Player Matchup

Tiamat
Tiamat
AmmanuelJ
Tiamat
Level 42
God Stats
1W - 0L
1,732 SR
Queue Stats
33W - 21L
1,509 Elo+
Party 1
Arachne
Arachne
Gaizka_19_
Arachne
Level 22
God Stats
2W - 0L
1,704 SR
Queue Stats
24W - 13L
1,615 Elo+
Solo
Izanami
Izanami
MoreEverything
Izanami
Level 18
God Stats
2W - 1L
1,406 SR
Queue Stats
22W - 14L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
andre_mn10
Tsukuyomi
Level 25
God Stats
3W - 2L
1,491 SR
Queue Stats
44W - 35L
1,491 Elo+
Solo
Ymir
Ymir
slimpapi96
Ymir
Level 17
God Stats
20W - 12L
1,572 SR
Queue Stats
26W - 18L
1,542 Elo+
Party 1
Team Averages
Level 25
1,581 SR
1,538 Elo+

VS

Team Averages
Level 20
1,576 SR
1,462 Elo+
Ra
Ra
Deadmoon2104
Ra
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
48W - 34L
1,509 Elo+
Solo
Ymir
Ymir
MonacoGaming
Ymir
Level 29
God Stats
3W - 3L
1,656 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 2
Artemis
Artemis
cashpik
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,501 Elo+
Solo
Cernunnos
Cernunnos
poorsoul121
Cernunnos
Level 17
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
solidAllu
Sun Wukong
Level 20
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 5L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AmmanuelJ
Tiamat
14
4 / 2 / 6
9,424
554
5,760
9,929
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Gaizka_19_
Arachne
17
12 / 0 / 2
11,076
652
10,583
16,866
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 0 / 7
9,891
582
12,179
7,827
3,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
andre_mn10
Tsukuyomi
18
8 / 1 / 6
11,533
678
12,180
12,178
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 9
9,834
578
2,573
11,277
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,975
410
6,826
9,221
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 6 / 1
6,640
391
5,398
11,522
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
cashpik
Artemis
9
0 / 9 / 0
6,162
362
3,477
11,280
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
poorsoul121
Cernunnos
9
0 / 13 / 0
5,984
352
5,482
14,994
3,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
solidAllu
Sun Wukong
8
0 / 3 / 2
5,750
338
3,490
4,777
1,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
36
Kills
3
3
Deaths
36
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AmmanuelJ
Tiamat
4
2
6
3.5
L
1
5
0
0.2
W
Arachne
Gaizka_19_
Arachne
12
0
2
13
L
2
6
1
0.42
W
7
0
7
10.5
W
Tsukuyomi
andre_mn10
Tsukuyomi
8
1
6
11
L
Artemis
cashpik
Artemis
0
9
0
0
L
Cernunnos
poorsoul121
Cernunnos
0
13
0
0
W
5
0
9
9.5
L
Sun Wukong
solidAllu
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,275
Damage
24,673
58,077
Taken
51,794
36,266
Mitigated
13,911
24,324
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AmmanuelJ
Tiamat
5,760
256
0
2,650
9,929
5,218
1,185
2,916
7,013
40,027
0
L
6,826
241
123
1,581
9,221
2,383
665
2,099
6,814
46,276
0
W
Arachne
Gaizka_19_
Arachne
10,583
6,860
0
11,188
16,866
9,031
221
3,196
13,670
0
82,176
L
5,398
408
0
1,816
11,522
3,685
0
2,240
9,146
22,924
0
W
12,179
7,756
0
1,397
7,827
3,313
3,370
1,987
5,840
0
70,237
W
Tsukuyomi
andre_mn10
Tsukuyomi
12,180
3,318
0
5,092
12,178
5,095
3,305
1,868
10,310
0
84,152
L
Artemis
cashpik
Artemis
3,477
1,802
0
772
11,280
2,709
0
1,016
10,252
0
23,520
L
Cernunnos
poorsoul121
Cernunnos
5,482
3,218
0
927
14,994
3,323
0
1,426
13,500
0
29,502
W
2,573
389
429
3,568
11,277
13,609
850
2,813
8,464
17,280
0
L
Sun Wukong
solidAllu
Sun Wukong
3,490
759
0
207
4,777
1,811
0
950
3,749
0
11,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,758
Gold Earned
31,511
512
Minions Killed
234
0
Camps Cleared
0
1,711,112
Distance Traveled
1,423,571
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,424
554
88
5
0
326,342
1
L
Ra
6,975
410
80
5
0
324,194
6
W
Arachne
11,076
652
110
6
0
336,687
0
L
Ymir
6,640
391
32
2
0
304,101
1
W
Izanami
9,891
582
138
8
0
337,155
1
W
Tsukuyomi
11,533
678
151
9
0
387,692
5
L
Artemis
6,162
362
42
2
0
254,671
2
L
Cernunnos
5,984
352
52
3
0
256,966
0
W
Ymir
9,834
578
25
1
0
323,236
2
L
Sun Wukong
5,750
338
28
2
0
283,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role