Player Matchup

Fenrir
Fenrir
Erp07
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Juzzakill
Ares
Level 17
God Stats
35W - 35L
1,467 SR
Queue Stats
52W - 63L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
Matthewalexrn
Baron Samedi
Level 25
God Stats
43W - 53L
1,402 SR
Queue Stats
86W - 125L
1,337 Elo+
Party 2
Ra
Ra
crispyspider
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Kumbhakarna
Kumbhakarna
quik69
Kumbhakarna
Level 16
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Team Averages
Level 13
1,421 SR
1,328 Elo+

VS

Team Averages
Level 21
1,461 SR
1,435 Elo+
Janus
Janus
Cr4n30
Janus
Level 27
God Stats
21W - 26L
1,453 SR
Queue Stats
53W - 61L
1,467 Elo+
Solo
Chiron
Chiron
M1sterrazer
Chiron
Level 27
God Stats
2W - 0L
1,408 SR
Queue Stats
4W - 2L
1,509 Elo+
Solo
Hera
Hera
caiom4tias
Hera
Level 18
God Stats
3W - 1L
1,618 SR
Queue Stats
51W - 55L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
ghostpatato
Sun Wukong
Level 11
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 18L
1,323 Elo+
Solo
Izanami
Izanami
zihitman
Izanami
Level 24
God Stats
23W - 15L
1,544 SR
Queue Stats
108W - 107L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erp07
Fenrir
15
1 / 12 / 2
8,983
898
7,728
21,088
9,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
16
1 / 5 / 5
10,458
1,046
8,339
26,729
26,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Matthewalexrn
Baron Samedi
15
2 / 6 / 1
9,546
955
6,828
14,505
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 12 / 5
9,320
932
12,956
13,864
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
quik69
Kumbhakarna
15
2 / 6 / 2
9,404
940
9,531
26,615
27,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

5

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cr4n30
Janus
18
5 / 1 / 18
11,099
1,110
12,499
9,061
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
15 / 2 / 14
11,895
1,190
28,539
14,166
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 1 / 25
11,339
1,134
13,622
8,610
3,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ghostpatato
Sun Wukong
18
3 / 2 / 18
10,819
1,082
10,031
10,692
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
zihitman
Izanami
19
15 / 1 / 13
13,058
1,306
30,806
8,011
3,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
129
7
Kills
41
41
Deaths
7
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Janus
Cr4n30
Janus
5
1
18
14
L
Fenrir
Erp07
Fenrir
1
12
2
0.17
L
Ares
1
5
5
0.7
W
Chiron
15
2
14
11
L
Baron Samedi
Matthewalexrn
Baron Samedi
2
6
1
0.42
W
3
1
25
15.5
L
1
12
5
0.29
W
Sun Wukong
ghostpatato
Sun Wukong
3
2
18
6
L
Kumbhakarna
quik69
Kumbhakarna
2
6
2
0.5
W
Izanami
zihitman
Izanami
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
95,497
102,801
Taken
50,540
75,729
Mitigated
24,831
5,600
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cr4n30
Janus
12,499
937
198
1,633
9,061
3,572
0
7,288
1,773
40,847
0
L
Fenrir
Erp07
Fenrir
7,728
1,343
0
472
21,088
9,509
0
4,570
16,293
216
13,788
L
Ares
8,339
497
0
935
26,729
26,312
0
5,013
21,373
29,592
0
W
Chiron
28,539
16,642
1,121
7,887
14,166
5,479
0
10,690
3,476
0
36,363
L
Baron Samedi
Matthewalexrn
Baron Samedi
6,828
735
1,643
1,460
14,505
6,316
0
4,916
9,544
25,760
0
W
13,622
2,767
0
866
8,610
3,382
0
6,265
2,345
29,827
0
L
12,956
2,772
796
294
13,864
6,090
0
6,057
7,716
34,619
0
W
Sun Wukong
ghostpatato
Sun Wukong
10,031
1,399
0
2,172
10,692
9,072
0
7,514
3,178
0
26,917
L
Kumbhakarna
quik69
Kumbhakarna
9,531
1,338
0
0
26,615
27,502
0
5,565
20,668
16,908
0
W
Izanami
zihitman
Izanami
30,806
26,016
0
0
8,011
3,326
0
6,031
1,980
0
47,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
58,210
139
Minions Killed
200
1
Camps Cleared
11
800,056
Distance Traveled
962,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,099
1,110
67
7
4
180,621
0
L
Fenrir
8,983
898
12
1
1
171,977
0
L
Ares
10,458
1,046
40
4
0
177,455
0
W
Chiron
11,895
1,190
21
2
2
173,893
0
L
Baron Samedi
9,546
955
33
3
0
111,477
0
W
Hera
11,339
1,134
35
4
1
201,195
0
L
Ra
9,320
932
37
4
0
151,893
0
W
Sun Wukong
10,819
1,082
40
4
0
223,372
0
L
Kumbhakarna
9,404
940
17
2
0
187,254
1
W
Izanami
13,058
1,306
37
4
4
183,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role