Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chiggerz
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,644 Elo+
Solo
Ne Zha
Ne Zha
JOSUE BLK
Ne Zha
Level 159
God Stats
1W - 5L
1,562 SR
Queue Stats
77W - 93L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
MAMAJOUNS
Cernunnos
Level 84
God Stats
0W - 2L
1,467 SR
Queue Stats
266W - 251L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
XxSombra503xX
Baron Samedi
Level 141
God Stats
2W - 4L
1,557 SR
Queue Stats
231W - 254L
1,479 Elo+
Party 1
Team Averages
Level 132
1,517 SR
1,497 Elo+

VS

Team Averages
Level 109
1,449 SR
1,444 Elo+
Arachne
Arachne
CrashdaRogue1
Arachne
Level 132
God Stats
2W - 2L
1,457 SR
Queue Stats
124W - 114L
1,452 Elo+
Solo
Agni
Agni
Dieezio
Agni
Level 105
God Stats
2W - 0L
1,730 SR
Queue Stats
66W - 70L
1,411 Elo+
Solo
Olorun
Olorun
GersonLSD
Olorun
Level 126
God Stats
9W - 8L
1,397 SR
Queue Stats
359W - 405L
1,428 Elo+
Solo
Ah Puch
Ah Puch
J0HN0K93
Ah Puch
Level 127
God Stats
3W - 3L
1,414 SR
Queue Stats
106W - 117L
1,441 Elo+
Solo
Persephone
Persephone
Rayzen yt 56
Persephone
Level 54
God Stats
2W - 2L
1,246 SR
Queue Stats
282W - 273L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 5 / 13
10,186
679
13,676
28,784
27,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Chiggerz
Hun Batz
20
9 / 5 / 9
12,564
838
16,030
15,023
16,182
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
JOSUE BLK
Ne Zha
17
5 / 8 / 15
10,812
721
9,774
15,454
5,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MAMAJOUNS
Cernunnos
20
6 / 5 / 12
11,961
797
12,375
17,148
6,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
XxSombra503xX
Baron Samedi
16
2 / 9 / 16
10,185
679
11,402
15,497
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
6 / 5 / 16
11,804
787
14,739
14,100
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Dieezio
Agni
20
14 / 5 / 11
13,768
918
22,990
17,345
7,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
GersonLSD
Olorun
17
3 / 6 / 14
10,486
699
7,795
16,279
7,388
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
J0HN0K93
Ah Puch
19
7 / 6 / 15
11,768
785
18,749
14,245
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Rayzen yt 56
Persephone
19
2 / 3 / 20
11,333
756
12,843
12,137
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
108
24
Kills
32
32
Deaths
25
65
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
13
1.7
L
Hun Batz
Chiggerz
Hun Batz
9
5
9
2.7
W
Arachne
6
5
16
2.8
W
Agni
Dieezio
Agni
14
5
11
3.9
W
Olorun
GersonLSD
Olorun
3
6
14
1.67
W
Ah Puch
J0HN0K93
Ah Puch
7
6
15
2.42
L
Ne Zha
JOSUE BLK
Ne Zha
5
8
15
1.56
L
Cernunnos
MAMAJOUNS
Cernunnos
6
5
12
2.4
W
Persephone
Rayzen yt 56
Persephone
2
3
20
4
L
Baron Samedi
XxSombra503xX
Baron Samedi
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,257
Damage
77,116
91,906
Taken
74,106
63,935
Mitigated
33,661
31,406
Healing
29,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,676
181
1,285
7,665
28,784
27,720
299
15,749
13,035
32,777
0
L
Hun Batz
Chiggerz
Hun Batz
16,030
3,289
1,501
1,849
15,023
16,182
1,060
9,661
5,362
0
33,688
W
Arachne
14,739
9,627
359
3,657
14,100
6,851
2,109
4,256
9,690
0
19,107
W
Agni
Dieezio
Agni
22,990
1,896
2,110
7,502
17,345
7,297
1,269
7,022
10,098
49,999
0
W
Olorun
GersonLSD
Olorun
7,795
3,032
2,685
6,058
16,279
7,388
637
4,673
11,483
22,519
0
W
Ah Puch
J0HN0K93
Ah Puch
18,749
116
521
3,880
14,245
6,333
406
4,278
9,840
35,811
0
L
Ne Zha
JOSUE BLK
Ne Zha
9,774
3,478
2,634
3,124
15,454
5,765
1,345
11,679
3,775
0
20,051
L
Cernunnos
MAMAJOUNS
Cernunnos
12,375
5,121
1,061
4,403
17,148
6,584
1,461
13,224
3,924
0
36,961
W
Persephone
Rayzen yt 56
Persephone
12,843
1,438
549
2,676
12,137
5,792
942
4,106
7,914
28,184
957
L
Baron Samedi
XxSombra503xX
Baron Samedi
11,402
219
5,644
2,240
15,497
7,684
351
11,667
3,830
16,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,708
Gold Earned
59,159
186
Minions Killed
164
0
Camps Cleared
0
1,256,468
Distance Traveled
1,364,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,186
679
30
2
0
294,481
0
L
Hun Batz
12,564
838
47
3
0
250,218
0
W
Arachne
11,804
787
7
0
0
304,549
0
W
Agni
13,768
918
54
4
0
260,056
1
W
Olorun
10,486
699
34
2
0
250,668
0
W
Ah Puch
11,768
785
33
2
0
254,975
0
L
Ne Zha
10,812
721
35
2
0
237,396
0
L
Cernunnos
11,961
797
53
4
0
244,178
0
W
Persephone
11,333
756
36
2
0
293,970
0
L
Baron Samedi
10,185
679
21
1
0
230,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role