Player Matchup

Baron Samedi
Baron Samedi
Capt IMO
Baron Samedi
Level 117
God Stats
14W - 12L
1,581 SR
Queue Stats
313W - 359L
1,538 Elo+
Solo
Bacchus
Bacchus
IAmPureSalty
Bacchus
Level 38
God Stats
6W - 5L
1,435 SR
Queue Stats
85W - 95L
1,408 Elo+
Solo
Chiron
Chiron
aPurple3leph4nT
Chiron
Level 68
God Stats
12W - 6L
1,472 SR
Queue Stats
88W - 83L
1,428 Elo+
Solo
Team Averages
Level 74
1,496 SR
1,458 Elo+

VS

Team Averages
Level 43
1,565 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
AfraidNvK
Morgan Le Fay
Level 30
God Stats
38W - 29L
1,542 SR
Queue Stats
63W - 48L
1,503 Elo+
Solo
Chaac
Chaac
Sir Alto
Chaac
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Vitop
Hun Batz
Level 23
God Stats
0W - 1L
1,653 SR
Queue Stats
3W - 7L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Capt IMO
Baron Samedi
18
8 / 3 / 10
14,741
702
20,980
20,902
11,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
IAmPureSalty
Bacchus
16
6 / 1 / 15
14,005
667
16,395
24,492
27,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 2 / 14
15,143
721
28,327
24,186
10,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfraidNvK
Morgan Le Fay
17
3 / 5 / 3
13,374
637
22,185
23,108
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Sir Alto
Chaac
16
2 / 6 / 2
12,243
583
18,160
32,348
47,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Vitop
Hun Batz
14
1 / 12 / 4
11,966
570
14,087
23,314
10,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
23
Kills
6
6
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AfraidNvK
Morgan Le Fay
3
5
3
0.9
W
Baron Samedi
Capt IMO
Baron Samedi
8
3
10
4.33
W
Bacchus
IAmPureSalty
Bacchus
6
1
15
13.5
L
Chaac
Sir Alto
Chaac
2
6
2
0.5
L
Hun Batz
Vitop
Hun Batz
1
12
4
0.25
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
54,432
69,580
Taken
78,770
50,220
Mitigated
67,308
32,061
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AfraidNvK
Morgan Le Fay
22,185
1,489
68
3,974
23,108
9,218
0
14,318
8,790
60,653
0
W
Baron Samedi
Capt IMO
Baron Samedi
20,980
1,514
4,663
8,754
20,902
11,682
1,011
8,297
12,184
81,848
0
W
Bacchus
IAmPureSalty
Bacchus
16,395
1,091
1,580
4,973
24,492
27,611
263
9,165
14,516
36,499
0
L
Chaac
Sir Alto
Chaac
18,160
1,343
0
6,286
32,348
47,985
0
13,822
18,526
8,312
54,097
L
Hun Batz
Vitop
Hun Batz
14,087
1,915
0
1,176
23,314
10,105
0
9,608
13,706
0
34,554
W
28,327
10,543
1,729
10,362
24,186
10,927
2,781
8,936
14,825
0
76,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
37,583
233
Minions Killed
184
12
Camps Cleared
6
1,167,670
Distance Traveled
1,080,550
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,374
637
93
4
4
369,386
4
W
Baron Samedi
14,741
702
109
5
7
355,012
4
W
Bacchus
14,005
667
36
2
2
420,594
1
L
Chaac
12,243
583
49
2
2
372,521
3
L
Hun Batz
11,966
570
42
2
0
338,643
0
W
Chiron
15,143
721
88
4
3
392,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role