Player Matchup

Neith
Neith
Bacon1115
Neith
Level 124
God Stats
2W - 1L
1,565 SR
Queue Stats
179W - 163L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
FuzzyToucan
Baron Samedi
Level 127
God Stats
16W - 16L
1,566 SR
Queue Stats
277W - 298L
1,533 Elo+
Party 2
Ravana
Ravana
ImScorpius
Ravana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
KillerNacho
Zhong Kui
Level 138
God Stats
1W - 2L
1,193 SR
Queue Stats
124W - 117L
1,543 Elo+
Party 1
Izanami
Izanami
Naitoforu
Izanami
Level 124
God Stats
1W - 0L
1,341 SR
Queue Stats
136W - 155L
1,563 Elo+
Party 2
Team Averages
Level 127
1,433 SR
1,555 Elo+

VS

Team Averages
Level 114
1,686 SR
1,524 Elo+
Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MortonKoops
Geb
Level 128
God Stats
5W - 3L
1,749 SR
Queue Stats
349W - 345L
1,533 Elo+
Solo
Odin
Odin
PainTV
Odin
Level 61
God Stats
1W - 1L
1,938 SR
Queue Stats
115W - 108L
1,495 Elo+
Party 3
Bakasura
Bakasura
Veeloy
Bakasura
Level 160
God Stats
23W - 19L
1,588 SR
Queue Stats
304W - 296L
1,545 Elo+
Party 3
Sol
Sol
YouSnoozeYouLose
Sol
Level 83
God Stats
4W - 2L
1,655 SR
Queue Stats
242W - 220L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bacon1115
Neith
12
3 / 1 / 4
7,456
574
6,090
7,203
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
FuzzyToucan
Baron Samedi
10
1 / 0 / 5
6,504
500
5,660
7,178
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
ImScorpius
Ravana
14
6 / 1 / 4
7,982
614
9,774
8,101
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
KillerNacho
Zhong Kui
13
2 / 3 / 2
7,410
570
11,091
9,808
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Naitoforu
Izanami
11
2 / 4 / 0
6,885
530
5,862
10,981
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 2 / 1
7,393
569
6,769
8,465
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 2
6,060
466
5,339
12,371
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
PainTV
Odin
11
1 / 4 / 2
6,501
500
5,407
12,377
4,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Veeloy
Bakasura
14
5 / 2 / 1
8,196
630
7,725
11,960
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 1
6,719
517
6,461
7,832
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
9
9
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
1
1.75
W
Neith
Bacon1115
Neith
3
1
4
5
W
Baron Samedi
FuzzyToucan
Baron Samedi
1
0
5
3.5
W
Ravana
ImScorpius
Ravana
6
1
4
8
W
Zhong Kui
KillerNacho
Zhong Kui
2
3
2
1
L
0
2
2
0.5
W
Izanami
Naitoforu
Izanami
2
4
0
0.5
L
Odin
PainTV
Odin
1
4
2
0.5
L
Bakasura
Veeloy
Bakasura
5
2
1
2.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
31,701
43,271
Taken
53,005
21,134
Mitigated
20,374
19,107
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,769
1,648
0
2,206
8,465
1,785
968
544
7,921
0
50,064
W
Neith
Bacon1115
Neith
6,090
1,811
0
3,189
7,203
2,932
732
4,229
2,834
0
45,724
W
Baron Samedi
FuzzyToucan
Baron Samedi
5,660
1,102
1,976
2,843
7,178
4,533
0
3,072
3,916
19,040
0
W
Ravana
ImScorpius
Ravana
9,774
2,881
0
4,652
8,101
2,817
0
2,145
5,069
0
50,213
W
Zhong Kui
KillerNacho
Zhong Kui
11,091
2,173
0
3,579
9,808
8,383
0
921
8,099
48,148
0
L
5,339
408
0
3,435
12,371
7,128
0
3,692
8,637
18,624
0
W
Izanami
Naitoforu
Izanami
5,862
2,359
0
2,868
10,981
2,469
432
917
9,922
0
49,751
L
Odin
PainTV
Odin
5,407
1,415
0
3,777
12,377
4,597
0
6,082
5,782
0
26,423
L
Bakasura
Veeloy
Bakasura
7,725
4,885
0
6,049
11,960
4,372
0
3,603
8,194
0
41,429
L
6,461
1,790
0
3,136
7,832
2,492
0
2,070
5,720
47,647
6,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
34,869
414
Minions Killed
374
0
Camps Cleared
0
1,270,667
Distance Traveled
1,287,963
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,393
569
91
7
0
235,561
4
W
Neith
7,456
574
87
7
0
240,176
0
W
Baron Samedi
6,504
500
31
2
0
259,744
2
W
Ravana
7,982
614
97
7
0
317,533
1
W
Zhong Kui
7,410
570
90
7
0
218,999
2
L
Geb
6,060
466
25
2
0
272,487
2
W
Izanami
6,885
530
109
8
0
234,215
4
L
Odin
6,501
500
50
4
0
243,449
1
L
Bakasura
8,196
630
103
8
0
313,114
3
L
Sol
6,719
517
105
8
0
223,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role