Player Matchup

Ares
Ares
DakareyKD
Ares
Level 120
God Stats
5W - 3L
1,660 SR
Queue Stats
358W - 411L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
GrandFromage947
Cliodhna
Level 79
God Stats
50W - 41L
1,439 SR
Queue Stats
226W - 223L
1,423 Elo+
Party 2
Horus
Horus
HollowBones1423
Horus
Level 31
God Stats
3W - 0L
1,790 SR
Queue Stats
137W - 161L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sinsofthedead
Morgan Le Fay
Level 105
God Stats
13W - 12L
1,597 SR
Queue Stats
113W - 109L
1,546 Elo+
Solo
Neith
Neith
YellowMagpie
Neith
Level 24
God Stats
20W - 43L
1,364 SR
Queue Stats
75W - 84L
1,404 Elo+
Party 2
Team Averages
Level 72
1,570 SR
1,460 Elo+

VS

Team Averages
Level 51
1,464 SR
1,414 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BigBoyBelial
Set
Level 68
God Stats
1W - 5L
1,156 SR
Queue Stats
159W - 160L
1,391 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BoundSnow880
Morgan Le Fay
Level 24
God Stats
10W - 5L
1,734 SR
Queue Stats
27W - 24L
1,396 Elo+
Party 4
Ares
Ares
JadeDragon252
Ares
Level 43
God Stats
6W - 10L
1,430 SR
Queue Stats
100W - 111L
1,326 Elo+
Party 4
Nox
Nox
thriftymama420
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 2 / 5
8,216
548
7,205
12,738
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
5 / 2 / 6
8,449
563
6,834
8,932
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 4
7,468
498
2,728
8,605
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Sinsofthedead
Morgan Le Fay
14
12 / 3 / 3
9,460
631
10,405
8,646
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 6
7,723
515
6,507
7,197
2,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 1 / 2
9,349
623
8,438
5,604
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 7 / 1
8,620
575
8,825
13,890
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
BoundSnow880
Morgan Le Fay
10
0 / 3 / 2
5,998
400
4,569
6,547
1,927
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 1
6,814
454
2,841
10,270
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 10 / 4
7,116
474
2,791
10,459
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
26
Kills
8
8
Deaths
26
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
1
2
4
L
4
7
1
0.64
L
Morgan Le Fay
BoundSnow880
Morgan Le Fay
0
3
2
0.33
W
Ares
5
2
5
3.75
W
Cliodhna
5
2
6
4
W
1
0
4
3
L
1
5
1
0.3
W
Morgan Le Fay
Sinsofthedead
Morgan Le Fay
12
3
3
4.5
W
3
1
6
6
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
27,464
46,118
Taken
46,770
28,317
Mitigated
20,738
18,548
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,438
3,702
0
2,750
5,604
1,541
2,169
627
4,795
0
64,321
L
8,825
4,906
0
4,161
13,890
5,503
0
6,273
7,438
0
50,590
L
Morgan Le Fay
BoundSnow880
Morgan Le Fay
4,569
683
0
1,899
6,547
1,927
1,226
1,912
4,581
21,338
0
W
Ares
7,205
406
773
4,088
12,738
11,173
29
4,059
8,679
29,158
0
W
Cliodhna
6,834
746
0
3,462
8,932
3,292
574
1,488
7,444
0
57,682
W
2,728
1,457
340
3,653
8,605
8,139
320
135
8,470
0
32,760
L
2,841
204
0
560
10,270
8,300
910
2,973
7,255
16,860
0
W
Morgan Le Fay
Sinsofthedead
Morgan Le Fay
10,405
471
85
1,608
8,646
3,188
1,065
1,432
7,214
45,982
0
W
6,507
2,700
854
3,685
7,197
2,525
1,299
3,453
3,744
0
43,446
L
2,791
419
0
112
10,459
3,467
0
5,213
4,791
25,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
37,897
378
Minions Killed
320
0
Camps Cleared
0
1,416,868
Distance Traveled
1,356,390
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,349
623
132
9
0
280,965
6
L
Set
8,620
575
84
6
0
310,716
1
L
Morgan Le Fay
5,998
400
25
2
0
253,072
0
W
Ares
8,216
548
45
3
0
261,599
3
W
Cliodhna
8,449
563
101
7
0
300,271
1
W
Horus
7,468
498
54
4
0
313,066
2
L
Ares
6,814
454
20
1
0
251,351
1
W
Morgan Le Fay
9,460
631
98
7
0
277,520
4
W
Neith
7,723
515
80
5
0
264,412
5
L
Nox
7,116
474
59
4
0
260,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role