Player Matchup

Geb
Geb
ArEquinox
Geb
Level 149
God Stats
4W - 2L
1,610 SR
Queue Stats
384W - 338L
1,576 Elo+
Party 1
King Arthur
King Arthur
Bleeka_Vida
King Arthur
Level 57
God Stats
12W - 12L
1,483 SR
Queue Stats
77W - 83L
1,468 Elo+
Party 2
Ratatoskr
Ratatoskr
GoshaGod
Ratatoskr
Level 106
God Stats
4W - 4L
1,867 SR
Queue Stats
234W - 205L
1,481 Elo+
Party 2
Merlin
Merlin
KMN_C4MO
Merlin
Level 58
God Stats
2W - 5L
1,325 SR
Queue Stats
56W - 64L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
XeroGuns
Danzaburou
Level 69
God Stats
4W - 2L
1,737 SR
Queue Stats
28W - 21L
1,538 Elo+
Party 1
Team Averages
Level 88
1,605 SR
1,498 Elo+

VS

Team Averages
Level 103
1,467 SR
1,493 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
DanTheMan12-NY
Kuzenbo
Level 129
God Stats
7W - 11L
1,489 SR
Queue Stats
665W - 634L
1,481 Elo+
Party 3
Persephone
Persephone
Firestormzii
Persephone
Level 102
God Stats
1W - 6L
1,450 SR
Queue Stats
128W - 149L
1,477 Elo+
Solo
Artemis
Artemis
ItzKozai
Artemis
Level 88
God Stats
1W - 3L
1,439 SR
Queue Stats
279W - 267L
1,503 Elo+
Party 3
Raijin
Raijin
Jay_Marrii
Raijin
Level 67
God Stats
2W - 6L
1,456 SR
Queue Stats
221W - 205L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,739
574
5,080
8,289
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Bleeka_Vida
King Arthur
11
6 / 1 / 0
6,831
683
7,850
6,114
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
GoshaGod
Ratatoskr
10
3 / 0 / 1
6,056
606
3,450
5,563
2,433
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
KMN_C4MO
Merlin
11
1 / 2 / 1
6,027
603
2,719
4,822
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
XeroGuns
Danzaburou
9
2 / 4 / 1
5,937
594
6,182
7,470
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 5 / 0
5,482
548
1,776
8,550
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 1 / 2
5,119
512
2,656
9,443
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Firestormzii
Persephone
8
2 / 1 / 3
5,626
563
2,743
5,019
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ItzKozai
Artemis
7
1 / 3 / 5
4,863
486
6,149
5,817
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Jay_Marrii
Raijin
9
1 / 3 / 2
5,390
539
3,296
5,682
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
13
Kills
8
9
Deaths
13
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
0
0.2
W
1
2
1
0.75
W
King Arthur
Bleeka_Vida
King Arthur
6
1
0
6
L
3
1
2
4
L
Persephone
Firestormzii
Persephone
2
1
3
3.5
W
Ratatoskr
GoshaGod
Ratatoskr
3
0
1
3.5
L
Artemis
ItzKozai
Artemis
1
3
5
1.17
L
Raijin
Jay_Marrii
Raijin
1
3
2
0.67
W
Merlin
KMN_C4MO
Merlin
1
2
1
0.75
W
Danzaburou
XeroGuns
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
16,620
32,258
Taken
34,511
14,786
Mitigated
16,104
9,283
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,776
713
0
2,347
8,550
5,260
0
0
8,117
0
26,554
W
5,080
910
183
2,878
8,289
4,603
73
1,225
7,018
18,930
0
W
King Arthur
Bleeka_Vida
King Arthur
7,850
1,703
0
1,346
6,114
3,893
93
1,335
4,779
0
33,288
L
2,656
1,015
460
2,201
9,443
6,846
0
3,287
6,073
7,929
0
L
Persephone
Firestormzii
Persephone
2,743
288
0
605
5,019
1,062
0
435
4,464
23,009
0
W
Ratatoskr
GoshaGod
Ratatoskr
3,450
1,262
0
759
5,563
2,433
99
761
4,766
0
31,696
L
Artemis
ItzKozai
Artemis
6,149
2,349
0
250
5,817
1,289
0
1,476
4,299
0
20,220
L
Raijin
Jay_Marrii
Raijin
3,296
357
0
1,198
5,682
1,647
100
2,362
3,162
26,486
0
W
Merlin
KMN_C4MO
Merlin
2,719
138
0
1,540
4,822
1,445
0
2,543
2,045
33,584
0
W
Danzaburou
XeroGuns
Danzaburou
6,182
2,273
188
2,389
7,470
2,412
775
2,477
4,955
0
28,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
26,480
293
Minions Killed
215
0
Camps Cleared
0
982,041
Distance Traveled
977,554
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,482
548
61
6
0
203,033
0
W
Geb
5,739
574
24
2
0
191,839
0
W
King Arthur
6,831
683
74
7
0
197,916
1
L
Kuzenbo
5,119
512
11
1
0
204,672
1
L
Persephone
5,626
563
54
5
0
202,530
2
W
Ratatoskr
6,056
606
65
7
0
233,350
0
L
Artemis
4,863
486
35
4
0
181,135
3
L
Raijin
5,390
539
54
5
0
186,184
4
W
Merlin
6,027
603
69
7
0
172,376
0
W
Danzaburou
5,937
594
61
6
0
186,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role