Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BUTLERZOO2
Skadi
Level 89
God Stats
15W - 18L
1,430 SR
Queue Stats
537W - 677L
1,309 Elo+
Party 1
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 66
God Stats
52W - 48L
1,450 SR
Queue Stats
283W - 369L
1,331 Elo+
Party 1
Hades
Hades
cupido182
Hades
Level 107
God Stats
2W - 2L
1,505 SR
Queue Stats
369W - 377L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
danilofla2525
Kuzenbo
Level 87
God Stats
12W - 4L
1,759 SR
Queue Stats
589W - 641L
1,411 Elo+
Solo
Team Averages
Level 92
1,529 SR
1,391 Elo+

VS

Team Averages
Level 80
1,539 SR
1,404 Elo+
Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Amalie21
Sylvanus
Level 108
God Stats
12W - 13L
1,453 SR
Queue Stats
295W - 338L
1,383 Elo+
Solo
Rama
Rama
Dshockvoo
Rama
Level 60
God Stats
3W - 1L
1,843 SR
Queue Stats
101W - 104L
1,385 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tryhxrd4L
Tsukuyomi
Level 63
God Stats
6W - 5L
1,401 SR
Queue Stats
96W - 90L
1,408 Elo+
Party 2
Raijin
Raijin
joaquincocco
Raijin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 1
7,565
473
5,389
8,898
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
15
5 / 3 / 1
8,747
547
6,369
9,235
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LTxMr Li9htsOut
King Arthur
15
7 / 1 / 1
9,012
563
10,237
12,515
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
cupido182
Hades
15
6 / 2 / 1
9,496
594
10,788
9,604
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
12
0 / 1 / 0
7,349
459
1,624
10,608
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 7 / 0
6,800
425
5,893
12,254
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Amalie21
Sylvanus
13
1 / 2 / 3
7,255
453
4,472
12,067
5,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
3 / 0 / 1
8,156
510
5,987
7,947
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tryhxrd4L
Tsukuyomi
11
1 / 5 / 4
7,052
441
7,859
14,763
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
12
2 / 4 / 0
7,380
461
4,091
7,625
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
18
Kills
9
9
Deaths
18
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Bellona
 
Bellona
2
7
0
0.29
L
Sylvanus
Amalie21
Sylvanus
1
2
3
1.25
W
Skadi
5
3
1
1.83
L
Rama
3
0
1
3.5
W
King Arthur
LTxMr Li9htsOut
King Arthur
7
1
1
7.5
L
Tsukuyomi
Tryhxrd4L
Tsukuyomi
1
5
4
0.6
W
Hades
cupido182
Hades
6
2
1
3.25
W
Kuzenbo
0
1
0
0
L
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
28,302
50,860
Taken
54,656
29,275
Mitigated
22,402
12,371
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,389
1,381
0
1,260
8,898
2,928
329
611
8,287
0
49,760
L
Bellona
 
Bellona
5,893
2,297
0
3,678
12,254
7,806
0
1,087
10,432
0
27,219
L
Sylvanus
Amalie21
Sylvanus
4,472
1,573
1,303
5,895
12,067
5,229
232
2,321
9,522
36,205
0
W
Skadi
6,369
3,771
0
2,798
9,235
3,831
1,658
820
8,269
0
65,061
L
Rama
5,987
4,358
0
3,640
7,947
2,413
0
836
7,111
0
54,516
W
King Arthur
LTxMr Li9htsOut
King Arthur
10,237
652
341
3,336
12,515
9,521
149
975
10,891
11,281
35,971
L
Tsukuyomi
Tryhxrd4L
Tsukuyomi
7,859
3,364
0
4,321
14,763
4,427
193
4,969
9,636
0
37,309
W
Hades
cupido182
Hades
10,788
939
18
2,184
9,604
3,598
416
4,755
4,452
58,711
0
W
Kuzenbo
1,624
495
0
2,434
10,608
9,397
303
1,292
9,316
24,966
0
L
Raijin
4,091
269
223
1,483
7,625
2,527
403
4,410
2,901
37,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
36,643
472
Minions Killed
373
0
Camps Cleared
0
1,438,821
Distance Traveled
1,267,013
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,565
473
105
7
0
293,223
4
L
Bellona
6,800
425
60
4
0
194,820
1
L
Sylvanus
7,255
453
56
4
0
267,230
2
W
Skadi
8,747
547
105
7
0
252,224
0
L
Rama
8,156
510
112
7
0
272,280
1
W
King Arthur
9,012
563
94
6
0
284,940
1
L
Tsukuyomi
7,052
441
61
4
0
306,824
2
W
Hades
9,496
594
132
8
0
306,152
3
W
Kuzenbo
7,349
459
36
2
0
302,282
1
L
Raijin
7,380
461
84
5
0
225,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role