Player Matchup

Izanami
Izanami
ColonelTubs
Izanami
Level 107
God Stats
27W - 19L
1,556 SR
Queue Stats
181W - 184L
1,347 Elo+
Party 3
Ra
Ra
JJJEDQN9RTPF
Ra
Level 110
God Stats
19W - 16L
1,581 SR
Queue Stats
326W - 284L
1,536 Elo+
Party 2
Geb
Geb
Jay__Hart
Geb
Level 106
God Stats
10W - 10L
1,482 SR
Queue Stats
242W - 242L
1,343 Elo+
Party 3
Ao Kuang
Ao Kuang
Mctoph_JR_
Ao Kuang
Level 88
God Stats
9W - 6L
1,527 SR
Queue Stats
518W - 469L
1,548 Elo+
Party 2
Artio
Artio
Scallywagger5652
Artio
Level 89
God Stats
10W - 4L
1,646 SR
Queue Stats
98W - 95L
1,509 Elo+
Party 2
Team Averages
Level 100
1,558 SR
1,457 Elo+

VS

Team Averages
Level 94
1,471 SR
1,447 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BDez04
Guan Yu
Level 88
God Stats
2W - 2L
1,721 SR
Queue Stats
163W - 148L
1,360 Elo+
Solo
Set
Set
Marc0f0ngo604
Set
Level 65
God Stats
13W - 10L
1,588 SR
Queue Stats
84W - 72L
1,567 Elo+
Party 1
Ymir
Ymir
Ph4seWra1th
Ymir
Level 55
God Stats
1W - 5L
1,242 SR
Queue Stats
167W - 198L
1,351 Elo+
Solo
Xbalanque
Xbalanque
Specters_Moon
Xbalanque
Level 106
God Stats
0W - 2L
1,306 SR
Queue Stats
61W - 73L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColonelTubs
Izanami
16
4 / 1 / 5
9,199
541
11,083
9,989
2,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 1 / 3
11,321
666
10,515
11,210
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 0 / 5
9,964
586
9,841
12,492
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Mctoph_JR_
Ao Kuang
17
7 / 1 / 3
10,076
593
11,826
11,807
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 0 / 0
9,186
540
5,902
12,705
13,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 0
8,137
479
5,303
9,183
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
BDez04
Guan Yu
13
0 / 2 / 1
8,032
472
10,794
14,449
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 8 / 0
9,108
536
7,445
15,589
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
7,039
414
4,260
14,913
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Specters_Moon
Xbalanque
11
0 / 8 / 0
7,059
415
9,036
13,569
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
27
Kills
3
3
Deaths
27
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
L
Guan Yu
BDez04
Guan Yu
0
2
1
0.25
W
Izanami
ColonelTubs
Izanami
4
1
5
6.5
W
8
1
3
9.5
W
6
0
5
8.5
L
3
8
0
0.38
W
Ao Kuang
Mctoph_JR_
Ao Kuang
7
1
3
8.5
L
0
4
0
0
W
2
0
0
2
L
Xbalanque
Specters_Moon
Xbalanque
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,167
Damage
36,838
58,203
Taken
67,703
35,832
Mitigated
29,657
27,244
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,303
903
0
2,100
9,183
4,488
900
5,318
3,642
58,586
0
L
Guan Yu
BDez04
Guan Yu
10,794
2,323
128
5,585
14,449
8,400
0
10,265
4,134
0
43,580
W
Izanami
ColonelTubs
Izanami
11,083
9,152
642
3,535
9,989
2,858
5,587
2,759
7,230
0
68,275
W
10,515
1,035
725
5,182
11,210
4,826
594
4,022
7,098
91,821
0
W
9,841
1,102
559
4,611
12,492
11,353
386
1,985
10,462
42,735
0
L
7,445
2,325
0
3,920
15,589
5,081
0
10,874
4,621
0
51,379
W
Ao Kuang
Mctoph_JR_
Ao Kuang
11,826
3,577
0
4,515
11,807
3,795
0
729
10,991
74,335
0
L
4,260
115
430
3,213
14,913
8,125
0
4,460
10,413
28,769
0
W
5,902
561
0
7,475
12,705
13,000
560
68
11,688
54,231
0
L
Xbalanque
Specters_Moon
Xbalanque
9,036
3,367
0
2,207
13,569
3,563
0
6,831
6,690
0
50,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
39,375
608
Minions Killed
450
0
Camps Cleared
0
1,689,015
Distance Traveled
1,399,289
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,137
479
126
7
0
293,224
4
L
Guan Yu
8,032
472
85
5
0
310,914
0
W
Izanami
9,199
541
152
9
0
295,338
2
W
Ra
11,321
666
200
12
0
355,018
8
W
Geb
9,964
586
50
3
0
333,037
3
L
Set
9,108
536
101
6
0
304,359
3
W
Ao Kuang
10,076
593
111
7
0
375,636
8
L
Ymir
7,039
414
45
3
0
242,237
2
W
Artio
9,186
540
95
6
0
329,986
5
L
Xbalanque
7,059
415
93
5
0
248,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role