Player Matchup

Danzaburou
Danzaburou
Ibbii
Danzaburou
Level 102
God Stats
19W - 10L
1,659 SR
Queue Stats
653W - 582L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
Kadir0320
Gilgamesh
Level 39
God Stats
3W - 3L
1,743 SR
Queue Stats
19W - 9L
1,606 Elo+
Party 2
Cerberus
Cerberus
M1ssT0xic
Cerberus
Level 85
God Stats
8W - 8L
1,584 SR
Queue Stats
359W - 289L
1,563 Elo+
Solo
Tiamat
Tiamat
SemButcher
Tiamat
Level 41
God Stats
5W - 6L
1,614 SR
Queue Stats
114W - 95L
1,571 Elo+
Solo
Chang'e
Chang'e
herponn
Chang'e
Level 39
God Stats
2W - 0L
1,855 SR
Queue Stats
54W - 43L
1,545 Elo+
Solo
Team Averages
Level 61
1,691 SR
1,567 Elo+

VS

Team Averages
Level 68
1,568 SR
1,638 Elo+
Tsukuyomi
Tsukuyomi
Ihateskadis
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 31L
1,696 Elo+
Party 1
Cupid
Cupid
JonT17
Cupid
Level 145
God Stats
9W - 12L
1,441 SR
Queue Stats
89W - 78L
1,524 Elo+
Solo
Mulan
Mulan
MrCadena
Mulan
Level 46
God Stats
0W - 2L
1,439 SR
Queue Stats
62W - 43L
1,605 Elo+
Party 1
Janus
Janus
PankaPlay
Janus
Level 23
God Stats
2W - 1L
1,775 SR
Queue Stats
13W - 6L
1,702 Elo+
Party 1
Khepri
Khepri
xXAlphaOmégaXx77
Khepri
Level 88
God Stats
70W - 43L
1,684 SR
Queue Stats
106W - 75L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ibbii
Danzaburou
20
12 / 1 / 3
13,015
592
20,810
16,727
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Kadir0320
Gilgamesh
15
3 / 4 / 13
10,344
470
10,701
15,249
6,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
M1ssT0xic
Cerberus
14
0 / 4 / 13
9,652
439
6,560
25,416
27,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
SemButcher
Tiamat
18
9 / 2 / 10
11,676
531
21,236
12,874
10,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
herponn
Chang'e
18
1 / 5 / 6
10,932
497
4,095
13,385
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ihateskadis
Tsukuyomi
17
4 / 3 / 1
10,326
469
12,442
17,744
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
JonT17
Cupid
16
1 / 6 / 3
9,857
448
10,806
15,680
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MrCadena
Mulan
16
10 / 5 / 2
11,078
504
18,472
22,582
22,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
PankaPlay
Janus
13
1 / 7 / 3
8,408
382
7,055
10,589
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 8
9,351
425
7,405
20,428
23,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
25
Kills
16
16
Deaths
25
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ibbii
Danzaburou
12
1
3
13.5
L
Tsukuyomi
Ihateskadis
Tsukuyomi
4
3
1
1.5
L
Cupid
JonT17
Cupid
1
6
3
0.42
W
Gilgamesh
Kadir0320
Gilgamesh
3
4
13
2.38
W
Cerberus
M1ssT0xic
Cerberus
0
4
13
1.63
L
Mulan
MrCadena
Mulan
10
5
2
2.2
L
Janus
PankaPlay
Janus
1
7
3
0.36
W
Tiamat
SemButcher
Tiamat
9
2
10
7
W
Chang'e
herponn
Chang'e
1
5
6
0.8
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,402
Damage
56,180
83,651
Taken
87,023
57,880
Mitigated
62,422
27,360
Healing
24,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ibbii
Danzaburou
20,810
10,436
0
7,483
16,727
6,432
1,217
2,418
14,110
0
101,755
L
Tsukuyomi
Ihateskadis
Tsukuyomi
12,442
2,790
0
7,923
17,744
7,190
0
4,947
12,797
0
81,512
L
Cupid
JonT17
Cupid
10,806
4,852
432
4,741
15,680
5,258
0
1,736
13,944
0
86,725
W
Gilgamesh
Kadir0320
Gilgamesh
10,701
1,794
0
948
15,249
6,257
1,636
2,992
11,884
0
34,841
W
Cerberus
M1ssT0xic
Cerberus
6,560
560
0
5,744
25,416
27,384
145
6,279
18,604
29,074
0
L
Mulan
MrCadena
Mulan
18,472
2,276
0
6,337
22,582
22,086
186
8,091
14,491
8,852
63,910
L
Janus
PankaPlay
Janus
7,055
1,019
0
183
10,589
4,314
324
6,487
4,102
43,092
0
W
Tiamat
SemButcher
Tiamat
21,236
2,119
466
3,974
12,874
10,368
1,146
3,017
9,480
79,745
0
W
Chang'e
herponn
Chang'e
4,095
117
1,823
6,922
13,385
7,439
602
1,785
11,262
85,455
0
L
7,405
766
752
4,389
20,428
23,574
0
10,812
9,616
34,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,619
Gold Earned
49,020
536
Minions Killed
572
0
Camps Cleared
0
2,068,081
Distance Traveled
2,055,082
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,015
592
142
6
0
419,766
3
L
Tsukuyomi
10,326
469
145
7
0
486,964
4
L
Cupid
9,857
448
153
7
0
368,349
6
W
Gilgamesh
10,344
470
39
2
0
467,925
2
W
Cerberus
9,652
439
55
3
0
408,114
4
L
Mulan
11,078
504
124
6
0
419,624
2
L
Janus
8,408
382
117
5
0
352,508
0
W
Tiamat
11,676
531
120
5
0
427,961
4
W
Chang'e
10,932
497
180
8
0
344,315
0
L
Khepri
9,351
425
33
2
0
427,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role