Player Matchup

Ratatoskr
Ratatoskr
Braian20065037
Ratatoskr
Level 23
God Stats
6W - 10L
1,454 SR
Queue Stats
62W - 75L
1,402 Elo+
Party 3
Bellona
Bellona
KazNightFury
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordBerry308
Cthulhu
Level 89
God Stats
11W - 6L
1,649 SR
Queue Stats
148W - 188L
1,370 Elo+
Party 3
He Bo
He Bo
RoBlIln
He Bo
Level 15
God Stats
5W - 6L
1,410 SR
Queue Stats
18W - 28L
1,400 Elo+
Party 3
Skadi
Skadi
TrainedEvil
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,766 Elo+
Party 2
Team Averages
Level 32
1,503 SR
1,488 Elo+

VS

Team Averages
Level 17
1,326 SR
1,302 Elo+
Janus
Janus
BEANS-WUT-DAFUGG
Janus
Level 23
God Stats
26W - 33L
1,448 SR
Queue Stats
45W - 54L
1,391 Elo+
Party 1
Xing Tian
Xing Tian
BongRipBuddha
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,249 Elo+
Party 1
King Arthur
King Arthur
TrwGames
King Arthur
Level 21
God Stats
0W - 2L
1,235 SR
Queue Stats
26W - 33L
1,344 Elo+
Solo
Izanami
Izanami
deavers8
Izanami
Level 10
God Stats
5W - 9L
1,277 SR
Queue Stats
7W - 15L
1,237 Elo+
Party 1
Nemesis
Nemesis
ryumeyo
Nemesis
Level 20
God Stats
0W - 2L
1,169 SR
Queue Stats
10W - 19L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Braian20065037
Ratatoskr
18
11 / 1 / 7
11,854
564
8,709
15,146
5,426
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
KazNightFury
Bellona
16
7 / 2 / 3
10,187
485
8,354
11,745
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
LordBerry308
Cthulhu
16
3 / 1 / 11
10,808
515
10,091
14,964
10,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
RoBlIln
He Bo
17
3 / 4 / 9
10,923
520
9,524
14,853
5,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 0 / 7
11,174
532
15,817
9,175
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,817
515
13,079
15,680
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
BongRipBuddha
Xing Tian
14
2 / 7 / 3
9,583
456
4,638
21,756
14,759
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TrwGames
King Arthur
17
1 / 8 / 0
10,167
484
6,981
17,078
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
deavers8
Izanami
14
2 / 6 / 2
9,404
448
7,642
12,739
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ryumeyo
Nemesis
15
1 / 7 / 0
9,367
446
3,446
15,609
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
35
Kills
8
8
Deaths
35
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Xing Tian
BongRipBuddha
Xing Tian
2
7
3
0.5
W
Ratatoskr
Braian20065037
Ratatoskr
11
1
7
14.5
W
Bellona
KazNightFury
Bellona
7
2
3
4.25
W
Cthulhu
LordBerry308
Cthulhu
3
1
11
8.5
W
He Bo
RoBlIln
He Bo
3
4
9
1.88
W
11
0
7
14.5
L
King Arthur
TrwGames
King Arthur
1
8
0
0.13
L
Izanami
deavers8
Izanami
2
6
2
0.5
L
Nemesis
ryumeyo
Nemesis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
35,786
65,883
Taken
82,862
34,049
Mitigated
37,397
20,841
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,079
1,175
63
3,735
15,680
5,007
159
4,667
11,013
78,825
0
L
Xing Tian
BongRipBuddha
Xing Tian
4,638
718
0
2,731
21,756
14,759
24
4,789
16,967
26,200
0
W
Ratatoskr
Braian20065037
Ratatoskr
8,709
2,238
0
5,284
15,146
5,426
0
3,446
11,586
0
86,854
W
Bellona
KazNightFury
Bellona
8,354
2,315
0
1,148
11,745
10,142
981
978
10,691
0
37,892
W
Cthulhu
LordBerry308
Cthulhu
10,091
636
3,067
4,953
14,964
10,576
331
2,926
11,951
51,319
0
W
He Bo
RoBlIln
He Bo
9,524
477
105
4,532
14,853
5,238
2,937
7,292
7,177
62,439
0
W
15,817
8,259
0
1,752
9,175
2,667
3,721
2,322
6,761
0
49,957
L
King Arthur
TrwGames
King Arthur
6,981
896
0
5,121
17,078
8,048
948
1,048
16,030
0
57,807
L
Izanami
deavers8
Izanami
7,642
6,079
0
3,733
12,739
4,127
0
4,272
8,467
0
46,926
L
Nemesis
ryumeyo
Nemesis
3,446
868
0
4,294
15,609
5,456
1,589
5,278
10,331
0
58,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
49,338
471
Minions Killed
427
0
Camps Cleared
0
1,989,080
Distance Traveled
1,708,593
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,817
515
123
6
0
357,052
0
L
Xing Tian
9,583
456
30
1
0
342,818
0
W
Ratatoskr
11,854
564
122
6
0
456,110
11
W
Bellona
10,187
485
67
3
0
388,085
0
W
Cthulhu
10,808
515
74
4
0
408,034
4
W
He Bo
10,923
520
119
6
0
359,347
0
W
Skadi
11,174
532
89
4
0
377,504
1
L
King Arthur
10,167
484
102
5
0
375,236
0
L
Izanami
9,404
448
72
3
0
312,760
0
L
Nemesis
9,367
446
100
5
0
320,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role