Player Matchup

Achilles
Achilles
ByCharly32
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 2
Merlin
Merlin
DieLaichbuben
Merlin
Level 15
God Stats
0W - 2L
1,207 SR
Queue Stats
16W - 20L
1,485 Elo+
Solo
Danzaburou
Danzaburou
ITz_DaNiii_
Danzaburou
Level 26
God Stats
6W - 7L
1,634 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 2
Arachne
Arachne
jericgs2002
Arachne
Level 87
God Stats
15W - 12L
1,576 SR
Queue Stats
20W - 20L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
ranqui33
Cthulhu
Level 24
God Stats
20W - 18L
1,601 SR
Queue Stats
42W - 40L
1,487 Elo+
Party 2
Team Averages
Level 33
1,504 SR
1,496 Elo+

VS

Team Averages
Level 20
1,441 SR
1,457 Elo+
Aphrodite
Aphrodite
Chyzi
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,495 Elo+
Party 1
Ganesha
Ganesha
ElShazzer666
Ganesha
Level 21
God Stats
2W - 3L
1,199 SR
Queue Stats
48W - 47L
1,443 Elo+
Solo
Charybdis
Charybdis
Ibeefy
Charybdis
Level 29
God Stats
7W - 8L
1,721 SR
Queue Stats
120W - 159L
1,420 Elo+
Party 1
Thanatos
Thanatos
ilevill-_-
Thanatos
Level 15
God Stats
1W - 4L
1,285 SR
Queue Stats
6W - 12L
1,414 Elo+
Solo
Chang'e
Chang'e
tryharderpls
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByCharly32
Achilles
19
3 / 4 / 4
12,666
422
11,618
27,814
46,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 11 / 2
15,171
506
13,848
21,352
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ITz_DaNiii_
Danzaburou
17
0 / 3 / 4
10,627
354
7,559
14,157
3,849
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
jericgs2002
Arachne
20
10 / 10 / 7
15,057
502
26,518
33,648
13,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ranqui33
Cthulhu
18
2 / 3 / 7
12,611
420
17,932
34,211
40,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chyzi
Aphrodite
19
2 / 3 / 10
12,737
425
6,933
19,309
10,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ElShazzer666
Ganesha
20
3 / 1 / 16
15,094
503
23,704
23,045
28,898
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Ibeefy
Charybdis
20
6 / 4 / 3
14,383
479
19,369
24,120
10,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ilevill-_-
Thanatos
20
1 / 9 / 3
12,982
433
2,176
26,317
11,748
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
tryharderpls
Chang'e
20
19 / 5 / 3
17,642
588
43,223
30,045
15,203
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
21
Kills
31
31
Deaths
22
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
ByCharly32
Achilles
3
4
4
1.25
W
Aphrodite
Chyzi
Aphrodite
2
3
10
2.33
L
6
11
2
0.64
W
Ganesha
ElShazzer666
Ganesha
3
1
16
11
L
Danzaburou
ITz_DaNiii_
Danzaburou
0
3
4
0.67
W
Charybdis
Ibeefy
Charybdis
6
4
3
1.88
W
Thanatos
ilevill-_-
Thanatos
1
9
3
0.28
L
Arachne
jericgs2002
Arachne
10
10
7
1.35
L
Cthulhu
ranqui33
Cthulhu
2
3
7
1.83
W
Chang'e
tryharderpls
Chang'e
19
5
3
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,475
Damage
95,405
131,182
Taken
122,836
112,863
Mitigated
77,478
29,440
Healing
69,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ByCharly32
Achilles
11,618
1,517
0
3,224
27,814
46,993
138
14,305
13,509
0
70,192
W
Aphrodite
Chyzi
Aphrodite
6,933
1,441
7,865
10,250
19,309
10,978
668
6,430
12,879
56,730
0
L
13,848
282
0
411
21,352
8,548
3,351
12,614
8,738
111,899
0
W
Ganesha
ElShazzer666
Ganesha
23,704
2,130
0
7,764
23,045
28,898
2,223
7,839
15,206
103,019
0
L
Danzaburou
ITz_DaNiii_
Danzaburou
7,559
1,051
178
3,364
14,157
3,849
1,258
7,823
6,334
0
67,562
W
Charybdis
Ibeefy
Charybdis
19,369
13,020
0
7,446
24,120
10,651
4,791
7,247
16,873
0
106,502
W
Thanatos
ilevill-_-
Thanatos
2,176
1,338
0
12,254
26,317
11,748
0
2,814
23,503
0
92,324
L
Arachne
jericgs2002
Arachne
26,518
14,997
0
13,073
33,648
13,392
622
22,365
11,283
0
93,780
L
Cthulhu
ranqui33
Cthulhu
17,932
271
2,264
6,926
34,211
40,081
217
16,753
17,458
74,617
0
W
Chang'e
tryharderpls
Chang'e
43,223
1,398
5,724
18,122
30,045
15,203
3,248
8,225
21,820
152,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
72,838
621
Minions Killed
783
0
Camps Cleared
0
2,775,408
Distance Traveled
2,750,999
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,666
422
96
3
0
563,577
0
W
Aphrodite
12,737
425
100
3
0
575,461
2
L
Merlin
15,171
506
197
7
0
466,924
2
W
Ganesha
15,094
503
156
5
0
598,702
12
L
Danzaburou
10,627
354
110
4
0
546,683
0
W
Charybdis
14,383
479
175
6
0
524,789
6
W
Thanatos
12,982
433
123
4
0
456,688
0
L
Arachne
15,057
502
123
4
0
627,942
2
L
Cthulhu
12,611
420
95
3
0
570,282
4
W
Chang'e
17,642
588
229
8
0
595,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role