Player Matchup

Nemesis
Nemesis
KiksunHD
Nemesis
Level 12
God Stats
4W - 0L
1,733 SR
Queue Stats
7W - 2L
1,488 Elo+
Party 2
Skadi
Skadi
Kitoarichi
Skadi
Level 14
God Stats
4W - 1L
1,814 SR
Queue Stats
21W - 16L
1,521 Elo+
Solo
Bacchus
Bacchus
Tuco102
Bacchus
Level 119
God Stats
16W - 9L
1,536 SR
Queue Stats
107W - 114L
1,435 Elo+
Party 1
Neith
Neith
Wilkie102
Neith
Level 7
God Stats
14W - 8L
1,501 SR
Queue Stats
98W - 105L
1,309 Elo+
Party 1
Zeus
Zeus
kegan777
Zeus
Level 27
God Stats
4W - 1L
1,421 SR
Queue Stats
17W - 12L
1,515 Elo+
Party 2
Team Averages
Level 36
1,601 SR
1,454 Elo+

VS

Team Averages
Level 19
1,580 SR
1,480 Elo+
Merlin
Merlin
Kawey
Merlin
Level 25
God Stats
2W - 4L
1,618 SR
Queue Stats
21W - 20L
1,522 Elo+
Party 3
Thanatos
Thanatos
Spyriyuss
Thanatos
Level 13
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 3
Hel
Hel
Xixuxuu
Hel
Level 17
God Stats
9W - 10L
1,523 SR
Queue Stats
13W - 13L
1,527 Elo+
Party 3
Heimdallr
Heimdallr
ZenoFrieza
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,375 Elo+
Solo
Cerberus
Cerberus
pihekacsa
Cerberus
Level 16
God Stats
1W - 1L
1,518 SR
Queue Stats
5W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KiksunHD
Nemesis
18
1 / 3 / 12
11,982
521
6,110
18,387
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
20
14 / 5 / 4
15,032
654
27,961
18,786
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Tuco102
Bacchus
18
4 / 2 / 25
13,226
575
12,010
19,764
34,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Wilkie102
Neith
17
11 / 6 / 7
12,360
537
9,819
11,223
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
8 / 5 / 9
13,911
605
19,608
15,454
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kawey
Merlin
18
6 / 7 / 2
11,552
502
15,653
17,419
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Spyriyuss
Thanatos
17
9 / 7 / 6
11,540
502
12,182
18,410
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
12
1 / 8 / 2
7,736
336
2,965
13,861
12,773
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ZenoFrieza
Heimdallr
17
2 / 11 / 6
10,885
473
10,040
18,058
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
pihekacsa
Cerberus
17
3 / 5 / 1
10,928
475
12,564
26,939
31,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
38
Kills
21
21
Deaths
38
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kawey
Merlin
6
7
2
1
W
Nemesis
KiksunHD
Nemesis
1
3
12
2.33
W
Skadi
14
5
4
3.2
L
Thanatos
Spyriyuss
Thanatos
9
7
6
1.71
W
Bacchus
Tuco102
Bacchus
4
2
25
8.25
W
Neith
Wilkie102
Neith
11
6
7
2.42
L
Hel
1
8
2
0.25
L
Heimdallr
ZenoFrieza
Heimdallr
2
11
6
0.45
W
Zeus
8
5
9
2.5
L
Cerberus
pihekacsa
Cerberus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,508
Damage
53,404
83,614
Taken
94,687
56,192
Mitigated
65,405
21,657
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kawey
Merlin
15,653
1,330
0
2,902
17,419
6,834
567
7,657
9,240
81,593
0
W
Nemesis
KiksunHD
Nemesis
6,110
2,482
0
6,385
18,387
6,942
1,945
3,702
14,511
0
82,077
W
Skadi
27,961
15,207
0
6,281
18,786
5,911
4,711
12,385
6,095
0
122,678
L
Thanatos
Spyriyuss
Thanatos
12,182
2,281
0
8,732
18,410
6,402
206
4,661
13,581
0
39,242
W
Bacchus
Tuco102
Bacchus
12,010
817
0
3,719
19,764
34,336
827
4,019
15,061
35,476
0
W
Neith
Wilkie102
Neith
9,819
5,203
0
2,041
11,223
4,068
3,775
2,862
8,061
0
67,501
L
Hel
2,965
152
1,725
2,134
13,861
12,773
464
5,518
8,259
13,926
0
L
Heimdallr
ZenoFrieza
Heimdallr
10,040
2,568
0
1,578
18,058
8,008
2,356
7,621
10,341
0
65,937
W
Zeus
19,608
4,851
0
3,231
15,454
4,935
720
9,042
6,010
90,586
0
L
Cerberus
pihekacsa
Cerberus
12,564
503
0
8,963
26,939
31,388
608
5,195
21,648
80,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,511
Gold Earned
52,641
605
Minions Killed
541
0
Camps Cleared
0
2,202,942
Distance Traveled
1,828,911
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,552
502
167
7
0
378,079
4
W
Nemesis
11,982
521
121
5
0
477,506
2
W
Skadi
15,032
654
181
8
0
402,349
3
L
Thanatos
11,540
502
49
2
0
436,560
0
W
Bacchus
13,226
575
29
1
0
524,450
4
W
Neith
12,360
537
117
5
0
402,496
1
L
Hel
7,736
336
14
1
0
336,198
0
L
Heimdallr
10,885
473
112
5
0
319,855
2
W
Zeus
13,911
605
157
7
0
396,141
3
L
Cerberus
10,928
475
199
9
0
358,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role