Player Matchup

He Bo
He Bo
DirtyHarry6132
He Bo
Level 140
God Stats
4W - 2L
1,695 SR
Queue Stats
129W - 94L
1,618 Elo+
Party 1
Neith
Neith
NewlyFoundedEMT
Neith
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
10W - 6L
1,508 Elo+
Party 1
Osiris
Osiris
ThorinTheSon
Osiris
Level 127
God Stats
0W - 1L
1,179 SR
Queue Stats
49W - 41L
1,541 Elo+
Party 1
Ares
Ares
lider_rojo_2
Ares
Level 34
God Stats
10W - 10L
1,581 SR
Queue Stats
119W - 105L
1,512 Elo+
Solo
Nemesis
Nemesis
nestle678
Nemesis
Level 24
God Stats
2W - 1L
1,834 SR
Queue Stats
27W - 11L
1,597 Elo+
Party 1
Team Averages
Level 67
1,558 SR
1,555 Elo+

VS

Team Averages
Level 70
1,617 SR
1,573 Elo+
Odin
Odin
AstaMahotei
Odin
Level 126
God Stats
56W - 36L
1,623 SR
Queue Stats
708W - 523L
1,566 Elo+
Party 2
Izanami
Izanami
Eazykill93
Izanami
Level 80
God Stats
178W - 137L
1,621 SR
Queue Stats
267W - 214L
1,607 Elo+
Party 2
Zeus
Zeus
ImBadAtZeus
Zeus
Level 57
God Stats
286W - 154L
1,666 SR
Queue Stats
382W - 270L
1,564 Elo+
Party 2
Loki
Loki
LimpWeiner
Loki
Level 69
God Stats
32W - 21L
1,597 SR
Queue Stats
439W - 276L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
Shel308
Kukulkan
Level 18
God Stats
20W - 11L
1,578 SR
Queue Stats
20W - 13L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
11,209
934
14,418
14,459
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 3
10,267
856
10,865
20,388
8,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
17
0 / 3 / 4
10,194
850
3,770
15,455
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 2
11,014
918
5,930
18,811
20,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
nestle678
Nemesis
17
0 / 6 / 1
9,783
815
3,989
18,667
8,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

82

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
11,644
970
13,375
13,491
14,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Eazykill93
Izanami
18
4 / 4 / 11
11,489
957
11,824
11,465
4,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 14
12,493
1,041
28,312
4,533
1,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 0 / 14
13,710
1,143
22,319
9,208
3,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Shel308
Kukulkan
18
2 / 0 / 6
10,769
897
7,420
6,403
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
5
Kills
25
25
Deaths
5
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
2
5
3
0.7
W
Izanami
Eazykill93
Izanami
4
4
11
2.38
W
7
0
14
14
W
9
0
14
16
L
1
6
3
0.42
W
Kukulkan
Shel308
Kukulkan
2
0
6
5
L
Osiris
0
3
4
0.67
L
2
5
2
0.6
L
Nemesis
nestle678
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
83,250
87,780
Taken
45,100
56,036
Mitigated
30,054
4,847
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,375
927
0
1,453
13,491
14,925
0
5,333
7,775
446
21,980
L
14,418
555
286
1,505
14,459
5,463
0
4,871
9,399
51,005
0
W
Izanami
Eazykill93
Izanami
11,824
8,687
276
317
11,465
4,661
0
5,970
5,410
0
39,384
W
28,312
766
202
1,033
4,533
1,419
0
1,732
2,768
37,789
0
W
22,319
4,642
0
323
9,208
3,914
0
4,639
4,490
0
62,984
L
10,865
3,456
0
787
20,388
8,384
0
9,879
10,178
0
24,966
W
Kukulkan
Shel308
Kukulkan
7,420
652
0
271
6,403
5,135
0
2,674
3,619
21,609
0
L
Osiris
3,770
930
0
478
15,455
13,159
0
6,362
8,878
0
22,965
L
5,930
124
283
610
18,811
20,546
0
7,000
11,644
26,387
0
L
Nemesis
nestle678
Nemesis
3,989
1,465
0
898
18,667
8,484
0
8,066
10,481
0
10,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
60,105
226
Minions Killed
246
7
Camps Cleared
11
1,155,965
Distance Traveled
1,195,524
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,644
970
19
2
1
245,112
0
L
He Bo
11,209
934
102
9
4
235,592
2
W
Izanami
11,489
957
79
7
2
202,906
1
W
Zeus
12,493
1,041
19
2
2
256,720
1
W
Loki
13,710
1,143
90
8
6
288,892
3
L
Neith
10,267
856
35
3
1
215,837
0
W
Kukulkan
10,769
897
39
3
0
201,894
0
L
Osiris
10,194
850
36
3
1
248,793
0
L
Ares
11,014
918
39
3
0
215,867
0
L
Nemesis
9,783
815
14
1
1
239,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role