Player Matchup

Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
L3vvv
Neith
Gold III
Level 128
God Stats
9W - 10L
1,604 SR
Queue Stats
165W - 168L
1,371 MMR
Solo
Hercules
Hercules
Silver I
XuiNTuiC
Hercules
Silver I
Level 149
God Stats
38W - 68L
1,356 SR
Queue Stats
330W - 324L
1,269 MMR
Solo
Thanatos
Thanatos
Silver I
poshtaka
Thanatos
Silver I
Level 129
God Stats
6W - 9L
1,474 SR
Queue Stats
19W - 29L
1,322 MMR
Solo
Fenrir
Fenrir
Gold V
swellfoop
Fenrir
Gold V
Level 119
God Stats
0W - 1L
1,763 SR
Queue Stats
40W - 46L
1,277 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,539 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,538 SR
1,351 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
AmiroF
Fafnir
Gold IV
Level 116
God Stats
5W - 7L
1,455 SR
Queue Stats
320W - 321L
1,388 MMR
Party 1
Chang'e
Chang'e
Gold V
Danio0o0
Chang'e
Gold V
Level 135
God Stats
8W - 1L
1,780 SR
Queue Stats
85W - 90L
1,255 MMR
Solo
Izanami
Izanami
Silver I
Farhad1829
Izanami
Silver I
Level 96
God Stats
3W - 2L
1,491 SR
Queue Stats
54W - 57L
1,296 MMR
Party 1
Hun Batz
Hun Batz
Gold V
JAFREXX
Hun Batz
Gold V
Level 125
God Stats
3W - 3L
1,464 SR
Queue Stats
355W - 362L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 4 / 6
8,741
486
8,819
7,889
2,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
L3vvv
Neith
14
2 / 5 / 8
8,528
474
12,039
12,066
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
XuiNTuiC
Hercules
13
6 / 3 / 5
8,838
491
11,422
15,032
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
poshtaka
Thanatos
13
2 / 5 / 4
7,877
438
3,418
9,891
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
swellfoop
Fenrir
13
2 / 7 / 9
8,136
452
4,913
19,815
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaZeusCamazotzArtio

VS

Bans
GebMulanTsukuyomiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 1 / 7
10,456
581
6,428
8,513
4,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
AmiroF
Fafnir
12
2 / 4 / 13
8,831
491
5,825
18,369
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Danio0o0
Chang'e
16
6 / 4 / 4
10,206
567
11,421
11,670
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Farhad1829
Izanami
15
7 / 2 / 11
10,217
568
14,173
10,193
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
JAFREXX
Hun Batz
16
2 / 5 / 8
9,388
522
11,201
16,349
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
15
Kills
24
24
Deaths
16
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
6
1.5
W
Anubis
 
Anubis
7
1
7
10.5
W
Fafnir
AmiroF
Fafnir
2
4
13
2.13
W
Chang'e
Danio0o0
Chang'e
6
4
4
2
W
Izanami
Farhad1829
Izanami
7
2
11
6.25
W
Hun Batz
JAFREXX
Hun Batz
2
5
8
1.2
L
Neith
L3vvv
Neith
2
5
8
1.2
L
Hercules
XuiNTuiC
Hercules
6
3
5
2.83
L
Thanatos
poshtaka
Thanatos
2
5
4
0.8
L
Fenrir
swellfoop
Fenrir
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,611
Damage
49,048
64,693
Taken
65,094
28,016
Mitigated
40,472
17,913
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,819
973
0
232
7,889
2,135
0
2,255
5,576
56,357
0
W
Anubis
 
Anubis
6,428
100
0
4,683
8,513
4,280
220
2,828
5,600
70,718
0
W
Fafnir
AmiroF
Fafnir
5,825
1,829
1,415
5,269
18,369
21,318
0
2,717
15,484
14,459
0
W
Chang'e
Danio0o0
Chang'e
11,421
717
2,499
4,822
11,670
4,526
751
1,011
10,230
61,486
0
W
Izanami
Farhad1829
Izanami
14,173
9,320
0
3,396
10,193
3,679
462
2,120
8,030
0
71,920
W
Hun Batz
JAFREXX
Hun Batz
11,201
3,813
0
3,203
16,349
6,669
0
1,871
14,351
0
76,807
L
Neith
L3vvv
Neith
12,039
5,607
0
3,716
12,066
3,444
732
4,077
7,931
0
51,046
L
Hercules
XuiNTuiC
Hercules
11,422
2,752
0
3,733
15,032
10,638
0
6,827
7,891
4,440
44,982
L
Thanatos
poshtaka
Thanatos
3,418
346
0
8,125
9,891
2,828
0
3,464
6,283
0
38,658
L
Fenrir
swellfoop
Fenrir
4,913
1,898
0
2,107
19,815
8,971
0
6,589
13,194
0
25,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
49,098
430
Minions Killed
491
0
Camps Cleared
0
1,719,509
Distance Traveled
1,771,859
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,741
486
124
7
0
361,020
3
W
Anubis
10,456
581
135
8
0
329,251
9
W
Fafnir
8,831
491
8
0
0
328,200
6
W
Chang'e
10,206
567
125
7
0
371,800
7
W
Izanami
10,217
568
110
6
0
344,231
15
W
Hun Batz
9,388
522
113
6
0
398,377
5
L
Neith
8,528
474
90
5
0
301,138
7
L
Hercules
8,838
491
106
6
0
339,282
2
L
Thanatos
7,877
438
70
4
0
371,396
9
L
Fenrir
8,136
452
40
2
0
346,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role