Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DixieNormus36
Apollo
Level 85
God Stats
54W - 44L
1,607 SR
Queue Stats
463W - 435L
1,574 Elo+
Party 3
Achilles
Achilles
Kr Ohana
Achilles
Level 102
God Stats
6W - 5L
1,861 SR
Queue Stats
293W - 270L
1,578 Elo+
Party 2
Chang'e
Chang'e
batmanrockstead
Chang'e
Level 123
God Stats
15W - 16L
1,438 SR
Queue Stats
563W - 508L
1,566 Elo+
Party 2
Neith
Neith
ihonny
Neith
Level 148
God Stats
1W - 2L
1,549 SR
Queue Stats
216W - 210L
1,532 Elo+
Solo
Team Averages
Level 116
1,591 SR
1,550 Elo+

VS

Team Averages
Level 81
1,581 SR
1,555 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jestrus
Thanatos
Level 66
God Stats
29W - 28L
1,567 SR
Queue Stats
331W - 295L
1,579 Elo+
Party 1
Apollo
Apollo
haaaqs
Apollo
Level 32
God Stats
21W - 10L
1,728 SR
Queue Stats
128W - 98L
1,629 Elo+
Party 1
Scylla
Scylla
nerfmyexistence
Scylla
Level 83
God Stats
14W - 10L
1,610 SR
Queue Stats
496W - 445L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 5 / 2
5,944
457
4,359
14,729
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 4
6,625
510
3,754
8,715
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Kr Ohana
Achilles
12
0 / 3 / 0
6,815
524
2,529
7,462
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 1
6,708
516
6,496
8,567
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ihonny
Neith
11
1 / 2 / 0
6,204
477
4,874
5,368
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 5
7,600
585
6,618
10,416
7,984
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
 
Hou Yi
13
2 / 0 / 7
7,542
580
7,671
9,066
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Jestrus
Thanatos
11
1 / 1 / 3
6,662
512
6,010
8,923
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
haaaqs
Apollo
15
10 / 0 / 0
9,179
706
6,791
7,409
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 4
6,022
463
3,513
4,409
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
17
17
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Sylvanus
 
Sylvanus
4
1
5
6.5
W
Hou Yi
 
Hou Yi
2
0
7
5.5
L
1
3
4
1
W
Thanatos
Jestrus
Thanatos
1
1
3
2.5
L
Achilles
Kr Ohana
Achilles
0
3
0
0
L
3
4
1
0.88
W
Apollo
haaaqs
Apollo
10
0
0
10
L
Neith
ihonny
Neith
1
2
0
0.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
30,603
44,841
Taken
40,223
18,464
Mitigated
18,347
11,210
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,359
979
200
2,396
14,729
9,502
0
4,778
9,951
22,122
0
W
Sylvanus
 
Sylvanus
6,618
2,110
3,906
5,240
10,416
7,984
435
3,800
6,409
20,479
0
W
Hou Yi
 
Hou Yi
7,671
3,483
0
3,777
9,066
2,868
0
1,576
7,490
0
55,442
L
3,754
1,582
0
2,906
8,715
2,039
0
2,098
6,617
0
38,509
W
Thanatos
Jestrus
Thanatos
6,010
1,355
0
8,361
8,923
3,030
0
2,152
6,571
0
35,362
L
Achilles
Kr Ohana
Achilles
2,529
479
0
965
7,462
3,419
0
417
7,045
1,760
37,459
L
6,496
496
290
3,044
8,567
1,803
0
1,161
7,406
31,382
0
W
Apollo
haaaqs
Apollo
6,791
3,531
0
4,022
7,409
2,985
871
1,538
5,678
0
70,952
L
Neith
ihonny
Neith
4,874
1,645
0
1,409
5,368
1,701
25
1,459
3,909
0
41,404
W
3,513
640
0
527
4,409
1,480
0
1,723
2,532
27,076
2,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
37,005
347
Minions Killed
412
0
Camps Cleared
0
1,279,817
Distance Traveled
1,269,334
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,944
457
31
2
0
257,475
4
W
Sylvanus
7,600
585
22
2
0
237,308
4
W
Hou Yi
7,542
580
112
9
0
209,577
3
L
Apollo
6,625
510
75
6
0
270,219
3
W
Thanatos
6,662
512
77
6
0
312,183
0
L
Achilles
6,815
524
93
7
0
275,543
2
L
Chang'e
6,708
516
60
5
0
243,012
4
W
Apollo
9,179
706
147
11
0
268,236
0
L
Neith
6,204
477
88
7
0
233,568
1
W
Scylla
6,022
463
54
4
0
242,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role