Player Matchup

Sylvanus
Sylvanus
CPakkol
Sylvanus
Level 143
God Stats
4W - 4L
1,630 SR
Queue Stats
10W - 8L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
Daant
Gilgamesh
Level 137
God Stats
6W - 6L
1,594 SR
Queue Stats
154W - 82L
1,602 Elo+
Party 2
Sol
Sol
XxRodrigo64xX
Sol
Level 122
God Stats
1W - 0L
1,948 SR
Queue Stats
179W - 92L
1,581 Elo+
Party 2
Team Averages
Level 134
1,724 SR
1,605 Elo+

VS

Team Averages
Level 94
1,552 SR
1,427 Elo+
Baba Yaga
Baba Yaga
Baraobentto
Baba Yaga
Level 60
God Stats
0W - 3L
1,528 SR
Queue Stats
38W - 42L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
EuMermu
Danzaburou
Level 156
God Stats
0W - 2L
1,564 SR
Queue Stats
52W - 55L
1,500 Elo+
Party 1
Geb
Geb
Troia01
Geb
Level 66
God Stats
0W - 2L
1,565 SR
Queue Stats
19W - 28L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPakkol
Sylvanus
12
3 / 2 / 12
9,499
792
5,577
12,210
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Daant
Gilgamesh
14
8 / 2 / 5
9,619
802
13,676
12,650
13,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 1 / 8
9,198
767
13,548
11,313
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Baraobentto
Baba Yaga
10
0 / 5 / 5
7,300
608
9,642
11,307
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EuMermu
Danzaburou
11
4 / 7 / 1
8,590
716
9,591
11,213
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
11
1 / 5 / 4
7,800
650
6,722
15,636
13,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
5
5
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Baraobentto
Baba Yaga
0
5
5
0.5
W
Sylvanus
CPakkol
Sylvanus
3
2
12
4.5
W
Gilgamesh
Daant
Gilgamesh
8
2
5
5.25
L
Danzaburou
EuMermu
Danzaburou
4
7
1
0.64
L
Geb
1
5
4
0.6
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
25,955
36,173
Taken
38,156
32,933
Mitigated
23,147
17,619
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Baraobentto
Baba Yaga
9,642
596
0
1,889
11,307
4,229
0
5,637
5,376
22,372
0
W
Sylvanus
CPakkol
Sylvanus
5,577
772
3,402
5,177
12,210
13,802
271
4,949
6,929
14,101
0
W
Gilgamesh
Daant
Gilgamesh
13,676
4,447
0
3,771
12,650
13,996
140
4,851
7,410
0
36,520
L
Danzaburou
EuMermu
Danzaburou
9,591
4,874
0
2,074
11,213
5,101
245
4,406
6,440
0
30,290
L
Geb
6,722
792
0
940
15,636
13,817
0
7,422
7,936
13,452
0
W
13,548
6,863
0
5,269
11,313
5,135
2,451
6,306
4,685
42,183
5,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
23,690
141
Minions Killed
95
9
Camps Cleared
2
692,079
Distance Traveled
640,095
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,300
608
24
2
0
219,808
5
W
Sylvanus
9,499
792
16
1
3
209,790
5
W
Gilgamesh
9,619
802
42
4
4
249,955
4
L
Danzaburou
8,590
716
57
5
1
196,055
4
L
Geb
7,800
650
14
1
1
224,232
1
W
Sol
9,198
767
83
7
2
232,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role