Player Matchup

Odin
Odin
Cryptic_Conny
Odin
Level 16
God Stats
5W - 3L
1,499 SR
Queue Stats
57W - 75L
1,312 Elo+
Party 2
Loki
Loki
MrRebel22
Loki
Level 28
God Stats
34W - 27L
1,473 SR
Queue Stats
75W - 74L
1,380 Elo+
Solo
Sol
Sol
ReV Truth
Sol
Level 26
God Stats
4W - 5L
1,508 SR
Queue Stats
106W - 106L
1,338 Elo+
Solo
Nemesis
Nemesis
SADES_Neon
Nemesis
Level 14
God Stats
2W - 1L
1,499 SR
Queue Stats
55W - 77L
1,250 Elo+
Party 2
Charybdis
Charybdis
vGrapplezZv
Charybdis
Level 16
God Stats
9W - 4L
1,451 SR
Queue Stats
43W - 47L
1,392 Elo+
Party 2
Team Averages
Level 20
1,486 SR
1,334 Elo+

VS

Team Averages
Level 22
1,365 SR
1,251 Elo+
Chernobog
Chernobog
Cheek_Seeker_420
Chernobog
Level 60
God Stats
5W - 9L
1,336 SR
Queue Stats
37W - 69L
1,333 Elo+
Party 1
Ymir
Ymir
Dat_Viet_Dude
Ymir
Level 25
God Stats
0W - 2L
1,133 SR
Queue Stats
14W - 43L
1,288 Elo+
Party 1
Olorun
Olorun
LukFSouza
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 3
Sun Wukong
Sun Wukong
Rafaelkneu
Sun Wukong
Level 6
God Stats
1W - 3L
1,176 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 3
Thanatos
Thanatos
Realelby
Thanatos
Level 13
God Stats
1W - 3L
1,680 SR
Queue Stats
11W - 37L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
10,687
427
16,517
25,011
19,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
13 / 1 / 5
14,979
599
20,628
14,904
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 7 / 3
12,779
511
21,817
15,257
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SADES_Neon
Nemesis
18
7 / 2 / 2
12,352
494
12,045
14,541
11,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
vGrapplezZv
Charybdis
9
2 / 0 / 0
8,777
351
5,487
3,453
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
4 / 2 / 2
9,674
387
11,452
14,281
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 8 / 6
9,036
361
6,852
36,318
21,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
LukFSouza
Olorun
4
0 / 2 / 0
6,713
269
233
1,902
260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Rafaelkneu
Sun Wukong
13
1 / 9 / 2
8,944
358
7,335
20,896
10,406
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Realelby
Thanatos
17
11 / 10 / 3
12,061
482
14,101
24,421
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
31
Kills
18
18
Deaths
31
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
4
2
2
2.5
W
1
8
9
0.69
L
2
8
6
0.63
L
Olorun
LukFSouza
Olorun
0
2
0
0
W
Loki
13
1
5
15.5
L
Sun Wukong
Rafaelkneu
Sun Wukong
1
9
2
0.22
W
8
7
3
1.36
L
Thanatos
Realelby
Thanatos
11
10
3
1.25
W
Nemesis
SADES_Neon
Nemesis
7
2
2
4
W
Charybdis
vGrapplezZv
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,494
Damage
39,973
73,166
Taken
97,818
47,014
Mitigated
45,952
22,365
Healing
29,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
11,452
7,333
659
5,988
14,281
4,728
2,274
3,955
10,071
0
52,906
W
16,517
3,116
194
7,094
25,011
19,425
371
4,474
20,537
15,423
37,605
L
6,852
2,859
0
7,814
36,318
21,775
633
9,968
25,237
19,328
0
L
Olorun
LukFSouza
Olorun
233
94
0
143
1,902
260
0
0
1,902
982
260
W
Loki
20,628
6,418
0
7,318
14,904
6,671
4,095
803
12,741
0
131,378
L
Sun Wukong
Rafaelkneu
Sun Wukong
7,335
1,599
0
2,340
20,896
10,406
63
3,731
17,117
0
35,365
W
21,817
9,678
0
5,052
15,257
8,771
3,960
891
14,366
85,019
8,958
L
Thanatos
Realelby
Thanatos
14,101
4,137
0
12,504
24,421
8,783
1,653
7,592
16,603
0
46,722
W
Nemesis
SADES_Neon
Nemesis
12,045
7,390
0
1,537
14,541
11,278
4,622
426
14,115
0
59,912
W
Charybdis
vGrapplezZv
Charybdis
5,487
1,839
0
1,170
3,453
869
676
447
3,006
0
26,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,574
Gold Earned
46,428
564
Minions Killed
227
0
Camps Cleared
0
1,936,915
Distance Traveled
1,622,391
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,674
387
92
4
0
320,753
2
W
Odin
10,687
427
74
3
0
427,129
2
L
Ymir
9,036
361
16
1
0
436,340
1
L
Olorun
6,713
269
4
0
0
37,364
0
W
Loki
14,979
599
187
7
0
524,833
0
L
Sun Wukong
8,944
358
43
2
0
408,281
4
W
Sol
12,779
511
143
6
0
400,432
0
L
Thanatos
12,061
482
72
3
0
419,653
2
W
Nemesis
12,352
494
105
4
0
412,057
4
W
Charybdis
8,777
351
55
2
0
172,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role