Player Matchup

Loki
Loki
Gold III
DrCoctopus
Loki
Gold III
Level 111
God Stats
16W - 13L
1,664 SR
Queue Stats
80W - 71L
1,454 MMR
Party 1
Persephone
Persephone
Platinum III
Kaleido
Persephone
Platinum III
Level 149
God Stats
10W - 11L
1,528 SR
Queue Stats
30W - 25L
1,745 MMR
Party 1
Neith
Neith
Gold V
Poseidon0801
Neith
Gold V
Level 60
God Stats
1W - 1L
1,362 SR
Queue Stats
24W - 32L
1,440 MMR
Solo
Horus
Horus
Gold II
SamuraiBlacckk
Horus
Gold II
Level 108
God Stats
2W - 4L
1,350 SR
Queue Stats
227W - 221L
1,457 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Ssshaasnaal
Zhong Kui
Gold III
Level 160
God Stats
9W - 3L
1,793 SR
Queue Stats
469W - 464L
1,489 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,540 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,554 SR
1,516 MMR
Thanatos
Thanatos
Bronze III
MrsS0ulSaint
Thanatos
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,571 MMR
Solo
Raijin
Raijin
Gold III
Shoexinii
Raijin
Gold III
Level 147
God Stats
7W - 7L
1,617 SR
Queue Stats
20W - 15L
1,613 MMR
Solo
Izanami
Izanami
Gold V
Wansu
Izanami
Gold V
Level 151
God Stats
27W - 15L
1,694 SR
Queue Stats
678W - 687L
1,390 MMR
Solo
Artio
Artio
Gold III
beastmode098
Artio
Gold III
Level 85
God Stats
1W - 7L
1,659 SR
Queue Stats
62W - 70L
1,441 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
mythen
Kumbhakarna
Gold III
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
252W - 243L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 1
6,547
655
5,338
6,270
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Kaleido
Persephone
10
2 / 0 / 3
6,005
601
3,275
4,555
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 1
5,599
560
5,385
4,316
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 6
5,499
550
2,639
6,564
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Ssshaasnaal
Zhong Kui
11
3 / 2 / 1
6,497
650
3,736
5,748
3,305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
AnubisCliodhnaSobek

VS

Bans
Morgan Le FayMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrsS0ulSaint
Thanatos
8
0 / 4 / 3
4,913
491
3,762
6,519
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Shoexinii
Raijin
10
2 / 1 / 0
5,533
553
2,363
4,339
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Wansu
Izanami
9
0 / 3 / 1
5,076
508
3,844
6,042
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,289
529
2,417
7,785
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
mythen
Kumbhakarna
8
0 / 2 / 1
4,748
475
1,436
7,428
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
4
4
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
Persephone
Kaleido
Persephone
2
0
3
3.5
L
Thanatos
MrsS0ulSaint
Thanatos
0
4
3
0.38
W
3
0
1
3.5
W
0
0
6
3
L
Raijin
Shoexinii
Raijin
2
1
0
2
W
Zhong Kui
Ssshaasnaal
Zhong Kui
3
2
1
1.75
L
Izanami
Wansu
Izanami
0
3
1
0.17
L
2
5
0
0.4
L
Kumbhakarna
mythen
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
13,822
27,453
Taken
32,113
9,072
Mitigated
14,399
15,021
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,338
1,789
0
2,380
6,270
1,351
0
607
5,613
0
31,035
W
Persephone
Kaleido
Persephone
3,275
509
0
1,809
4,555
1,076
0
2,145
2,238
36,599
0
L
Thanatos
MrsS0ulSaint
Thanatos
3,762
894
0
4,045
6,519
2,417
0
1,217
5,302
0
25,613
W
5,385
2,360
0
2,380
4,316
997
0
745
3,571
0
27,542
W
2,639
1,165
2,242
3,581
6,564
2,343
0
539
5,986
0
11,626
L
Raijin
Shoexinii
Raijin
2,363
129
0
1,062
4,339
1,231
0
1,604
2,735
36,016
0
W
Zhong Kui
Ssshaasnaal
Zhong Kui
3,736
1,140
0
2,629
5,748
3,305
674
1,568
3,829
36,279
0
L
Izanami
Wansu
Izanami
3,844
2,805
0
2,484
6,042
1,443
0
603
5,439
0
33,457
L
2,417
302
84
1,923
7,785
5,763
0
3,530
4,255
20,415
0
L
Kumbhakarna
mythen
Kumbhakarna
1,436
140
0
1,577
7,428
3,545
0
57
7,371
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
25,559
294
Minions Killed
258
0
Camps Cleared
0
966,386
Distance Traveled
847,344
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,547
655
66
7
0
208,197
1
W
Persephone
6,005
601
72
7
0
196,864
6
L
Thanatos
4,913
491
49
5
0
159,630
1
W
Neith
5,599
560
52
5
0
193,233
3
W
Horus
5,499
550
23
2
0
199,316
1
L
Raijin
5,533
553
72
7
0
182,514
7
W
Zhong Kui
6,497
650
81
8
0
168,776
3
L
Izanami
5,076
508
63
6
0
154,662
3
L
Artio
5,289
529
49
5
0
160,693
0
L
Kumbhakarna
4,748
475
25
3
0
189,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role