Player Matchup

Ne Zha
Ne Zha
GamerBoyYT
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,718 Elo+
Party 3
Artio
Artio
Jrsosa17
Artio
Level 46
God Stats
3W - 4L
1,679 SR
Queue Stats
91W - 71L
1,629 Elo+
Party 1
Sol
Sol
Reflexologist
Sol
Level 75
God Stats
4W - 1L
1,639 SR
Queue Stats
129W - 102L
1,616 Elo+
Party 1
Fenrir
Fenrir
Tacoman71
Fenrir
Level 126
God Stats
5W - 5L
1,668 SR
Queue Stats
112W - 105L
1,641 Elo+
Party 3
Sun Wukong
Sun Wukong
Unk_drew3
Sun Wukong
Level 141
God Stats
9W - 3L
1,656 SR
Queue Stats
79W - 69L
1,569 Elo+
Party 1
Team Averages
Level 82
1,628 SR
1,635 Elo+

VS

Team Averages
Level 67
1,494 SR
1,475 Elo+
Janus
Janus
Chatonade
Janus
Level 36
God Stats
3W - 6L
1,449 SR
Queue Stats
135W - 117L
1,573 Elo+
Party 2
Charybdis
Charybdis
JJtheQueen
Charybdis
Level 108
God Stats
6W - 8L
1,597 SR
Queue Stats
406W - 389L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
groverisbad69
Sun Wukong
Level 22
God Stats
12W - 16L
1,461 SR
Queue Stats
20W - 37L
1,348 Elo+
Party 4
Fenrir
Fenrir
hangerguardian
Fenrir
Level 69
God Stats
2W - 3L
1,439 SR
Queue Stats
17W - 35L
1,323 Elo+
Party 4
Kuzenbo
Kuzenbo
yslatouche69
Kuzenbo
Level 102
God Stats
4W - 7L
1,523 SR
Queue Stats
149W - 137L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GamerBoyYT
Ne Zha
15
4 / 6 / 0
9,698
570
8,028
12,052
2,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Artio
Jrsosa17
Artio
13
0 / 1 / 8
8,501
500
2,960
8,778
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 5
10,202
600
7,802
7,645
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Tacoman71
Fenrir
15
5 / 4 / 6
9,846
579
5,721
13,532
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Unk_drew3
Sun Wukong
16
8 / 0 / 4
10,514
618
12,824
10,847
10,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chatonade
Janus
15
1 / 2 / 1
8,368
492
3,063
5,213
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JJtheQueen
Charybdis
15
6 / 3 / 4
9,120
536
10,146
12,142
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
groverisbad69
Sun Wukong
12
1 / 8 / 0
7,458
439
5,831
16,197
11,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 1
6,523
384
1,788
12,174
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
yslatouche69
Kuzenbo
11
3 / 3 / 0
7,718
454
5,036
9,252
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
11
11
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Chatonade
Janus
1
2
1
0.75
W
Ne Zha
GamerBoyYT
Ne Zha
4
6
0
0.67
L
Charybdis
JJtheQueen
Charybdis
6
3
4
2.67
W
Artio
Jrsosa17
Artio
0
1
8
4
W
4
0
5
6.5
W
Fenrir
Tacoman71
Fenrir
5
4
6
2
W
Sun Wukong
Unk_drew3
Sun Wukong
8
0
4
10
L
Sun Wukong
groverisbad69
Sun Wukong
1
8
0
0.13
L
0
5
1
0.1
L
Kuzenbo
yslatouche69
Kuzenbo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
25,864
52,854
Taken
54,978
27,654
Mitigated
29,240
21,184
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chatonade
Janus
3,063
87
0
945
5,213
1,412
0
765
4,448
64,784
0
W
Ne Zha
GamerBoyYT
Ne Zha
8,028
1,995
0
1,274
12,052
2,479
592
394
11,658
0
56,630
L
Charybdis
JJtheQueen
Charybdis
10,146
3,761
0
4,682
12,142
3,538
918
336
11,806
0
58,327
W
Artio
Jrsosa17
Artio
2,960
416
847
2,876
8,778
7,483
110
3,056
5,722
17,520
0
W
7,802
3,653
0
6,070
7,645
2,767
2,925
1,886
5,759
95,633
0
W
Fenrir
Tacoman71
Fenrir
5,721
1,438
0
6,130
13,532
4,767
586
1,898
11,634
0
48,774
W
Sun Wukong
Unk_drew3
Sun Wukong
12,824
2,973
0
3,987
10,847
10,158
873
1,134
9,713
11,368
55,293
L
Sun Wukong
groverisbad69
Sun Wukong
5,831
1,290
0
5,180
16,197
11,344
220
3,686
12,511
0
41,374
L
1,788
227
0
4,018
12,174
4,612
0
4,373
7,801
0
23,553
L
Kuzenbo
yslatouche69
Kuzenbo
5,036
2,089
0
1,692
9,252
8,334
0
4,295
4,957
25,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
39,187
494
Minions Killed
420
0
Camps Cleared
0
1,651,085
Distance Traveled
1,555,066
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,368
492
143
8
0
350,772
7
W
Ne Zha
9,698
570
101
6
0
329,766
1
L
Charybdis
9,120
536
100
6
0
263,667
3
W
Artio
8,501
500
27
2
0
320,906
2
W
Sol
10,202
600
153
9
0
322,417
8
W
Fenrir
9,846
579
92
5
0
347,828
2
W
Sun Wukong
10,514
618
121
7
0
330,168
5
L
Sun Wukong
7,458
439
79
5
0
280,430
0
L
Fenrir
6,523
384
53
3
0
312,205
3
L
Kuzenbo
7,718
454
45
3
0
347,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role