Player Matchup

Athena
Athena
ByCosmo
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,411 Elo+
Solo
Ra
Ra
DarekCross
Ra
Level 13
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 5L
1,039 Elo+
Solo
Apollo
Apollo
Dredd990
Apollo
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
55W - 62L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VoodooCuban
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,886 SR
Queue Stats
111W - 156L
1,401 Elo+
Solo
Pele
Pele
ethanw12
Pele
Level 26
God Stats
2W - 2L
1,509 SR
Queue Stats
29W - 23L
1,515 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,354 Elo+

VS

Team Averages
Level 20
1,537 SR
1,465 Elo+
Hel
Hel
JaneAngel
Hel
Level 27
God Stats
3W - 2L
1,515 SR
Queue Stats
7W - 11L
1,358 Elo+
Solo
Skadi
Skadi
Shinobu335
Skadi
Level 28
God Stats
3W - 0L
1,670 SR
Queue Stats
24W - 17L
1,388 Elo+
Solo
Fenrir
Fenrir
TheMetalDNA
Fenrir
Level 39
God Stats
6W - 6L
1,502 SR
Queue Stats
43W - 33L
1,578 Elo+
Party 1
Mulan
Mulan
YUNTP
Mulan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
He Bo
He Bo
fugyh
He Bo
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ByCosmo
Athena
8
0 / 4 / 3
5,726
440
2,139
12,433
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
5 / 8 / 1
6,997
538
6,246
10,645
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Dredd990
Apollo
10
3 / 5 / 1
7,046
542
6,388
7,895
1,906
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
VoodooCuban
Ah Muzen Cab
12
1 / 3 / 3
7,243
557
4,737
8,162
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
11
6 / 6 / 1
6,979
537
5,001
11,197
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
7,044
542
1,840
5,449
3,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
12
4 / 3 / 3
7,093
546
8,579
9,457
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
16 / 1 / 2
8,730
672
12,814
9,647
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
YUNTP
Mulan
11
0 / 2 / 5
5,974
460
1,310
7,227
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
fugyh
He Bo
10
4 / 9 / 3
6,273
483
6,847
9,759
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
15
Kills
26
26
Deaths
15
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
ByCosmo
Athena
0
4
3
0.38
L
5
8
1
0.69
L
Apollo
Dredd990
Apollo
3
5
1
0.7
W
2
0
6
5
W
Skadi
4
3
3
1.83
W
Fenrir
16
1
2
17
L
Ah Muzen Cab
VoodooCuban
Ah Muzen Cab
1
3
3
0.83
W
Mulan
YUNTP
Mulan
0
2
5
1.25
L
Pele
6
6
1
1.08
W
He Bo
fugyh
He Bo
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
31,390
50,332
Taken
41,539
20,012
Mitigated
15,944
10,036
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ByCosmo
Athena
2,139
604
0
2,426
12,433
6,440
18
1,182
11,211
11,369
0
L
6,246
1,973
36
1,441
10,645
3,390
681
5,758
4,887
27,153
0
L
Apollo
Dredd990
Apollo
6,388
3,520
0
831
7,895
1,906
0
654
7,241
0
36,022
W
1,840
473
1,992
1,843
5,449
3,299
318
693
4,730
21,034
0
W
Skadi
8,579
4,949
0
3,162
9,457
2,386
528
1,259
8,198
0
52,862
W
Fenrir
12,814
5,301
0
4,297
9,647
3,292
0
1,605
7,832
0
34,838
L
Ah Muzen Cab
VoodooCuban
Ah Muzen Cab
4,737
1,731
0
1,937
8,162
5,404
340
317
7,695
0
42,343
W
Mulan
YUNTP
Mulan
1,310
157
0
780
7,227
4,514
91
0
6,949
4,372
17,838
L
Pele
5,001
1,768
0
3,365
11,197
2,872
0
1,139
9,962
0
26,263
W
He Bo
fugyh
He Bo
6,847
631
59
760
9,759
2,453
634
4,470
5,001
16,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
35,114
265
Minions Killed
246
0
Camps Cleared
0
1,126,839
Distance Traveled
1,203,420
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,726
440
13
1
0
229,281
2
L
Ra
6,997
538
55
4
0
211,548
0
L
Apollo
7,046
542
72
6
0
216,848
3
W
Hel
7,044
542
37
3
0
260,133
3
W
Skadi
7,093
546
80
6
0
224,422
0
W
Fenrir
8,730
672
64
5
0
285,632
0
L
Ah Muzen Cab
7,243
557
85
7
0
196,226
1
W
Mulan
5,974
460
51
4
0
236,871
0
L
Pele
6,979
537
40
3
0
272,936
0
W
He Bo
6,273
483
14
1
0
196,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role