Player Matchup

Thanatos
Thanatos
Ahulahan
Thanatos
Level 88
God Stats
27W - 25L
1,519 SR
Queue Stats
310W - 266L
1,510 Elo+
Party 2
Vulcan
Vulcan
Crystallum3707
Vulcan
Level 68
God Stats
14W - 16L
1,593 SR
Queue Stats
299W - 257L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
killhappyyy
Cthulhu
Level 27
God Stats
87W - 44L
1,608 SR
Queue Stats
109W - 71L
1,577 Elo+
Party 2
Team Averages
Level 61
1,574 SR
1,516 Elo+

VS

Team Averages
Level 36
1,508 SR
1,393 Elo+
Ares
Ares
Htx_Tpayne
Ares
Level 78
God Stats
2W - 1L
1,637 SR
Queue Stats
187W - 266L
1,345 Elo+
Party 1
Bastet
Bastet
SHYFxIM0N
Bastet
Level 8
God Stats
1W - 6L
1,297 SR
Queue Stats
6W - 11L
1,498 Elo+
Solo
Kukulkan
Kukulkan
xAsianAssassin1x
Kukulkan
Level 22
God Stats
3W - 3L
1,588 SR
Queue Stats
24W - 33L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahulahan
Thanatos
16
13 / 3 / 3
11,356
874
15,769
12,795
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 3 / 11
9,016
694
7,550
5,378
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
killhappyyy
Cthulhu
13
1 / 0 / 14
9,701
746
9,765
15,676
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,670
590
5,924
15,246
10,594
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
SHYFxIM0N
Bastet
11
1 / 8 / 3
7,816
601
9,610
13,054
3,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 4 / 1
8,440
649
8,657
9,335
2,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
6
6
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ahulahan
Thanatos
13
3
3
4.83
W
2
3
11
2.5
L
1
4
2
0.5
L
Bastet
SHYFxIM0N
Bastet
1
8
3
0.31
W
Cthulhu
killhappyyy
Cthulhu
1
0
14
8
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
24,191
33,849
Taken
37,635
14,794
Mitigated
17,105
18,820
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ahulahan
Thanatos
15,769
4,938
0
12,121
12,795
4,281
947
4,499
8,296
0
43,494
W
7,550
2,184
0
39
5,378
1,498
948
2,291
3,087
31,354
0
L
5,924
401
154
1,337
15,246
10,594
0
7,578
7,510
14,203
0
L
Bastet
SHYFxIM0N
Bastet
9,610
2,690
314
2,426
13,054
3,529
0
5,380
7,538
0
19,209
W
Cthulhu
killhappyyy
Cthulhu
9,765
740
212
6,448
15,676
9,015
387
8,458
7,218
30,038
0
L
8,657
377
0
776
9,335
2,982
0
4,167
4,996
33,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
23,926
147
Minions Killed
105
8
Camps Cleared
1
728,316
Distance Traveled
623,356
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,356
874
56
4
6
250,891
3
W
Vulcan
9,016
694
51
4
2
208,749
1
L
Ares
7,670
590
10
1
0
218,441
0
L
Bastet
7,816
601
20
2
1
209,292
0
W
Cthulhu
9,701
746
40
3
0
268,676
1
L
Kukulkan
8,440
649
75
6
0
195,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role