Player Matchup

Odin
Odin
AlAnihilatin
Odin
Level 32
God Stats
11W - 17L
1,422 SR
Queue Stats
158W - 168L
1,434 Elo+
Party 1
Nox
Nox
J0LLIBEE
Nox
Level 17
God Stats
10W - 6L
1,474 SR
Queue Stats
54W - 41L
1,555 Elo+
Solo
Anhur
Anhur
KDTempest
Anhur
Level 18
God Stats
5W - 7L
1,412 SR
Queue Stats
39W - 51L
1,350 Elo+
Party 1
Tiamat
Tiamat
RapidFox
Tiamat
Level 20
God Stats
22W - 15L
1,410 SR
Queue Stats
29W - 28L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
uncannedsoup
Sun Wukong
Level 18
God Stats
5W - 5L
1,542 SR
Queue Stats
37W - 26L
1,564 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,464 Elo+

VS

Team Averages
Level 28
1,590 SR
1,495 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Chunnky
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,543 Elo+
Party 2
Medusa
Medusa
FatalGamez91
Medusa
Level 28
God Stats
4W - 1L
1,917 SR
Queue Stats
14W - 10L
1,615 Elo+
Solo
Arachne
Arachne
JakeVanJoker
Arachne
Level 24
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Psy_lens
Kukulkan
Level 21
God Stats
18W - 31L
1,331 SR
Queue Stats
53W - 60L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
10,974
1,097
9,246
12,735
5,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 12
11,335
1,134
15,942
3,507
1,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
KDTempest
Anhur
17
1 / 3 / 16
9,776
978
9,177
8,155
2,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
RapidFox
Tiamat
17
2 / 0 / 13
10,683
1,068
8,515
7,037
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
uncannedsoup
Sun Wukong
17
5 / 1 / 14
10,262
1,026
18,338
11,778
11,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

269

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 2 / 3
9,296
930
5,241
11,428
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Chunnky
Zhong Kui
16
1 / 4 / 5
9,417
942
11,728
15,827
9,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
0 / 3 / 4
9,182
918
9,584
13,809
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
JakeVanJoker
Arachne
16
1 / 11 / 5
9,461
946
7,602
19,361
6,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Psy_lens
Kukulkan
15
3 / 1 / 1
9,678
968
6,197
5,645
1,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
21
Kills
7
7
Deaths
21
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
3
1.75
W
5
3
9
3.17
L
Zhong Kui
Chunnky
Zhong Kui
1
4
5
0.88
L
Medusa
0
3
4
0.67
W
8
0
12
14
L
Arachne
JakeVanJoker
Arachne
1
11
5
0.32
W
Anhur
KDTempest
Anhur
1
3
16
3
L
Kukulkan
Psy_lens
Kukulkan
3
1
1
3.5
W
Tiamat
RapidFox
Tiamat
2
0
13
8.5
W
Sun Wukong
uncannedsoup
Sun Wukong
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,218
Damage
40,352
43,212
Taken
66,070
28,329
Mitigated
28,602
5,171
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,241
612
2,955
3,438
11,428
5,469
0
3,738
7,690
20,408
0
W
9,246
932
0
0
12,735
5,906
0
6,373
6,362
38
29,207
L
Zhong Kui
Chunnky
Zhong Kui
11,728
1,332
0
1,672
15,827
9,663
0
5,790
10,037
22,520
0
L
Medusa
9,584
4,747
0
2,538
13,809
5,242
0
5,697
8,112
0
37,977
W
15,942
1,299
0
215
3,507
1,986
0
1,329
2,178
39,545
0
L
Arachne
JakeVanJoker
Arachne
7,602
4,997
0
1,570
19,361
6,254
0
6,781
12,580
0
17,240
W
Anhur
KDTempest
Anhur
9,177
5,972
0
1,195
8,155
2,721
0
5,205
2,950
0
18,398
L
Kukulkan
Psy_lens
Kukulkan
6,197
640
0
232
5,645
1,974
0
2,483
3,162
24,842
0
W
Tiamat
RapidFox
Tiamat
8,515
710
0
2,619
7,037
6,529
0
3,490
3,547
41,512
0
W
Sun Wukong
uncannedsoup
Sun Wukong
18,338
1,610
0
1,142
11,778
11,187
0
6,769
5,009
0
26,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
47,034
232
Minions Killed
196
10
Camps Cleared
4
941,128
Distance Traveled
914,664
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,296
930
44
4
0
169,583
0
W
Odin
10,974
1,097
53
5
5
194,522
0
L
Zhong Kui
9,417
942
17
2
1
198,307
0
L
Medusa
9,182
918
59
6
2
178,260
0
W
Nox
11,335
1,134
56
6
3
199,402
0
L
Arachne
9,461
946
24
2
0
197,111
4
W
Anhur
9,776
978
21
2
0
151,164
0
L
Kukulkan
9,678
968
52
5
1
171,403
0
W
Tiamat
10,683
1,068
80
8
0
188,362
0
W
Sun Wukong
10,262
1,026
22
2
2
207,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role