Player Matchup

Ah Puch
Ah Puch
SuperSnickerS13
Ah Puch
Level 28
God Stats
3W - 1L
1,514 SR
Queue Stats
14W - 9L
1,525 Elo+
Solo
Scylla
Scylla
SywyDad
Scylla
Level 29
God Stats
12W - 14L
1,577 SR
Queue Stats
24W - 32L
1,477 Elo+
Solo
Loki
Loki
Tego Sancho
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,218 Elo+
Solo
Nemesis
Nemesis
sandrafri04
Nemesis
Level 15
God Stats
10W - 11L
1,391 SR
Queue Stats
31W - 42L
1,253 Elo+
Solo
Bacchus
Bacchus
veryepicdude
Bacchus
Level 29
God Stats
25W - 15L
1,224 SR
Queue Stats
40W - 35L
1,268 Elo+
Solo
Team Averages
Level 23
1,441 SR
1,348 Elo+

VS

Team Averages
Level 12
1,590 SR
1,389 Elo+
Baron Samedi
Baron Samedi
GetClappedKi_d
Baron Samedi
Level 16
God Stats
3W - 1L
1,818 SR
Queue Stats
6W - 5L
1,691 Elo+
Solo
Cerberus
Cerberus
LipeGK1
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,050 Elo+
Solo
Fenrir
Fenrir
MadGamer1911
Fenrir
Level 18
God Stats
12W - 3L
1,701 SR
Queue Stats
61W - 37L
1,399 Elo+
Solo
Cliodhna
Cliodhna
ND Pixel
Cliodhna
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
18W - 16L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Slime_YSL1629
Sun Wukong
Level 11
God Stats
6W - 12L
1,430 SR
Queue Stats
24W - 35L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 14
15,036
1,157
30,457
9,909
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
SywyDad
Scylla
20
15 / 5 / 14
15,211
1,170
28,987
15,746
5,389
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 7 / 17
12,618
971
14,388
18,037
13,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
sandrafri04
Nemesis
20
3 / 2 / 15
12,206
939
3,727
16,062
6,783
Bacchus
veryepicdude
Bacchus
20
8 / 1 / 26
14,474
1,113
21,267
15,682
30,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GetClappedKi_d
Baron Samedi
18
0 / 7 / 8
11,279
868
12,430
21,363
13,833
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
LipeGK1
Cerberus
19
0 / 8 / 12
12,109
931
7,392
24,310
20,040
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
18
4 / 10 / 5
12,196
938
23,038
27,113
11,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
ND Pixel
Cliodhna
18
8 / 13 / 2
13,028
1,002
22,191
20,775
7,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Slime_YSL1629
Sun Wukong
18
3 / 4 / 7
12,232
941
5,640
14,925
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
49
42
Kills
15
15
Deaths
42
86
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GetClappedKi_d
Baron Samedi
0
7
8
0.57
L
Cerberus
LipeGK1
Cerberus
0
8
12
0.75
L
Fenrir
4
10
5
0.65
L
Cliodhna
ND Pixel
Cliodhna
8
13
2
0.69
L
Sun Wukong
Slime_YSL1629
Sun Wukong
3
4
7
1.63
W
13
0
14
20
W
Scylla
SywyDad
Scylla
15
5
14
4.4
W
3
7
17
1.64
W
Nemesis
sandrafri04
Nemesis
3
2
15
5.25
W
Bacchus
veryepicdude
Bacchus
8
1
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,826
Damage
70,691
75,436
Taken
108,486
59,707
Mitigated
65,422
7,223
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GetClappedKi_d
Baron Samedi
12,430
1,796
829
3,474
21,363
13,833
0
15,860
5,503
32,842
0
L
Cerberus
LipeGK1
Cerberus
7,392
537
0
992
24,310
20,040
0
18,971
5,339
24,877
0
L
Fenrir
23,038
6,721
0
1,799
27,113
11,248
0
19,315
7,798
0
33,238
L
Cliodhna
ND Pixel
Cliodhna
22,191
4,175
0
0
20,775
7,812
0
15,993
4,782
0
46,245
L
Sun Wukong
Slime_YSL1629
Sun Wukong
5,640
2,095
0
430
14,925
12,489
0
10,572
4,353
1,863
20,800
W
30,457
1,958
0
2,408
9,909
4,009
0
3,147
6,714
52,750
0
W
Scylla
SywyDad
Scylla
28,987
4,057
150
3,838
15,746
5,389
0
3,937
11,536
56,590
0
W
14,388
5,392
0
0
18,037
13,081
0
4,533
13,374
0
22,277
W
Nemesis
sandrafri04
Nemesis
3,727
1,731
0
604
16,062
6,783
0
4,660
11,223
0
17,736
W
Bacchus
veryepicdude
Bacchus
21,267
3,496
0
223
15,682
30,445
0
3,939
11,629
34,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,545
Gold Earned
60,844
194
Minions Killed
248
3
Camps Cleared
3
1,209,012
Distance Traveled
1,118,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,279
868
50
4
1
173,543
0
L
Cerberus
12,109
931
75
6
0
228,550
0
L
Fenrir
12,196
938
32
2
2
266,947
0
L
Cliodhna
13,028
1,002
52
4
0
215,284
0
L
Sun Wukong
12,232
941
39
3
0
234,566
0
W
Ah Puch
15,036
1,157
57
4
1
261,491
0
W
Scylla
15,211
1,170
70
5
1
202,492
2
W
Loki
12,618
971
17
1
1
217,399
0
W
Nemesis
12,206
939
16
1
0
272,251
0
W
Bacchus
14,474
1,113
34
3
0
255,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role