Player Matchup

Yemoja
Yemoja
CclampTM
Yemoja
Level 7
God Stats
2W - 2L
1,819 SR
Queue Stats
2W - 4L
1,754 Elo+
Party 1
Loki
Loki
DivineSurag
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,526 Elo+
Solo
Mulan
Mulan
KttyCatII
Mulan
Level 27
God Stats
5W - 5L
1,580 SR
Queue Stats
62W - 59L
1,396 Elo+
Party 1
Poseidon
Poseidon
akumadestroyer
Poseidon
Level 18
God Stats
1W - 3L
1,307 SR
Queue Stats
13W - 22L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pacotaco7110
Ah Muzen Cab
Level 5
God Stats
2W - 4L
1,819 SR
Queue Stats
2W - 5L
1,754 Elo+
Party 1
Team Averages
Level 15
1,605 SR
1,566 Elo+

VS

Team Averages
Level 15
1,576 SR
1,523 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
KilosReaper
Tyr
Level 15
God Stats
2W - 0L
1,709 SR
Queue Stats
21W - 15L
1,522 Elo+
Solo
Cerberus
Cerberus
iLikeMen716
Cerberus
Level 24
God Stats
1W - 2L
1,541 SR
Queue Stats
35W - 26L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luisk4756
Morgan Le Fay
Level 25
God Stats
4W - 5L
1,568 SR
Queue Stats
58W - 37L
1,593 Elo+
Solo
Danzaburou
Danzaburou
satotsuyuki
Danzaburou
Level 7
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CclampTM
Yemoja
11
0 / 4 / 4
7,183
399
3,542
11,780
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 7 / 2
8,059
448
3,706
13,509
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
KttyCatII
Mulan
13
4 / 4 / 4
8,614
479
16,135
18,682
15,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
12
2 / 9 / 0
8,082
449
6,746
12,101
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
pacotaco7110
Ah Muzen Cab
11
0 / 11 / 0
6,787
377
4,667
14,766
2,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
10 / 1 / 3
11,139
619
9,046
14,722
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 7
9,250
514
8,638
13,982
14,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
iLikeMen716
Cerberus
15
4 / 3 / 11
9,968
554
12,301
18,186
17,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
luisk4756
Morgan Le Fay
17
6 / 0 / 8
11,160
620
13,057
9,166
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
satotsuyuki
Danzaburou
20
11 / 1 / 2
13,326
740
11,684
11,124
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
34
35
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
1
3
11.5
L
Yemoja
CclampTM
Yemoja
0
4
4
0.5
L
3
7
2
0.57
W
3
4
7
1.63
L
Mulan
KttyCatII
Mulan
4
4
4
1.5
L
Poseidon
2
9
0
0.22
W
Cerberus
iLikeMen716
Cerberus
4
3
11
3.17
W
Morgan Le Fay
luisk4756
Morgan Le Fay
6
0
8
10
L
Ah Muzen Cab
pacotaco7110
Ah Muzen Cab
0
11
0
0
W
Danzaburou
satotsuyuki
Danzaburou
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
54,726
70,838
Taken
67,180
34,725
Mitigated
46,677
11,118
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,046
2,508
0
9,384
14,722
5,638
359
1,434
13,131
63,864
0
L
Yemoja
CclampTM
Yemoja
3,542
900
559
760
11,780
8,203
0
5,699
5,909
15,131
0
L
3,706
1,316
0
2,926
13,509
4,418
0
5,566
7,867
0
36,124
W
8,638
1,561
0
1,613
13,982
14,085
1,108
1,996
11,288
0
27,950
L
Mulan
KttyCatII
Mulan
16,135
2,207
0
4,572
18,682
15,591
0
9,190
9,336
6,933
42,098
L
Poseidon
6,746
1,317
0
1,403
12,101
3,812
0
8,823
2,918
35,650
2,271
W
Cerberus
iLikeMen716
Cerberus
12,301
677
872
3,773
18,186
17,873
659
4,386
13,591
59,495
0
W
Morgan Le Fay
luisk4756
Morgan Le Fay
13,057
948
0
2,800
9,166
4,354
329
2,159
6,788
70,341
0
L
Ah Muzen Cab
pacotaco7110
Ah Muzen Cab
4,667
1,694
0
898
14,766
2,701
264
4,362
10,404
0
41,439
W
Danzaburou
satotsuyuki
Danzaburou
11,684
4,860
0
5,146
11,124
4,727
5,674
2,553
8,571
0
113,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
54,843
335
Minions Killed
614
0
Camps Cleared
0
1,612,191
Distance Traveled
1,744,826
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,139
619
115
6
0
367,825
2
L
Yemoja
7,183
399
31
2
0
329,291
0
L
Loki
8,059
448
78
4
0
366,994
3
W
Tyr
9,250
514
50
3
0
312,180
1
L
Mulan
8,614
479
94
5
0
323,182
1
L
Poseidon
8,082
449
66
4
0
310,792
0
W
Cerberus
9,968
554
134
7
0
313,990
1
W
Morgan Le Fay
11,160
620
130
7
0
389,282
8
L
Ah Muzen Cab
6,787
377
66
4
0
281,932
0
W
Danzaburou
13,326
740
185
10
0
361,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role