Player Matchup

Cabrakan
Cabrakan
Fairusss
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 149L
1,441 Elo+
Solo
Zeus
Zeus
Santiel13
Zeus
Level 21
God Stats
27W - 30L
1,400 SR
Queue Stats
63W - 77L
1,427 Elo+
Party 2
Bellona
Bellona
ShepardPL
Bellona
Level 48
God Stats
16W - 15L
1,439 SR
Queue Stats
56W - 70L
1,437 Elo+
Party 2
Neith
Neith
dzikaswinia13
Neith
Level 16
God Stats
19W - 17L
1,564 SR
Queue Stats
36W - 47L
1,411 Elo+
Party 2
Bacchus
Bacchus
šakalru
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,335 Elo+
Solo
Team Averages
Level 26
1,481 SR
1,410 Elo+

VS

Team Averages
Level 22
1,522 SR
1,423 Elo+
Rama
Rama
Chanpuru
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
MrFoRBeS
Sun Wukong
Level 7
God Stats
5W - 10L
1,741 SR
Queue Stats
5W - 12L
1,487 Elo+
Party 1
Skadi
Skadi
TheSquitter
Skadi
Level 17
God Stats
6W - 8L
1,368 SR
Queue Stats
13W - 21L
1,350 Elo+
Solo
Ra
Ra
skiff31
Ra
Level 29
God Stats
4W - 3L
1,682 SR
Queue Stats
149W - 190L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Турмалин
Nu Wa
Level 41
God Stats
4W - 8L
1,321 SR
Queue Stats
242W - 267L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fairusss
Cabrakan
20
2 / 3 / 22
12,962
1,080
10,759
24,263
42,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
9 / 2 / 14
13,588
1,132
25,326
10,823
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ShepardPL
Bellona
20
10 / 0 / 15
14,532
1,211
14,622
16,310
18,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 15
14,444
1,204
23,430
15,771
6,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
šakalru
Bacchus
20
2 / 4 / 21
11,797
983
8,222
20,153
29,963
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 1 / 0
9,139
762
45
892
220
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MrFoRBeS
Sun Wukong
18
2 / 11 / 10
11,618
968
10,583
26,375
26,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 12 / 6
11,786
982
26,313
28,592
11,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 7
12,693
1,058
23,349
14,177
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 7
12,000
1,000
18,060
16,896
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
44
34
Kills
14
14
Deaths
34
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
0
1
0
0
W
Cabrakan
Fairusss
Cabrakan
2
3
22
4.33
L
Sun Wukong
MrFoRBeS
Sun Wukong
2
11
10
0.64
W
Zeus
9
2
14
8
W
Bellona
ShepardPL
Bellona
10
0
15
17.5
L
4
12
6
0.58
W
11
5
15
3.7
L
5
4
7
2.13
W
Bacchus
šakalru
Bacchus
2
4
21
3.13
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,359
Damage
78,350
87,320
Taken
86,932
101,542
Mitigated
49,543
17,795
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
45
45
0
27
892
220
0
153
739
0
868
W
Cabrakan
Fairusss
Cabrakan
10,759
1,325
0
1,217
24,263
42,937
0
10,971
12,642
38,148
0
L
Sun Wukong
MrFoRBeS
Sun Wukong
10,583
2,000
0
923
26,375
26,350
0
13,545
12,830
467
13,269
W
Zeus
25,326
4,444
129
2,212
10,823
3,919
0
5,865
4,612
73,230
0
W
Bellona
ShepardPL
Bellona
14,622
2,333
2,867
2,612
16,310
18,385
0
8,202
7,608
115
31,092
L
26,313
16,020
0
3,285
28,592
11,071
0
17,505
11,087
0
56,587
W
23,430
13,786
946
5,917
15,771
6,338
0
8,575
6,870
0
61,810
L
23,349
1,044
3,060
2,100
14,177
5,779
0
5,644
8,533
50,852
0
W
Bacchus
šakalru
Bacchus
8,222
983
227
1,668
20,153
29,963
0
6,798
12,795
19,489
0
L
18,060
6,786
264
618
16,896
6,123
0
7,575
9,321
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,323
Gold Earned
57,236
304
Minions Killed
178
13
Camps Cleared
3
1,121,447
Distance Traveled
847,836
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,139
762
0
0
0
18,839
0
W
Cabrakan
12,962
1,080
47
4
0
216,331
2
L
Sun Wukong
11,618
968
8
1
0
199,777
0
W
Zeus
13,588
1,132
124
10
1
221,097
1
W
Bellona
14,532
1,211
29
2
3
287,762
2
L
Skadi
11,786
982
68
6
1
186,108
1
W
Neith
14,444
1,204
73
6
8
189,692
1
L
Ra
12,693
1,058
61
5
1
246,007
1
W
Bacchus
11,797
983
31
3
1
206,565
4
L
Nu Wa
12,000
1,000
41
3
1
197,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role