Player Matchup

Skadi
Skadi
Arkamtos
Skadi
Level 98
God Stats
83W - 50L
1,641 SR
Queue Stats
352W - 276L
1,543 Elo+
Party 1
Horus
Horus
OldAlucard21
Horus
Level 81
God Stats
26W - 18L
1,575 SR
Queue Stats
354W - 277L
1,543 Elo+
Party 1
Freya
Freya
bertincks
Freya
Level 87
God Stats
18W - 13L
1,591 SR
Queue Stats
179W - 154L
1,525 Elo+
Party 1
Athena
Athena
brunowernek
Athena
Level 96
God Stats
12W - 9L
1,523 SR
Queue Stats
534W - 613L
1,427 Elo+
Solo
Arachne
Arachne
joaotico
Arachne
Level 80
God Stats
17W - 14L
1,547 SR
Queue Stats
238W - 184L
1,509 Elo+
Party 1
Team Averages
Level 88
1,575 SR
1,510 Elo+

VS

Team Averages
Level 66
1,378 SR
1,405 Elo+
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cudi61
Bastet
Level 57
God Stats
12W - 15L
1,477 SR
Queue Stats
24W - 28L
1,460 Elo+
Party 3
Ares
Ares
FL_nostopmateus
Ares
Level 18
God Stats
30W - 34L
1,350 SR
Queue Stats
62W - 82L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
Zetabroll
Kukulkan
Level 85
God Stats
1W - 4L
1,244 SR
Queue Stats
139W - 141L
1,444 Elo+
Party 3
Osiris
Osiris
alexryan9353
Osiris
Level 108
God Stats
0W - 1L
1,320 SR
Queue Stats
107W - 123L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arkamtos
Skadi
13
5 / 4 / 8
7,801
557
15,867
9,882
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 8
7,652
547
10,376
12,347
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
bertincks
Freya
14
8 / 1 / 4
8,677
620
6,344
7,495
2,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
12
3 / 1 / 8
6,870
491
3,028
11,642
8,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
joaotico
Arachne
14
4 / 2 / 4
8,493
607
3,617
11,769
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 5 / 0
6,353
454
3,810
10,214
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Cudi61
Bastet
12
3 / 3 / 3
7,018
501
7,803
9,178
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 2
6,295
450
3,572
11,652
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Zetabroll
Kukulkan
12
2 / 6 / 3
7,028
502
11,102
10,112
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
10
0 / 5 / 2
5,973
427
5,011
10,974
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
9
9
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
0
0.6
W
Skadi
Arkamtos
Skadi
5
4
8
2.25
L
Bastet
Cudi61
Bastet
3
3
3
1.5
L
1
4
2
0.5
W
3
1
8
7
L
Kukulkan
Zetabroll
Kukulkan
2
6
3
0.58
L
Osiris
0
5
2
0.2
W
Freya
bertincks
Freya
8
1
4
10
W
Athena
3
1
8
7
W
Arachne
joaotico
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,232
Damage
31,298
53,135
Taken
52,130
27,909
Mitigated
21,419
22,735
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,810
2,282
0
2,331
10,214
1,872
0
1,140
8,992
0
27,754
W
Skadi
Arkamtos
Skadi
15,867
7,075
0
2,143
9,882
3,461
1,099
4,729
5,153
0
51,955
L
Bastet
Cudi61
Bastet
7,803
1,659
0
2,840
9,178
2,724
0
2,865
6,160
0
33,620
L
3,572
174
0
1,158
11,652
7,127
0
1,742
9,870
12,455
0
W
10,376
4,945
1,462
6,767
12,347
7,831
1,003
1,772
9,903
2,990
29,926
L
Kukulkan
Zetabroll
Kukulkan
11,102
757
0
1,488
10,112
3,017
0
3,404
6,669
48,552
0
L
Osiris
5,011
834
0
2,458
10,974
6,679
0
1,021
9,396
0
23,437
W
Freya
bertincks
Freya
6,344
2,485
0
4,029
7,495
2,818
382
2,698
4,761
45,187
0
W
Athena
3,028
1,145
603
2,679
11,642
8,727
128
3,435
8,207
23,343
0
W
Arachne
joaotico
Arachne
3,617
1,959
0
5,052
11,769
5,072
99
2,040
9,690
0
59,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
32,667
367
Minions Killed
259
0
Camps Cleared
0
1,379,646
Distance Traveled
1,223,671
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,353
454
48
3
0
240,864
0
W
Skadi
7,801
557
83
6
0
246,440
4
L
Bastet
7,018
501
58
4
0
263,908
2
L
Ares
6,295
450
18
1
0
271,744
0
W
Horus
7,652
547
54
4
0
289,953
7
L
Kukulkan
7,028
502
93
7
0
237,423
6
L
Osiris
5,973
427
42
3
0
209,732
1
W
Freya
8,677
620
90
6
0
265,592
1
W
Athena
6,870
491
41
3
0
290,829
6
W
Arachne
8,493
607
99
7
0
286,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role