Player Matchup

Izanami
Izanami
Carl0s44life
Izanami
Level 53
God Stats
48W - 28L
1,502 SR
Queue Stats
160W - 174L
1,259 Elo+
Party 2
Terra
Terra
Malditx2019
Terra
Level 144
God Stats
24W - 22L
1,455 SR
Queue Stats
524W - 569L
1,385 Elo+
Solo
Odin
Odin
Real-Gamer198
Odin
Level 15
God Stats
3W - 1L
1,791 SR
Queue Stats
26W - 36L
1,308 Elo+
Party 2
Olorun
Olorun
UltimateGamer904
Olorun
Level 16
God Stats
3W - 4L
1,713 SR
Queue Stats
76W - 91L
1,285 Elo+
Party 2
Kali
Kali
skepticalwolf
Kali
Level 65
God Stats
7W - 7L
1,498 SR
Queue Stats
90W - 103L
1,296 Elo+
Party 2
Team Averages
Level 59
1,592 SR
1,307 Elo+

VS

Team Averages
Level 103
1,485 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Misa_Yemeko
Cthulhu
Level 85
God Stats
62W - 48L
1,503 SR
Queue Stats
365W - 465L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrHubris83
Morgan Le Fay
Level 40
God Stats
9W - 7L
1,614 SR
Queue Stats
95W - 83L
1,517 Elo+
Party 1
Serqet
Serqet
Saka-4-life
Serqet
Level 89
God Stats
3W - 3L
1,350 SR
Queue Stats
226W - 212L
1,414 Elo+
Solo
Mulan
Mulan
bigbird0697
Mulan
Level 148
God Stats
17W - 21L
1,460 SR
Queue Stats
315W - 297L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carl0s44life
Izanami
13
5 / 6 / 2
8,875
467
9,626
12,317
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 1
7,991
421
4,160
17,623
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 7 / 0
7,692
405
2,479
12,780
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 4 / 3
8,151
429
5,152
12,750
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 0
7,798
410
6,968
15,485
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 3 / 2
9,087
478
10,152
12,679
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Misa_Yemeko
Cthulhu
14
1 / 2 / 2
7,852
413
11,265
14,275
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
MrHubris83
Morgan Le Fay
17
4 / 2 / 2
10,587
557
8,952
9,304
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
1 / 1 / 3
9,640
507
3,701
11,521
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 1 / 3
11,569
609
21,145
20,559
19,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
19
21
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
2
1
L
Izanami
Carl0s44life
Izanami
5
6
2
1
L
1
3
1
0.5
W
Cthulhu
Misa_Yemeko
Cthulhu
1
2
2
1
W
Morgan Le Fay
MrHubris83
Morgan Le Fay
4
2
2
2.5
L
0
7
0
0
W
Serqet
1
1
3
2.5
L
0
4
3
0.38
W
11
1
3
12.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
55,215
70,955
Taken
68,338
31,169
Mitigated
42,897
19,520
Healing
26,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,152
3,458
0
4,375
12,679
4,082
830
1,901
10,778
0
76,925
L
Izanami
Carl0s44life
Izanami
9,626
6,293
0
750
12,317
3,158
0
3,015
8,869
0
46,382
L
4,160
137
1,152
7,830
17,623
11,156
116
5,469
10,774
36,319
0
W
Cthulhu
Misa_Yemeko
Cthulhu
11,265
225
511
4,746
14,275
10,970
949
3,689
10,586
40,857
0
W
Morgan Le Fay
MrHubris83
Morgan Le Fay
8,952
413
0
749
9,304
3,610
1,427
1,614
7,690
77,019
0
L
2,479
443
0
308
12,780
7,069
692
1,270
10,793
0
36,169
W
Serqet
3,701
1,227
302
5,248
11,521
4,289
674
1,324
10,163
0
66,178
L
5,152
1,299
230
4,204
12,750
4,337
282
7,106
4,738
48,356
0
W
21,145
2,579
0
10,540
20,559
19,946
1,455
1,123
19,054
19,352
72,484
L
6,968
2,906
0
5,046
15,485
5,449
0
4,458
10,460
0
40,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
48,735
386
Minions Killed
595
0
Camps Cleared
0
1,769,086
Distance Traveled
1,821,922
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,087
478
122
6
0
342,446
1
L
Izanami
8,875
467
94
5
0
307,846
4
L
Terra
7,991
421
62
3
0
382,999
3
W
Cthulhu
7,852
413
57
3
0
356,125
3
W
Morgan Le Fay
10,587
557
142
7
0
352,291
3
L
Odin
7,692
405
70
4
0
327,221
0
W
Serqet
9,640
507
120
6
0
408,100
3
L
Olorun
8,151
429
85
4
0
333,153
1
W
Mulan
11,569
609
154
8
0
362,960
1
L
Kali
7,798
410
75
4
0
417,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role