Player Matchup

Da Ji
Da Ji
Johnnyxbxnswch
Da Ji
Level 98
God Stats
7W - 13L
1,491 SR
Queue Stats
377W - 380L
1,425 Elo+
Party 2
Neith
Neith
Subkyuubi
Neith
Level 109
God Stats
3W - 2L
1,609 SR
Queue Stats
98W - 117L
1,320 Elo+
Party 1
Bakasura
Bakasura
Sublegend
Bakasura
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
38W - 58L
1,312 Elo+
Party 1
Scylla
Scylla
TropicEmperor82
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lshea23
Ah Muzen Cab
Level 68
God Stats
5W - 1L
1,670 SR
Queue Stats
156W - 186L
1,419 Elo+
Party 2
Team Averages
Level 64
1,509 SR
1,338 Elo+

VS

Team Averages
Level 115
1,601 SR
1,403 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BaggerOTeas1
Achilles
Level 149
God Stats
6W - 5L
1,522 SR
Queue Stats
674W - 717L
1,293 Elo+
Solo
Vulcan
Vulcan
RileySco
Vulcan
Level 78
God Stats
2W - 2L
1,710 SR
Queue Stats
32W - 39L
1,390 Elo+
Solo
Mulan
Mulan
Xeno Fire Wolf
Mulan
Level 155
God Stats
7W - 4L
1,592 SR
Queue Stats
416W - 466L
1,427 Elo+
Solo
Ah Puch
Ah Puch
oooooNJooooo
Ah Puch
Level 129
God Stats
10W - 3L
1,681 SR
Queue Stats
688W - 737L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 8
10,716
714
8,550
13,917
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Subkyuubi
Neith
18
4 / 6 / 13
9,921
661
13,689
17,094
7,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sublegend
Bakasura
14
1 / 13 / 9
8,933
596
5,854
16,613
6,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 11 / 7
8,854
590
4,806
15,457
5,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
lshea23
Ah Muzen Cab
20
8 / 5 / 8
12,578
839
21,404
14,111
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 6 / 27
10,932
729
7,092
20,458
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
BaggerOTeas1
Achilles
19
13 / 5 / 18
12,440
829
11,928
15,782
29,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
RileySco
Vulcan
20
16 / 3 / 14
13,336
889
23,312
9,587
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 24
11,202
747
13,087
13,574
16,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
oooooNJooooo
Ah Puch
20
7 / 5 / 16
12,082
805
16,370
15,194
5,530
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
142
20
Kills
43
43
Deaths
20
45
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
6
27
2.42
W
Achilles
BaggerOTeas1
Achilles
13
5
18
4.4
L
6
8
8
1.25
W
Vulcan
RileySco
Vulcan
16
3
14
7.67
L
Neith
Subkyuubi
Neith
4
6
13
1.75
L
Bakasura
Sublegend
Bakasura
1
13
9
0.42
L
1
11
7
0.41
W
6
1
24
18
L
Ah Muzen Cab
lshea23
Ah Muzen Cab
8
5
8
2.4
W
Ah Puch
oooooNJooooo
Ah Puch
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
71,789
77,192
Taken
74,595
32,006
Mitigated
78,413
16,021
Healing
26,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,092
943
1,147
3,231
20,458
22,362
433
935
19,062
14,973
0
W
Achilles
BaggerOTeas1
Achilles
11,928
2,955
1,390
2,751
15,782
29,109
797
1,212
14,311
0
21,593
L
8,550
2,147
1,369
2,173
13,917
7,131
0
8,041
5,876
288
10,544
W
Vulcan
RileySco
Vulcan
23,312
9,244
1,152
1,544
9,587
4,660
796
474
9,113
50,627
0
L
Neith
Subkyuubi
Neith
13,689
6,581
315
6,087
17,094
7,296
0
9,785
7,309
0
30,408
L
Bakasura
Sublegend
Bakasura
5,854
3,122
423
504
16,613
6,007
0
10,316
6,297
0
5,415
L
4,806
1,002
0
477
15,457
5,388
0
10,518
4,939
13,697
0
W
13,087
518
2,571
6,081
13,574
16,752
438
708
12,511
0
19,618
L
Ah Muzen Cab
lshea23
Ah Muzen Cab
21,404
8,172
710
3,963
14,111
6,184
0
8,114
5,997
0
61,776
W
Ah Puch
oooooNJooooo
Ah Puch
16,370
902
1,743
5,062
15,194
5,530
1,372
1,660
13,534
39,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,002
Gold Earned
59,992
161
Minions Killed
202
0
Camps Cleared
0
1,104,263
Distance Traveled
1,366,891
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,932
729
16
1
0
273,707
1
W
Achilles
12,440
829
30
2
0
263,299
0
L
Da Ji
10,716
714
2
0
0
223,351
1
W
Vulcan
13,336
889
97
6
0
278,257
0
L
Neith
9,921
661
43
3
0
215,537
0
L
Bakasura
8,933
596
5
0
0
244,898
0
L
Scylla
8,854
590
19
1
0
177,130
0
W
Mulan
11,202
747
9
1
0
295,298
0
L
Ah Muzen Cab
12,578
839
92
6
0
243,347
0
W
Ah Puch
12,082
805
50
3
0
256,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role