Player Matchup

Cliodhna
Cliodhna
DieKremigeKruste
Cliodhna
Level 29
God Stats
4W - 10L
1,110 SR
Queue Stats
48W - 58L
1,356 Elo+
Party 4
Bellona
Bellona
Dreilochstute69
Bellona
Level 22
God Stats
1W - 1L
1,729 SR
Queue Stats
34W - 36L
1,411 Elo+
Party 4
Nox
Nox
KURDOSA
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Bacchus
Bacchus
Tuco102
Bacchus
Level 119
God Stats
16W - 9L
1,614 SR
Queue Stats
107W - 114L
1,446 Elo+
Party 2
Neith
Neith
Wilkie102
Neith
Level 6
God Stats
14W - 8L
1,628 SR
Queue Stats
98W - 105L
1,360 Elo+
Party 2
Team Averages
Level 36
1,516 SR
1,396 Elo+

VS

Team Averages
Level 18
1,445 SR
1,450 Elo+
Danzaburou
Danzaburou
FreakLike95
Danzaburou
Level 17
God Stats
6W - 9L
1,550 SR
Queue Stats
19W - 22L
1,453 Elo+
Party 1
Nemesis
Nemesis
KiksunHD
Nemesis
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 2L
1,385 Elo+
Party 3
Fafnir
Fafnir
Soba-Mask-Sanji
Fafnir
Level 17
God Stats
2W - 1L
1,679 SR
Queue Stats
24W - 26L
1,461 Elo+
Party 1
Zeus
Zeus
kegan777
Zeus
Level 27
God Stats
4W - 1L
1,214 SR
Queue Stats
17W - 12L
1,481 Elo+
Party 3
Cerberus
Cerberus
pihekacsa
Cerberus
Level 16
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,492
698
574
2,045
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,264
653
1,697
3,322
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
1
0 / 2 / 0
2,495
499
72
903
232
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tuco102
Bacchus
5
0 / 1 / 1
3,242
648
978
2,744
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Wilkie102
Neith
4
1 / 2 / 0
3,079
616
1,869
1,766
493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreakLike95
Danzaburou
5
0 / 0 / 3
3,087
617
1,433
1,533
370
Mace

Mace

+10
Physical Power

Nemesis
KiksunHD
Nemesis
5
0 / 0 / 4
3,386
677
527
1,859
321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 1 / 0
3,328
666
523
2,791
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
7
4 / 1 / 0
4,255
851
1,321
939
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
pihekacsa
Cerberus
6
2 / 0 / 0
3,671
734
1,607
3,810
1,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
1
0
0
W
Danzaburou
FreakLike95
Danzaburou
0
0
3
1.5
L
Nox
0
2
0
0
W
Nemesis
KiksunHD
Nemesis
0
0
4
2
W
1
1
0
1
L
Bacchus
Tuco102
Bacchus
0
1
1
0.5
L
Neith
Wilkie102
Neith
1
2
0
0.5
W
Zeus
4
1
0
4
W
Cerberus
pihekacsa
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,190
Damage
5,411
10,780
Taken
10,932
4,758
Mitigated
4,092
4,284
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
574
2
0
956
2,045
457
0
186
1,855
0
10,715
L
1,697
446
0
1,601
3,322
1,766
0
1,537
1,785
0
10,100
W
Danzaburou
FreakLike95
Danzaburou
1,433
942
0
728
1,533
370
0
641
892
0
9,718
L
Nox
72
72
0
0
903
232
0
572
263
1,174
0
W
Nemesis
KiksunHD
Nemesis
527
296
0
955
1,859
321
0
0
1,859
0
9,244
W
523
245
0
1,151
2,791
1,562
0
337
2,454
2,170
0
L
Bacchus
Tuco102
Bacchus
978
137
0
1,449
2,744
1,810
0
474
2,237
4,413
0
L
Neith
Wilkie102
Neith
1,869
1,025
0
278
1,766
493
0
539
1,189
0
10,233
W
Zeus
1,321
360
0
33
939
198
378
72
867
14,371
0
W
Cerberus
pihekacsa
Cerberus
1,607
181
0
1,693
3,810
1,641
120
0
3,810
11,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,572
Gold Earned
17,727
86
Minions Killed
124
0
Camps Cleared
0
431,907
Distance Traveled
452,410
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,492
698
34
7
0
115,765
0
L
Bellona
3,264
653
21
4
0
107,100
1
W
Danzaburou
3,087
617
22
4
0
79,612
0
L
Nox
2,495
499
1
0
0
27,832
0
W
Nemesis
3,386
677
25
5
0
106,627
0
W
Fafnir
3,328
666
5
1
0
96,323
4
L
Bacchus
3,242
648
3
1
0
92,815
0
L
Neith
3,079
616
27
5
0
88,395
0
W
Zeus
4,255
851
34
7
0
90,306
0
W
Cerberus
3,671
734
38
8
0
79,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role