Player Matchup

Scylla
Scylla
Ex Dial
Scylla
Level 81
God Stats
19W - 14L
1,553 SR
Queue Stats
329W - 265L
1,460 Elo+
Party 1
Sobek
Sobek
V8Platinum
Sobek
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,439 Elo+
Party 1
Medusa
Medusa
nBrocky
Medusa
Level 26
God Stats
3W - 2L
1,548 SR
Queue Stats
25W - 16L
1,452 Elo+
Party 1
Team Averages
Level 42
1,534 SR
1,450 Elo+

VS

Team Averages
Level 57
1,439 SR
1,321 Elo+
Chaac
Chaac
Gnasty Intent
Chaac
Level 81
God Stats
31W - 32L
1,581 SR
Queue Stats
440W - 473L
1,347 Elo+
Party 2
He Bo
He Bo
pruett844
He Bo
Level 82
God Stats
2W - 5L
1,376 SR
Queue Stats
21W - 26L
1,392 Elo+
Solo
Fenrir
Fenrir
sweaty_waves35
Fenrir
Level 7
God Stats
1W - 3L
1,361 SR
Queue Stats
7W - 12L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ex Dial
Scylla
17
12 / 2 / 9
12,475
734
28,610
13,263
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
15
3 / 2 / 14
11,692
688
10,953
14,106
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
nBrocky
Medusa
17
6 / 3 / 13
11,908
700
19,397
10,642
4,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
10,526
619
17,066
32,448
22,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
pruett844
He Bo
12
2 / 8 / 1
10,015
589
9,103
13,667
4,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 3
10,240
602
3,369
21,273
11,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
7
7
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ex Dial
Scylla
12
2
9
8.25
L
3
7
3
0.64
W
Sobek
3
2
14
5
W
Medusa
nBrocky
Medusa
6
3
13
4.17
L
He Bo
pruett844
He Bo
2
8
1
0.31
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,960
Damage
29,538
38,011
Taken
67,388
26,597
Mitigated
38,312
7,701
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ex Dial
Scylla
28,610
3,254
186
3,571
13,263
4,953
172
4,267
8,996
65,265
0
L
17,066
2,670
476
12,087
32,448
22,597
0
19,128
12,779
0
45,240
W
Sobek
10,953
933
250
2,553
14,106
17,263
48
4,510
9,596
22,648
0
W
Medusa
nBrocky
Medusa
19,397
12,931
277
864
10,642
4,381
337
1,410
9,232
0
52,246
L
He Bo
pruett844
He Bo
9,103
515
325
477
13,667
4,427
0
9,025
4,446
31,004
0
L
3,369
558
0
2,391
21,273
11,288
0
11,014
9,916
220
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
30,781
178
Minions Killed
129
10
Camps Cleared
4
964,256
Distance Traveled
813,366
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,475
734
71
4
5
313,954
3
L
Chaac
10,526
619
56
3
2
314,256
2
W
Sobek
11,692
688
31
2
2
326,796
0
W
Medusa
11,908
700
76
4
3
323,506
3
L
He Bo
10,015
589
53
3
2
233,879
1
L
Fenrir
10,240
602
20
1
0
265,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role