,065 Elo+
Thanatos
Thanatos
Muyayo69
Thanatos
Level 28
God Stats
0W - 4L
1,311 SR
Queue Stats
0W - 5L
1,001 Elo+
Solo
Zeus
Zeus
Spirit_Shadow_V8
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,013 Elo+
Party 3
Artemis
Artemis
Zelayaa
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Bellona
Bellona
Zonbruel
Bellona
Level 28
God Stats
13W - 12L
1,530 SR
Queue Stats
96W - 173L
1,272 Elo+
Solo
Vamana
Vamana
kedo_fkc
Vamana
Level 6
God Stats
0W - 5L
1,109 SR
Queue Stats
0W - 9L
895 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SanAndreaz
Bakasura
18
5 / 5 / 5
11,880
540
7,959
16,506
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Streex91
Tsukuyomi
16
4 / 9 / 7
10,661
485
5,922
12,999
6,163
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Teskiooo
Bellona
17
3 / 4 / 5
11,788
536
13,727
16,819
19,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Zanctum
Medusa
17
5 / 3 / 2
12,433
565
4,901
13,064
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 1 / 6
13,358
607
16,771
13,036
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Muyayo69
Thanatos
17
5 / 7 / 3
10,746
488
11,616
17,657
7,411
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 9 / 6
10,174
462
9,400
14,022
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Zelayaa
Artemis
4
0 / 3 / 0
5,978
272
1,036
1,883
279
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Zonbruel
Bellona
14
3 / 7 / 3
9,586
436
7,668
21,184
15,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
kedo_fkc
Vamana
15
7 / 3 / 3
9,610
437
8,100
14,697
7,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
29
Kills
19
22
Deaths
29
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Muyayo69
Thanatos
5
7
3
0.93
W
Bakasura
SanAndreaz
Bakasura
5
5
5
1.5
L
4
9
6
0.78
W
Tsukuyomi
Streex91
Tsukuyomi
4
9
7
0.83
W
Bellona
Teskiooo
Bellona
3
4
5
1.38
W
Medusa
Zanctum
Medusa
5
3
2
2
L
Artemis
Zelayaa
Artemis
0
3
0
0
L
Bellona
Zonbruel
Bellona
3
7
3
0.64
W
12
1
6
15
L
Vamana
kedo_fkc
Vamana
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,280
Damage
37,820
72,424
Taken
69,443
43,057
Mitigated
34,099
24,635
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Muyayo69
Thanatos
11,616
4,250
0
11,551
17,657
7,411
0
2,670
14,401
0
64,784
W
Bakasura
SanAndreaz
Bakasura
7,959
5,584
0
5,714
16,506
7,327
0
685
15,749
0
85,386
L
9,400
2,506
0
1,388
14,022
3,577
0
7,258
6,476
43,027
0
W
Tsukuyomi
Streex91
Tsukuyomi
5,922
1,742
0
508
12,999
6,163
1,757
3,598
9,011
0
22,744
W
Bellona
Teskiooo
Bellona
13,727
2,999
0
3,498
16,819
19,230
2,066
1,784
14,989
13,075
44,454
W
Medusa
Zanctum
Medusa
4,901
3,036
0
4,789
13,064
4,450
5,238
1,028
11,982
0
81,844
L
Artemis
Zelayaa
Artemis
1,036
718
0
36
1,883
279
0
725
1,092
0
3,987
L
Bellona
Zonbruel
Bellona
7,668
2,513
0
3,279
21,184
15,179
542
4,427
16,136
833
45,004
W
16,771
2,186
2,868
7,258
13,036
5,887
1,561
1,658
11,244
111,814
0
L
Vamana
kedo_fkc
Vamana
8,100
3,740
990
4,326
14,697
7,653
242
3,655
10,729
0
40,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
46,094
578
Minions Killed
332
0
Camps Cleared
0
2,145,702
Distance Traveled
1,589,977
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,746
488
82
4
0
409,283
9
W
Bakasura
11,880
540
133
6
0
469,444
0
L
Zeus
10,174
462
89
4
0
329,914
5
W
Tsukuyomi
10,661
485
38
2
0
378,228
0
W
Bellona
11,788
536
104
5
0
467,293
5
W
Medusa
12,433
565
135
6
0
417,599
0
L
Artemis
5,978
272
4
0
0
60,713
0
L
Bellona
9,586
436
90
4
0
354,277
0
W
Ra
13,358
607
168
8
0
413,138
4
L
Vamana
9,610
437
67
3
0
435,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role