Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dankea
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 130L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
FFosteRR-sailoR
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,391 Elo+
Solo
Xbalanque
Xbalanque
PHIL300000
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
shaneJEZ
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,479 Elo+

VS

Team Averages
Level 108
1,480 SR
1,464 Elo+
Ganesha
Ganesha
Loensinator
Ganesha
Level 104
God Stats
1W - 0L
1,480 SR
Queue Stats
9W - 12L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
TangoLima
Aphrodite
Level 140
God Stats
1W - 0L
1,314 SR
Queue Stats
9W - 8L
1,705 Elo+
Party 1
Sol
Sol
Tomiex
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,139 Elo+
Solo
Ymir
Ymir
soNtural
Ymir
Level 127
God Stats
4W - 3L
1,604 SR
Queue Stats
400W - 341L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
xBullsEyex
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
4 / 4 / 6
11,425
714
18,450
18,166
22,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Dankea
Gilgamesh
17
3 / 5 / 6
10,188
637
11,641
25,274
32,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
FFosteRR-sailoR
Baba Yaga
19
5 / 5 / 8
11,604
725
18,781
14,427
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
PHIL300000
Xbalanque
14
0 / 7 / 12
9,187
574
15,231
12,117
5,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
shaneJEZ
Yemoja
17
2 / 3 / 11
11,002
688
12,703
16,670
29,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Loensinator
Ganesha
19
1 / 4 / 21
10,653
666
20,117
21,687
27,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
TangoLima
Aphrodite
17
2 / 6 / 13
10,445
653
11,835
19,357
15,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Tomiex
Sol
19
3 / 2 / 14
10,959
685
18,232
12,805
5,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
20
13 / 1 / 7
12,218
764
15,087
21,125
23,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
xBullsEyex
Kuzenbo
19
4 / 2 / 18
11,359
710
8,642
18,765
28,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
14
Kills
23
24
Deaths
15
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
6
1.75
L
Gilgamesh
Dankea
Gilgamesh
3
5
6
1.2
L
Baba Yaga
FFosteRR-sailoR
Baba Yaga
5
5
8
1.8
W
Ganesha
Loensinator
Ganesha
1
4
21
2.88
L
Xbalanque
PHIL300000
Xbalanque
0
7
12
0.86
W
Aphrodite
TangoLima
Aphrodite
2
6
13
1.42
W
Sol
Tomiex
Sol
3
2
14
5
L
Yemoja
shaneJEZ
Yemoja
2
3
11
2.5
W
Ymir
13
1
7
16.5
W
Kuzenbo
xBullsEyex
Kuzenbo
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,806
Damage
73,913
86,654
Taken
93,739
96,038
Mitigated
100,250
35,382
Healing
52,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,450
1,872
2,370
8,692
18,166
22,009
310
15,206
2,383
39,028
0
L
Gilgamesh
Dankea
Gilgamesh
11,641
1,564
2,069
7,825
25,274
32,377
105
18,809
5,611
171
22,274
L
Baba Yaga
FFosteRR-sailoR
Baba Yaga
18,781
1,006
595
3,337
14,427
6,786
245
13,217
658
39,644
0
W
Ganesha
Loensinator
Ganesha
20,117
894
1,852
5,751
21,687
27,412
178
10,221
11,120
28,793
0
L
Xbalanque
PHIL300000
Xbalanque
15,231
2,851
480
1,054
12,117
5,682
1,135
10,317
1,486
0
26,045
W
Aphrodite
TangoLima
Aphrodite
11,835
1,813
10,986
9,709
19,357
15,885
654
10,176
8,731
28,366
0
W
Sol
Tomiex
Sol
18,232
6,145
2,896
5,107
12,805
5,698
4,186
6,625
6,030
47,373
0
L
Yemoja
shaneJEZ
Yemoja
12,703
1,564
4,058
4,902
16,670
29,184
87
13,209
2,603
19,853
0
W
Ymir
15,087
1,581
4,974
5,762
21,125
23,250
297
11,086
9,730
28,161
0
W
Kuzenbo
xBullsEyex
Kuzenbo
8,642
2,858
2,642
2,934
18,765
28,005
189
10,253
8,091
20,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
55,634
159
Minions Killed
176
0
Camps Cleared
0
1,387,002
Distance Traveled
1,452,957
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,425
714
67
4
0
281,911
2
L
Gilgamesh
10,188
637
19
1
0
294,373
0
L
Baba Yaga
11,604
725
40
3
0
274,550
0
W
Ganesha
10,653
666
0
0
0
297,128
3
L
Xbalanque
9,187
574
27
2
0
255,684
0
W
Aphrodite
10,445
653
35
2
0
289,760
0
W
Sol
10,959
685
84
5
0
273,204
1
L
Yemoja
11,002
688
6
0
0
280,484
0
W
Ymir
12,218
764
43
3
0
292,860
0
W
Kuzenbo
11,359
710
14
1
0
300,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role