Player Matchup

Bastet
Bastet
AmericanFeenom
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,109 Elo+
Solo
Mercury
Mercury
KuronoKeika
Mercury
Level 25
God Stats
13W - 4L
1,786 SR
Queue Stats
28W - 21L
1,462 Elo+
Solo
Janus
Janus
lemon_junior6
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,349 Elo+
Party 1
Thor
Thor
robotboy5356
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xd_TwistedZombie
Gilgamesh
Level 7
God Stats
1W - 3L
1,316 SR
Queue Stats
6W - 7L
1,182 Elo+
Party 1
Team Averages
Level 12
1,520 SR
1,320 Elo+

VS

Team Averages
Level 22
1,486 SR
1,379 Elo+
Achilles
Achilles
GrammyJoeTho
Achilles
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 59L
1,367 Elo+
Solo
Medusa
Medusa
KDAMoney904
Medusa
Level 28
God Stats
25W - 14L
1,677 SR
Queue Stats
61W - 44L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
VampireAngelGod
Baron Samedi
Level 20
God Stats
22W - 27L
1,403 SR
Queue Stats
45W - 75L
1,325 Elo+
Solo
Nemesis
Nemesis
c_emery6900
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,314 Elo+
Solo
Bacchus
Bacchus
x7 BoUrDEaU QcX
Bacchus
Level 29
God Stats
27W - 29L
1,347 SR
Queue Stats
256W - 308L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 3
10,908
909
11,370
26,694
7,434
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
KuronoKeika
Mercury
16
0 / 5 / 3
10,191
849
5,046
18,119
6,995
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 9 / 3
11,028
919
25,379
17,119
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 12 / 5
10,482
874
7,780
22,539
7,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
16
1 / 10 / 1
10,106
842
7,154
22,291
10,353
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrammyJoeTho
Achilles
19
6 / 6 / 21
11,829
986
13,278
15,387
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
15 / 0 / 19
13,739
1,145
30,115
13,169
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VampireAngelGod
Baron Samedi
18
1 / 1 / 22
11,182
932
6,822
6,866
2,857
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Nemesis
c_emery6900
Nemesis
20
11 / 0 / 24
13,959
1,163
24,981
13,360
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 0 / 28
15,153
1,263
20,823
15,091
30,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
160
7
Kills
46
48
Deaths
7
15
Assists
114
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
W
Achilles
GrammyJoeTho
Achilles
6
6
21
2.75
W
Medusa
15
0
19
24.5
L
Mercury
KuronoKeika
Mercury
0
5
3
0.3
W
Baron Samedi
VampireAngelGod
Baron Samedi
1
1
22
12
W
Nemesis
c_emery6900
Nemesis
11
0
24
23
L
3
9
3
0.5
L
0
12
5
0.21
W
13
0
28
27
L
Gilgamesh
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,729
Damage
96,019
106,762
Taken
63,873
36,280
Mitigated
63,261
2,543
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,370
3,667
0
918
26,694
7,434
0
8,043
18,448
0
21,241
W
Achilles
GrammyJoeTho
Achilles
13,278
3,572
0
1,200
15,387
16,731
0
5,196
10,191
0
24,650
W
Medusa
30,115
15,651
0
1,674
13,169
5,637
0
6,371
6,798
0
54,744
L
Mercury
KuronoKeika
Mercury
5,046
1,126
0
244
18,119
6,995
0
3,458
13,877
0
21,768
W
Baron Samedi
VampireAngelGod
Baron Samedi
6,822
895
1,446
1,205
6,866
2,857
0
3,888
2,978
11,563
0
W
Nemesis
c_emery6900
Nemesis
24,981
10,934
0
2,055
13,360
7,565
0
5,052
8,308
0
43,538
L
25,379
3,252
0
1,245
17,119
4,411
0
6,781
10,165
53,677
0
L
7,780
1,091
0
30
22,539
7,087
0
5,273
16,928
0
23,436
W
20,823
3,854
0
998
15,091
30,471
0
4,872
10,219
33,598
0
L
Gilgamesh
7,154
1,837
0
106
22,291
10,353
0
4,090
18,129
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
65,862
166
Minions Killed
189
5
Camps Cleared
4
1,162,522
Distance Traveled
1,195,164
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,908
909
17
1
1
247,780
1
W
Achilles
11,829
986
35
3
0
186,111
0
W
Medusa
13,739
1,145
60
5
2
245,184
0
L
Mercury
10,191
849
31
3
1
274,150
2
W
Baron Samedi
11,182
932
20
2
0
183,959
2
W
Nemesis
13,959
1,163
49
4
2
301,006
0
L
Janus
11,028
919
66
6
0
219,379
0
L
Thor
10,482
874
32
3
1
216,753
0
W
Bacchus
15,153
1,263
25
2
0
278,904
2
L
Gilgamesh
10,106
842
20
2
2
204,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role