Player Matchup

Cupid
Cupid
Dri2clutch240
Cupid
Level 74
God Stats
7W - 14L
1,390 SR
Queue Stats
314W - 376L
1,474 Elo+
Solo
Sol
Sol
FSU Trey
Sol
Level 110
God Stats
9W - 17L
1,409 SR
Queue Stats
274W - 296L
1,408 Elo+
Solo
Hercules
Hercules
boby213
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 63
1,433 SR
1,460 Elo+

VS

Team Averages
Level 25
1,494 SR
1,545 Elo+
Fenrir
Fenrir
AngeloLegacy95
Fenrir
Level 20
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 11L
1,247 Elo+
Solo
Hou Yi
Hou Yi
Dxvilmaycry
Hou Yi
Level 29
God Stats
7W - 3L
1,558 SR
Queue Stats
346W - 294L
1,539 Elo+
Party 1
Merlin
Merlin
Typhoon1101
Merlin
Level 25
God Stats
8W - 4L
1,655 SR
Queue Stats
285W - 78L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,389
639
3,602
7,640
2,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 1
6,303
630
7,095
6,543
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
boby213
Hercules
8
1 / 7 / 1
6,103
610
1,584
14,369
6,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
7,656
766
3,269
6,729
3,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
8 / 0 / 7
8,468
847
6,182
5,178
1,803
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
5 / 1 / 9
8,064
806
13,123
6,468
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
1
4
1
0.38
W
Hou Yi
8
0
7
11.5
L
0
5
1
0.1
W
Merlin
5
1
9
9.5
L
Hercules
boby213
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
22,574
28,552
Taken
18,375
11,007
Mitigated
6,844
4,539
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,269
551
0
2,746
6,729
3,094
26
2,097
4,632
0
16,958
L
3,602
1,021
639
882
7,640
2,414
0
3,294
4,184
0
16,842
W
Hou Yi
6,182
3,515
0
911
5,178
1,803
1,294
2,189
2,989
0
19,444
L
7,095
932
0
758
6,543
2,036
0
4,296
1,985
24,006
2,043
W
Merlin
13,123
1,251
0
1,079
6,468
1,947
415
3,149
3,319
40,034
0
L
Hercules
boby213
Hercules
1,584
369
0
2,260
14,369
6,557
124
5,113
8,872
0
3,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,795
Gold Earned
24,188
101
Minions Killed
127
2
Camps Cleared
8
463,932
Distance Traveled
583,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,656
766
20
2
2
210,764
0
L
Cupid
6,389
639
44
4
0
169,497
0
W
Hou Yi
8,468
847
29
3
1
183,524
0
L
Sol
6,303
630
50
5
2
168,493
3
W
Merlin
8,064
806
78
8
5
189,628
3
L
Hercules
6,103
610
7
1
0
125,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role