Player Matchup

Loki
Loki
Chewyzard
Loki
Level 76
God Stats
7W - 5L
1,627 SR
Queue Stats
246W - 229L
1,573 Elo+
Party 2
Zeus
Zeus
DeliveryGodYato
Zeus
Level 96
God Stats
1W - 1L
1,628 SR
Queue Stats
245W - 197L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
GnarxMoose
Cthulhu
Level 17
God Stats
7W - 5L
1,672 SR
Queue Stats
19W - 17L
1,552 Elo+
Party 2
Anhur
Anhur
borfleo
Anhur
Level 38
God Stats
10W - 15L
1,529 SR
Queue Stats
119W - 135L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
cheesye
Cabrakan
Level 105
God Stats
1W - 3L
1,166 SR
Queue Stats
360W - 344L
1,530 Elo+
Party 1
Team Averages
Level 66
1,524 SR
1,559 Elo+

VS

Team Averages
Level 68
1,596 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GryphonBane
Nike
Level 123
God Stats
8W - 5L
1,633 SR
Queue Stats
565W - 520L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
Saetyn
Sylvanus
Level 40
God Stats
2W - 2L
1,569 SR
Queue Stats
169W - 141L
1,543 Elo+
Party 3
Sol
Sol
santymupo2000
Sol
Level 122
God Stats
3W - 1L
1,778 SR
Queue Stats
104W - 134L
1,481 Elo+
Party 4
Tsukuyomi
Tsukuyomi
sebasg2310
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 7 / 4
9,030
475
8,182
15,389
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 2 / 1
10,288
541
13,221
8,301
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
GnarxMoose
Cthulhu
14
1 / 6 / 0
8,178
430
5,198
14,144
12,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
borfleo
Anhur
15
1 / 2 / 2
8,613
453
1,142
9,371
2,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
cheesye
Cabrakan
11
0 / 5 / 3
7,237
381
2,711
13,649
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 0 / 4
11,318
596
8,436
6,198
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 5
10,838
570
14,590
16,291
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Saetyn
Sylvanus
15
2 / 2 / 7
8,846
466
7,299
7,591
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 1 / 2
9,279
488
3,101
9,336
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
sebasg2310
Tsukuyomi
17
9 / 4 / 5
10,719
564
10,257
15,400
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
22
22
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
4
6
L
Loki
2
7
4
0.57
L
4
2
1
2.25
L
Cthulhu
GnarxMoose
Cthulhu
1
6
0
0.17
W
6
1
5
8.5
W
Sylvanus
Saetyn
Sylvanus
2
2
7
2.75
L
Anhur
borfleo
Anhur
1
2
2
1
L
Cabrakan
cheesye
Cabrakan
0
5
3
0.3
W
1
1
2
2
W
Tsukuyomi
sebasg2310
Tsukuyomi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
43,683
60,854
Taken
54,816
35,161
Mitigated
30,027
13,185
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,436
3,831
0
3,099
6,198
2,054
1,418
1,081
5,117
0
90,934
L
Loki
8,182
2,127
0
3,626
15,389
4,528
0
2,305
12,829
0
59,170
L
13,221
2,275
0
2,158
8,301
4,684
0
2,749
5,425
86,868
0
L
Cthulhu
GnarxMoose
Cthulhu
5,198
1,105
0
2,391
14,144
12,699
592
351
12,841
45,813
0
W
14,590
3,532
0
5,070
16,291
13,088
120
7,640
8,651
4,027
64,068
W
Sylvanus
Saetyn
Sylvanus
7,299
1,644
1,105
2,061
7,591
5,019
466
2,662
4,929
28,846
5,349
L
Anhur
borfleo
Anhur
1,142
709
0
2,821
9,371
2,069
0
1,652
7,719
0
53,614
L
Cabrakan
cheesye
Cabrakan
2,711
397
337
1,852
13,649
11,181
0
3,836
9,774
18,063
0
W
3,101
750
0
4,047
9,336
2,800
2,398
3,591
5,745
63,137
0
W
Tsukuyomi
sebasg2310
Tsukuyomi
10,257
2,314
0
4,075
15,400
7,066
50
6,227
9,173
0
70,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
51,000
494
Minions Killed
584
0
Camps Cleared
0
1,758,914
Distance Traveled
1,796,903
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,318
596
179
9
0
349,785
4
L
Loki
9,030
475
98
5
0
368,227
7
L
Zeus
10,288
541
154
8
0
373,537
7
L
Cthulhu
8,178
430
83
4
0
336,355
5
W
Nike
10,838
570
128
7
0
366,830
1
W
Sylvanus
8,846
466
62
3
0
323,806
4
L
Anhur
8,613
453
126
7
0
335,594
3
L
Cabrakan
7,237
381
33
2
0
345,201
5
W
Sol
9,279
488
114
6
0
364,481
6
W
Tsukuyomi
10,719
564
101
5
0
392,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role