Player Matchup

Cthulhu
Cthulhu
Byedbeatstrainee
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
GodLikeChanclas
Tsukuyomi
Level 25
God Stats
4W - 3L
1,563 SR
Queue Stats
57W - 55L
1,506 Elo+
Party 2
Thoth
Thoth
obidoxNuncaMuere
Thoth
Level 89
God Stats
1W - 1L
1,408 SR
Queue Stats
200W - 185L
1,610 Elo+
Party 2
Team Averages
Level 47
1,491 SR
1,609 Elo+

VS

Team Averages
Level 18
1,539 SR
1,610 Elo+
Gilgamesh
Gilgamesh
FrustraLupus
Gilgamesh
Level 29
God Stats
13W - 6L
1,661 SR
Queue Stats
44W - 35L
1,663 Elo+
Party 1
Janus
Janus
SWSaviorr
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,642 Elo+
Party 1
Thanatos
Thanatos
Sakuga617
Thanatos
Level 12
God Stats
1W - 2L
1,457 SR
Queue Stats
14W - 13L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
12,104
865
12,316
12,125
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
GodLikeChanclas
Tsukuyomi
12
2 / 9 / 7
9,421
673
9,409
13,061
6,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
6 / 4 / 7
10,821
773
8,949
8,141
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrustraLupus
Gilgamesh
14
5 / 4 / 8
9,743
696
14,779
16,685
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
SWSaviorr
Janus
11
0 / 4 / 6
8,071
577
4,523
8,874
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Sakuga617
Thanatos
14
9 / 6 / 5
10,462
747
9,444
14,248
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
14
14
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Gilgamesh
FrustraLupus
Gilgamesh
5
4
8
2.25
W
Tsukuyomi
GodLikeChanclas
Tsukuyomi
2
9
7
0.61
L
Janus
SWSaviorr
Janus
0
4
6
0.75
L
Thanatos
Sakuga617
Thanatos
9
6
5
1.92
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,674
Damage
28,746
33,327
Taken
39,807
23,008
Mitigated
19,119
8,012
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,316
563
232
5,775
12,125
14,931
0
3,797
7,972
38,776
0
L
Gilgamesh
FrustraLupus
Gilgamesh
14,779
3,808
0
3,049
16,685
11,033
0
7,404
8,967
4,004
27,790
W
Tsukuyomi
GodLikeChanclas
Tsukuyomi
9,409
1,952
0
696
13,061
6,043
11
1,691
10,943
0
23,768
L
Janus
SWSaviorr
Janus
4,523
653
0
691
8,874
2,835
108
5,448
3,234
20,347
0
L
Thanatos
Sakuga617
Thanatos
9,444
2,955
0
7,255
14,248
5,251
0
8,090
5,818
0
27,084
W
8,949
286
0
1,309
8,141
2,034
0
880
7,073
28,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
28,276
146
Minions Killed
122
7
Camps Cleared
6
819,385
Distance Traveled
740,881
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,104
865
45
3
1
270,409
4
L
Gilgamesh
9,743
696
40
3
1
278,072
0
W
Tsukuyomi
9,421
673
30
2
1
258,671
4
L
Janus
8,071
577
42
3
1
220,697
0
L
Thanatos
10,462
747
40
3
4
242,112
3
W
Thoth
10,821
773
71
5
5
290,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role