Player Matchup

Ne Zha
Ne Zha
DeadTaco771
Ne Zha
Level 123
God Stats
7W - 4L
1,922 SR
Queue Stats
683W - 696L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
Gusepi
Baba Yaga
Level 130
God Stats
2W - 8L
1,425 SR
Queue Stats
466W - 444L
1,497 Elo+
Solo
Pele
Pele
HomieHadIt
Pele
Level 69
God Stats
4W - 3L
1,538 SR
Queue Stats
395W - 450L
1,431 Elo+
Solo
Neith
Neith
Pcis4000
Neith
Level 119
God Stats
55W - 60L
1,514 SR
Queue Stats
360W - 386L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
benjxdioz
Hou Yi
Level 112
God Stats
0W - 3L
1,325 SR
Queue Stats
379W - 389L
1,550 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,483 Elo+

VS

Team Averages
Level 108
1,451 SR
1,485 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KumquatMilk
Cthulhu
Level 89
God Stats
2W - 1L
1,272 SR
Queue Stats
10W - 15L
1,405 Elo+
Party 2
Ullr
Ullr
daddybetes97
Ullr
Level 153
God Stats
24W - 17L
1,547 SR
Queue Stats
105W - 96L
1,531 Elo+
Party 2
Nox
Nox
x5xStarLegend
Nox
Level 88
God Stats
12W - 8L
1,436 SR
Queue Stats
201W - 185L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 3 / 1
4,916
492
3,248
5,924
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
Gusepi
Baba Yaga
10
0 / 1 / 1
5,530
553
1,536
3,444
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 0
5,093
509
2,298
6,540
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Pcis4000
Neith
8
1 / 3 / 0
4,936
494
1,831
4,303
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
benjxdioz
Hou Yi
10
1 / 4 / 0
5,719
572
5,092
6,771
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 1 / 0
6,408
641
4,247
8,250
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
 
Fenrir
10
4 / 2 / 4
6,247
625
4,012
7,402
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
KumquatMilk
Cthulhu
9
3 / 0 / 3
5,618
562
3,334
3,968
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 0 / 4
5,605
561
2,858
5,071
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,211
621
2,350
3,050
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
0
4
W
Fenrir
 
Fenrir
4
2
4
3
L
Ne Zha
0
3
1
0.17
L
Baba Yaga
Gusepi
Baba Yaga
0
1
1
0.5
L
1
3
0
0.33
W
Cthulhu
KumquatMilk
Cthulhu
3
0
3
4.5
L
Neith
Pcis4000
Neith
1
3
0
0.33
L
Hou Yi
benjxdioz
Hou Yi
1
4
0
0.25
W
1
0
4
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
16,801
26,982
Taken
27,741
8,443
Mitigated
11,497
6,388
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,247
2,166
0
4,632
8,250
4,105
0
0
7,714
0
30,499
W
Fenrir
 
Fenrir
4,012
796
0
3,046
7,402
2,421
672
450
6,912
0
28,429
L
Ne Zha
3,248
769
0
1,564
5,924
1,716
0
1,341
4,396
0
16,028
L
Baba Yaga
Gusepi
Baba Yaga
1,536
99
0
1,033
3,444
1,092
0
1,126
2,318
29,841
0
L
2,298
585
0
1,223
6,540
2,041
0
1,026
5,514
0
27,055
W
Cthulhu
KumquatMilk
Cthulhu
3,334
576
178
1,053
3,968
2,717
186
0
3,968
12,578
0
L
Neith
Pcis4000
Neith
1,831
518
0
1,210
4,303
936
0
1,614
2,497
0
21,972
L
Hou Yi
benjxdioz
Hou Yi
5,092
3,020
0
1,358
6,771
2,658
506
198
6,573
0
31,974
W
2,858
1,578
0
2,649
5,071
1,188
866
62
5,009
0
36,744
W
2,350
484
0
1,514
3,050
1,066
0
1,086
1,964
36,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
30,089
286
Minions Killed
294
0
Camps Cleared
0
895,080
Distance Traveled
954,217
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,408
641
62
6
0
200,719
0
W
Fenrir
6,247
625
61
6
0
211,206
2
L
Ne Zha
4,916
492
27
3
0
188,889
3
L
Baba Yaga
5,530
553
76
8
0
174,017
3
L
Pele
5,093
509
58
6
0
206,608
2
W
Cthulhu
5,618
562
28
3
0
178,352
2
L
Neith
4,936
494
57
6
0
193,948
3
L
Hou Yi
5,719
572
68
7
0
131,618
1
W
Ullr
5,605
561
70
7
0
170,391
4
W
Nox
6,211
621
73
7
0
193,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role