Player Matchup

Bastet
Bastet
ArabicRambo
Bastet
Level 29
God Stats
16W - 20L
1,523 SR
Queue Stats
138W - 139L
1,259 Elo+
Party 1
Fenrir
Fenrir
Askedhurdle57
Fenrir
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 36L
1,308 Elo+
Party 1
Ymir
Ymir
Erik_erkan2001
Ymir
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
RincaGaming
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,259 Elo+
Party 1
Artemis
Artemis
lemarc1
Artemis
Level 18
God Stats
25W - 27L
1,397 SR
Queue Stats
34W - 57L
1,264 Elo+
Party 1
Team Averages
Level 14
1,484 SR
1,318 Elo+

VS

Team Averages
Level 24
1,407 SR
1,294 Elo+
Neith
Neith
Crxnic_MikeX
Neith
Level 26
God Stats
3W - 9L
1,264 SR
Queue Stats
98W - 139L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
Deadlock83
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,236 Elo+
Solo
Anubis
Anubis
El-chapo1955
Anubis
Level 18
God Stats
26W - 26L
1,483 SR
Queue Stats
49W - 67L
1,298 Elo+
Party 2
Fafnir
Fafnir
Kanguro-azteca
Fafnir
Level 39
God Stats
5W - 15L
1,039 SR
Queue Stats
223W - 299L
1,284 Elo+
Party 2
Hou Yi
Hou Yi
Robloxpro1578
Hou Yi
Level 21
God Stats
2W - 1L
1,751 SR
Queue Stats
40W - 52L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
11 / 3 / 7
11,575
609
17,139
14,992
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 0
9,711
511
2,528
8,013
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 5
9,046
476
2,347
12,094
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
2 / 6 / 0
9,683
510
1,321
9,857
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
lemarc1
Artemis
13
4 / 6 / 3
8,607
453
11,292
10,197
3,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,404
390
4,153
7,411
1,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Deadlock83
Sun Wukong
4
0 / 0 / 0
5,688
299
270
1,953
479
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
16
14 / 7 / 1
10,712
564
14,958
14,450
5,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 3 / 7
9,080
478
6,521
14,510
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 5
7,957
419
5,749
9,915
3,858
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
20
Kills
19
20
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
3
7
4.83
W
2
1
0
2
L
1
5
4
0.6
L
Sun Wukong
Deadlock83
Sun Wukong
0
0
0
0
L
Anubis
14
7
1
2.07
W
1
4
5
0.88
L
4
3
7
2.5
W
Anubis
2
6
0
0.33
L
0
5
5
0.5
W
Artemis
lemarc1
Artemis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,627
Damage
31,651
55,153
Taken
48,239
25,841
Mitigated
28,963
11,614
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,139
4,214
0
5,586
14,992
4,684
562
5,823
9,169
0
71,516
W
2,528
859
0
3,334
8,013
4,759
1,074
1,246
6,767
0
42,111
L
4,153
2,038
83
915
7,411
1,523
736
116
7,219
0
16,332
L
Sun Wukong
Deadlock83
Sun Wukong
270
78
0
875
1,953
479
0
0
1,868
0
6,323
L
Anubis
14,958
852
0
6,774
14,450
5,539
680
1,777
12,633
58,701
0
W
2,347
210
0
1,096
12,094
11,320
372
4,915
7,179
16,788
0
L
6,521
1,904
595
3,516
14,510
17,564
390
857
13,431
21,957
0
W
Anubis
1,321
0
0
375
9,857
1,521
1,412
4,557
5,300
33,042
0
L
5,749
1,939
0
743
9,915
3,858
116
818
9,097
0
39,342
W
Artemis
lemarc1
Artemis
11,292
6,913
0
1,223
10,197
3,557
2,148
5,171
5,026
0
50,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
40,841
396
Minions Killed
239
0
Camps Cleared
0
1,733,897
Distance Traveled
1,172,283
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,575
609
111
6
0
407,203
2
W
Fenrir
9,711
511
87
5
0
361,161
0
L
Neith
7,404
390
36
2
0
239,509
0
L
Sun Wukong
5,688
299
14
1
0
61,268
0
L
Anubis
10,712
564
94
5
0
278,830
1
W
Ymir
9,046
476
28
1
0
352,969
1
L
Fafnir
9,080
478
24
1
0
320,255
2
W
Anubis
9,683
510
94
5
0
306,067
0
L
Hou Yi
7,957
419
71
4
0
272,421
8
W
Artemis
8,607
453
76
4
0
306,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role