Player Matchup

Sun Wukong
Sun Wukong
DarkKn1ght369
Sun Wukong
Level 22
God Stats
4W - 2L
1,777 SR
Queue Stats
59W - 50L
1,548 Elo+
Solo
Ares
Ares
Legendsfury9160
Ares
Level 86
God Stats
6W - 2L
1,753 SR
Queue Stats
45W - 29L
1,685 Elo+
Party 1
Hel
Hel
NerfMedaddy3741
Hel
Level 8
God Stats
2W - 0L
1,768 SR
Queue Stats
18W - 7L
1,867 Elo+
Party 1
Izanami
Izanami
Rampage9366
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,559 Elo+
Solo
Mulan
Mulan
Tyr Yu Up
Mulan
Level 8
God Stats
7W - 1L
1,931 SR
Queue Stats
23W - 15L
1,762 Elo+
Party 1
Team Averages
Level 30
1,746 SR
1,684 Elo+

VS

Team Averages
Level 21
1,594 SR
1,584 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Beastlyanimo
Artemis
Level 2
God Stats
1W - 1L
1,731 SR
Queue Stats
6W - 6L
1,692 Elo+
Solo
Kukulkan
Kukulkan
KeyDart100
Kukulkan
Level 30
God Stats
4W - 2L
1,764 SR
Queue Stats
89W - 78L
1,548 Elo+
Solo
Kali
Kali
Kratos_aczn
Kali
Level 28
God Stats
5W - 4L
1,474 SR
Queue Stats
147W - 175L
1,605 Elo+
Solo
Fenrir
Fenrir
keelmote
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkKn1ght369
Sun Wukong
20
4 / 0 / 1
13,415
639
7,192
13,161
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 15
11,356
541
6,533
17,258
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 3 / 9
13,208
629
27,749
18,974
10,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Rampage9366
Izanami
19
6 / 1 / 9
12,045
574
14,264
10,361
4,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Tyr Yu Up
Mulan
19
5 / 3 / 7
12,336
587
7,986
14,611
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 5 / 4
8,092
385
6,134
18,797
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Beastlyanimo
Artemis
12
0 / 10 / 3
7,830
373
5,775
16,801
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
KeyDart100
Kukulkan
16
2 / 8 / 1
9,769
465
6,906
12,950
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
7,670
365
4,536
8,893
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
keelmote
Fenrir
17
4 / 8 / 0
10,834
516
11,749
23,729
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
34
Kills
7
8
Deaths
34
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
4
0.4
L
Artemis
Beastlyanimo
Artemis
0
10
3
0.15
W
Sun Wukong
DarkKn1ght369
Sun Wukong
4
0
1
4.5
L
Kukulkan
KeyDart100
Kukulkan
2
8
1
0.31
L
1
3
0
0.33
W
4
1
15
11.5
W
15
3
9
6.5
W
Izanami
Rampage9366
Izanami
6
1
9
10.5
W
Mulan
Tyr Yu Up
Mulan
5
3
7
2.83
L
Fenrir
keelmote
Fenrir
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,724
Damage
35,100
74,365
Taken
81,170
57,538
Mitigated
36,986
35,049
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,134
1,191
2,395
5,576
18,797
15,258
0
10,340
8,457
28,482
0
L
Artemis
Beastlyanimo
Artemis
5,775
2,430
0
1,370
16,801
4,190
0
8,986
7,815
0
36,228
W
Sun Wukong
DarkKn1ght369
Sun Wukong
7,192
2,647
0
3,352
13,161
16,190
162
248
12,913
2,786
96,852
L
Kukulkan
KeyDart100
Kukulkan
6,906
651
0
820
12,950
4,418
0
6,927
6,023
57,919
0
L
4,536
1,548
0
3,465
8,893
3,528
0
1,130
7,432
0
34,892
W
6,533
602
0
3,319
17,258
20,176
1,028
3,409
13,849
18,250
0
W
27,749
1,756
6,728
11,172
18,974
10,120
2,265
5,573
13,401
102,756
0
W
Izanami
Rampage9366
Izanami
14,264
8,065
0
4,213
10,361
4,410
5,654
1,939
8,422
0
113,482
W
Mulan
Tyr Yu Up
Mulan
7,986
1,192
0
6,265
14,611
6,642
488
1,871
12,740
0
87,960
L
Fenrir
keelmote
Fenrir
11,749
3,694
0
8,944
23,729
9,592
0
6,948
16,423
0
69,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,360
Gold Earned
44,195
747
Minions Killed
422
0
Camps Cleared
0
2,081,836
Distance Traveled
1,865,433
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,092
385
40
2
0
361,998
5
L
Artemis
7,830
373
80
4
0
317,644
2
W
Sun Wukong
13,415
639
231
11
0
426,270
3
L
Kukulkan
9,769
465
110
5
0
331,896
8
L
Kali
7,670
365
65
3
0
480,653
0
W
Ares
11,356
541
15
1
0
407,936
1
W
Hel
13,208
629
166
8
0
427,192
1
W
Izanami
12,045
574
181
9
0
389,717
4
W
Mulan
12,336
587
154
7
0
430,721
1
L
Fenrir
10,834
516
127
6
0
373,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role